861 lines
29 KiB
Lua
861 lines
29 KiB
Lua
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--[[---------------------------------------------------------------------------------------------
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----------------------------------------------------------------------------------------------
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LIFT SCRIPT
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Made By Sarish#8939 For Patoche#4702
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Sarish#8939 :
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Discover all my creation on AURORA-RP : https://discord.gg/me9w4wS
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Feel free to use / modify / share this script but please credit me
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Patoche :
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----------------------------------------------------------------------------------------------
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----------------------------------------------------------------------------------------------]]
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--[[
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zone cabine +5 -5 sur x
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+2 -2 sur y
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]]
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local function EnumerateEntities(initFunc, moveFunc, disposeFunc)
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return coroutine.wrap(function()
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local iter, id = initFunc()
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if not id or id == 0 then
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disposeFunc(iter)
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return
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end
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local enum = {handle = iter, destructor = disposeFunc}
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setmetatable(enum, entityEnumerator)
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local next = true
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repeat
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coroutine.yield(id)
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next, id = moveFunc(iter)
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until not next
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enum.destructor, enum.handle = nil, nil
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disposeFunc(iter)
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end)
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end
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function EnumerateVehicles()
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return EnumerateEntities(FindFirstVehicle, FindNextVehicle, EndFindVehicle)
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end
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function GetCliAllVehicles()
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local ret = {}
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for veh in EnumerateVehicles() do
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table.insert(ret, veh)
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end
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return ret
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end
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function GetVehicleInLift(checkedCoords)
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local vehicles = GetCliAllVehicles()
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local revehicles = {}
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for i = 1, #vehicles do
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local RawPlate = GetVehicleNumberPlateText()
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-- local curPlate = Trim(RawPlate)
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local curModel = GetDisplayNameFromVehicleModel(GetEntityModel(vehicles[i]))
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local coords = GetEntityCoords(vehicles[i])
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local diffCoords = Vdist(coords,checkedCoords.x,checkedCoords.y,checkedCoords.z)
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if diffCoords < 5.0 then
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-- print("^2Check of : "..tostring(curModel).." coords:"..tostring(coords).." diif coords: "..tostring(diffCoords))
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table.insert(revehicles, {entity = vehicles[i], netId = NetworkGetNetworkIdFromEntity(vehicles[i])})
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else
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-- print("^1Check of : "..tostring(curModel).." coords:"..tostring(coords).." diif coords: "..tostring(diffCoords))
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end
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--print("curModel : "..tostring(curModel).." RawPlate : "..tostring(RawPlate).." curPlate : "..tostring(curPlate))
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-- print("----")
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-- if curPlate == plate or curModel == model then
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-- print("curModel : "..tostring(curModel).." RawPlate : "..tostring(RawPlate).." curPlate : "..tostring(curPlate))
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-- end
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-- if curPlate == plate and curModel == model then
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-- print("^1 Vehicles already Exist near player ^7")
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-- return vehicles[i]
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-- end
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end
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return revehicles
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end
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local isReady = false
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-- local prevframes, prevtime, curtime, curframes, fps, RateAdjsuter = 0, 0, 0, 0, 0, 0
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function DisplayHelpText(text)
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BeginTextCommandDisplayHelp("STRING")
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AddTextComponentSubstringPlayerName(text)
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DisplayHelpTextFromStringLabel(0, 0, 1, -1)
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end
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-- x=-224.9193,y=-1338.261,z=18.8292
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local liftData = {
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["789456"] = {
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code = "789456",
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controlup = {x=-230.79672241211,y=-1336.4926757813,z=30.902803421021}, --(Inter de control murale pour appeler la cabine)
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controldown = {x=-229.9367980957,y=-1336.5185546875,z=18.463350296021},
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up = {x=-224.9193,y=-1338.261,z=31.28919}, --(position cabine) -- -1.396 mais je sais pas pk ca se decal ???
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down = {x=-224.9193,y=-1338.261,z=18.8292},
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offsetup = {x=-224.9193,y=-1338.261,z=31.28919-1.396}, -- -1.396 mais je sais pas pk ca se decal ??? spawn
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offsetdown = {x=-224.9193,y=-1338.261,z=18.8292-1.396},
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controlCabineUp = {x=-228.44960021973,y=-1340.6348876953,z=30.893201828003}, --(Inter de control dans la cabine)
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controlCabineDown = {x=-228.94534301758,y=-1340.9337158203,z=18.523215103149},
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Zelevate=31.28919-18.8292, --Hauteur d'élévation Zmax - Zmin (flemme de calculer)
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isUp = true,
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isInUse = false,
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elevateProps = "patoche_elevatorb", --Cabine props
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rotation = {a=0.0,b=0.0,c=0.0},
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elevateHeading = 90.0, --Heading de l'ascenceur (World relative)
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elevateID = 0, -- ID du props spawn
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downDoorIsOpen = false,
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doorDown = "patoche_elevatorb_door",
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doorDownCoords = {x=-229.3393, y=-1338.831, z=17.53319},
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doorDownOpenCoords = {x=-229.3393, y=-1338.831, z=20.05319},
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doorDownHeading = 90.0,
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doorDownID = 0, -- ID du props spawn
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upDoorIsOpen = false,
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doorUp = "patoche_elevatorb_door",
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doorUpCoords = {x=-229.3393, y=-1338.831, z=30.00321},
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doorUpOpenCoords = {x=-229.3393, y=-1338.831, z=32.48326},
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doorUpHeading = 90.0,
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doorUpID = 0,-- ID du props spawn
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}
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}
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incircle = false
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(10)
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if isReady then
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local ped = PlayerPedId()
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local pedCoords = GetEntityCoords(ped)
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local pedDetailedCoords = {}
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pedDetailedCoords.x,pedDetailedCoords.y,pedDetailedCoords.z = table.unpack(pedCoords)
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for k,v in pairs(liftData) do
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if Vdist(pedCoords,v.controldown.x,v.controldown.y,v.controldown.z) < 30.0 or Vdist(pedCoords,v.controlup.x,v.controlup.y,v.controlup.z) < 30.0 then
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--DrawMarker(1, v.controldown.x,v.controldown.y,v.controldown.z-1.1, 0, 0, 0, 0, 0, 0, 0.7, 0.7, 0.2001, 0, 0, 155,165, 0, 0, 0,0)
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--DrawMarker(1, v.controlup.x,v.controlup.y,v.controlup.z-1.1, 0, 0, 0, 0, 0, 0, 0.7, 0.7, 0.2001, 0, 0, 155,165, 0, 0, 0,0)
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if not v.isInUse then
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-- print("pas in use")
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--DrawMarker(1, v.controlCabineDown.x,v.controlCabineDown.y,v.controlCabineDown.z-1.1, 0, 0, 0, 0, 0, 0, 0.7, 0.7, 0.2001, 0, 0, 155,165, 0, 0, 0,0)
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--DrawMarker(1, v.controlCabineUp.x,v.controlCabineUp.y,v.controlCabineUp.z-1.1, 0, 0, 0, 0, 0, 0, 0.7, 0.7, 0.2001, 0, 0, 155,165, 0, 0, 0,0)
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local ExistElevator = false
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if DoesEntityExist(v.elevateID) then
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-- print("exist")
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ExistElevator = true
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SetEntityVisible(v.elevateID,true)
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end
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if not ExistElevator then
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-- print("exist pas")
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if not v.isUp then
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localElevateId = GetClosestObjectOfType(v.down.x,v.down.y,v.down.z,3.0,GetHashKey(v.elevateProps),false,false,false)
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else
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localElevateId = GetClosestObjectOfType(v.up.x,v.up.y,v.up.z,3.0,GetHashKey(v.elevateProps),false,false,false)
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end
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if localElevateId ~= 0 then
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v.elevateID = localElevateId
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end
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end
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local ExistDownDoor = false
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if DoesEntityExist(v.doorDownID) then
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ExistDownDoor = true
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SetEntityVisible(v.doorDownID,true)
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end
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if not downDoorIsOpen then
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if not ExistDownDoor then
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localDownDoor = GetClosestObjectOfType(v.doorDownCoords.x,v.doorDownCoords.y,v.doorDownCoords.z,1.0,GetHashKey(v.doorDown),false,false,false)
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if localDownDoor ~= 0 then
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v.doorDownID = localDownDoor
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end
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end
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else
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if not ExistDownDoor then
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localDownDoor = GetClosestObjectOfType(v.doorDownOpenCoords.x,v.doorDownOpenCoords.y,v.doorDownOpenCoords.z,1.0,GetHashKey(v.doorDown),false,false,false)
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if localDownDoor ~= 0 then
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v.doorDownID = localDownDoor
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end
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end
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end
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local ExistUpDoor = false
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if DoesEntityExist(v.doorUpID) then
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ExistUpDoor = true
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SetEntityVisible(v.doorUpID,true)
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end
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if not upDoorIsOpen then
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if not ExistUpDoor then
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localUpDoor = GetClosestObjectOfType(v.doorUpCoords.x,v.doorUpCoords.y,v.doorUpCoords.z,1.0,GetHashKey(v.doorUp),false,false,false)
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if localUpDoor ~= 0 then
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v.doorUpID = localUpDoor
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end
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end
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else
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if not ExistUpDoor then
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localUpDoor = GetClosestObjectOfType(v.doorUpOpenCoords.x,v.doorUpOpenCoords.y,v.doorUpOpenCoords.z,1.0,GetHashKey(v.doorUp),false,false,false)
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if localUpDoor ~= 0 then
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v.doorUpID = localUpDoor
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end
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end
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end
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-- print("elevateID : "..tostring(v.elevateID))
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if v.elevateID == 0 then
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tempmodel = GetHashKey(v.elevateProps)
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RequestModel(tempmodel)
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while not HasModelLoaded(tempmodel) do
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RequestModel(tempmodel)
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Citizen.Wait(0)
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end
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-- print("Model Loaded")
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if not v.isUp then
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-- print("create eleve down")
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v.elevateID = CreateObject(tempmodel,v.down.x,v.down.y,v.offsetdown.z ,false,false,true)
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else
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-- print("create eleve up")
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v.elevateID = CreateObject(tempmodel,v.up.x,v.up.y,v.offsetup.z ,false,false,true)
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end
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FreezeEntityPosition(v.elevateID,true)
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SetEntityRotation(v.elevateID,v.rotation.a,v.rotation.b,v.rotation.c,0,false)
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SetEntityHeading(v.elevateID,v.elevateHeading)
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end
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if v.doorDownID == 0 then
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tempmodel = GetHashKey(v.doorDown)
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RequestModel(tempmodel)
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while not HasModelLoaded(tempmodel) do
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RequestModel(tempmodel)
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Citizen.Wait(0)
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end
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if v.downDoorIsOpen then
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v.doorDownID=CreateObject(tempmodel,v.doorDownOpenCoords.x,v.doorDownOpenCoords.y,v.doorDownOpenCoords.z ,false,false,true)
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else
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v.doorDownID=CreateObject(tempmodel,v.doorDownCoords.x,v.doorDownCoords.y,v.doorDownCoords.z ,false,false,true)
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end
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FreezeEntityPosition(v.doorDownID,true)
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--SetEntityRotation(v.doorDownLID,v.rotation.a,v.rotation.b,v.rotation.c,0,false)
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SetEntityHeading(v.doorDownID,v.doorDownHeading)
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end
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if v.doorUpID == 0 then
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tempmodel = GetHashKey(v.doorUp)
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RequestModel(tempmodel)
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while not HasModelLoaded(tempmodel) do
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RequestModel(tempmodel)
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Citizen.Wait(0)
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end
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if v.upDoorIsOpen then
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v.doorUpID=CreateObject(tempmodel,v.doorUpOpenCoords.x,v.doorUpOpenCoords.y,v.doorUpOpenCoords.z ,false,false,true)
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else
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v.doorUpID=CreateObject(tempmodel,v.doorUpCoords.x,v.doorUpCoords.y,v.doorUpCoords.z ,false,false,true)
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end
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FreezeEntityPosition(v.doorUpID,true)
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-- SetEntityRotation(v.doorUpLID,v.rotation.a,v.rotation.b,v.rotation.c,0,false)
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SetEntityHeading(v.doorUpID,v.doorUpHeading)
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end
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local allVehInLift = {}
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if Vdist(pedCoords,v.controldown.x,v.controldown.y,v.controldown.z) < 1.0 then
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if (incircle == false) then
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DisplayHelpText("Apasa ~INPUT_CONTEXT~ pentru a chema liftul.")
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end
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incircle = true
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if IsControlJustReleased(1, 51) then
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TriggerServerEvent("bennylift:askDown",v.code)
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if v.isUp then
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allVehInLift = GetVehicleInLift(v.up)
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TriggerServerEvent("bennylift:askVehFreeze",allVehInLift,v.code)
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else
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allVehInLift = GetVehicleInLift(v.down)
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TriggerServerEvent("bennylift:askVehFreeze",allVehInLift,v.code)
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end
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end
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elseif Vdist(pedCoords,v.controlup.x,v.controlup.y,v.controlup.z) < 1.0 then
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if (incircle == false) then
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DisplayHelpText("Apasa ~INPUT_CONTEXT~ pentru a chema liftul.")
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end
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incircle = true
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if IsControlJustReleased(1, 51) then
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TriggerServerEvent("bennylift:askUp",v.code)
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if v.isUp then
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allVehInLift = GetVehicleInLift(v.up)
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TriggerServerEvent("bennylift:askVehFreeze",allVehInLift,v.code)
|
||
|
|
else
|
||
|
|
allVehInLift = GetVehicleInLift(v.down)
|
||
|
|
TriggerServerEvent("bennylift:askVehFreeze",allVehInLift,v.code)
|
||
|
|
end
|
||
|
|
end
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
elseif Vdist(pedCoords,v.controlCabineDown.x,v.controlCabineDown.y,v.controlCabineDown.z) < 0.7 and not v.isInUse then
|
||
|
|
if (incircle == false) then
|
||
|
|
DisplayHelpText("Apasa ~INPUT_CONTEXT~ pentru a urca.")
|
||
|
|
end
|
||
|
|
incircle = true
|
||
|
|
if IsControlJustReleased(1, 51) then
|
||
|
|
TriggerServerEvent("bennylift:liftup",v.code,v.Zelevate)
|
||
|
|
allVehInLift = GetVehicleInLift(v.down)
|
||
|
|
TriggerServerEvent("bennylift:askVehFreeze",allVehInLift,v.code)
|
||
|
|
end
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
elseif Vdist(pedCoords,v.controlCabineUp.x,v.controlCabineUp.y,v.controlCabineUp.z) < 0.7 and not v.isInUse then
|
||
|
|
if (incircle == false) then
|
||
|
|
DisplayHelpText("Apasa ~INPUT_CONTEXT~ pentru a cobori.")
|
||
|
|
end
|
||
|
|
incircle = true
|
||
|
|
if IsControlJustReleased(1, 51) then
|
||
|
|
TriggerServerEvent("bennylift:liftdown",v.code,v.Zelevate)
|
||
|
|
allVehInLift = GetVehicleInLift(v.up)
|
||
|
|
TriggerServerEvent("bennylift:askVehFreeze",allVehInLift,v.code)
|
||
|
|
end
|
||
|
|
else
|
||
|
|
incircle = false
|
||
|
|
end
|
||
|
|
end
|
||
|
|
end
|
||
|
|
end
|
||
|
|
end
|
||
|
|
end
|
||
|
|
end)
|
||
|
|
|
||
|
|
|
||
|
|
-- RegisterNetEvent("bennylift:openCabinDoor")
|
||
|
|
-- AddEventHandler('bennylift:openCabinDoor', function(code)
|
||
|
|
-- code = "789456"
|
||
|
|
-- local leftDoor = liftData[code].cabineDoorLID
|
||
|
|
-- local rightDoor = liftData[code].cabineDoorRID
|
||
|
|
-- local elevate = liftData[code].elevateID
|
||
|
|
|
||
|
|
-- if not liftData[code].cabineDoorIsOpen then
|
||
|
|
-- liftData[code].cabineDoorIsOpen = true
|
||
|
|
-- for i=0,139 do
|
||
|
|
-- Wait(1)
|
||
|
|
-- AttachEntityToEntity(rightDoor,elevate,0, liftData[code].cabineDoorRCoords.x+((i+1)*0.005),liftData[code].cabineDoorRCoords.y,liftData[code].cabineDoorRCoords.z, 0,0,0.0, false, false, true, false, 0, true)
|
||
|
|
-- AttachEntityToEntity(leftDoor,elevate,0, liftData[code].cabineDoorLCoords.x+((i+1)*-0.005),liftData[code].cabineDoorLCoords.y,liftData[code].cabineDoorLCoords.z, 0,0,0.0, false, false, true, false, 0, true)
|
||
|
|
-- end
|
||
|
|
-- AttachEntityToEntity(rightDoor,elevate,0, liftData[code].cabineDoorROpenCoords.x,liftData[code].cabineDoorROpenCoords.y,liftData[code].cabineDoorROpenCoords.z, 0,0,0.0, false, false, true, false, 0, true)
|
||
|
|
-- AttachEntityToEntity(leftDoor,elevate,0, liftData[code].cabineDoorLOpenCoords.x,liftData[code].cabineDoorLOpenCoords.y,liftData[code].cabineDoorLOpenCoords.z, 0,0,0.0, false, false, true, false, 0, true)
|
||
|
|
-- end
|
||
|
|
-- end)
|
||
|
|
|
||
|
|
-- RegisterNetEvent("bennylift:closeCabinDoor")
|
||
|
|
-- AddEventHandler('bennylift:closeCabinDoor', function(code)
|
||
|
|
-- code = "789456"
|
||
|
|
-- local leftDoor = liftData[code].cabineDoorLID
|
||
|
|
-- local rightDoor = liftData[code].cabineDoorRID
|
||
|
|
-- local elevate = liftData[code].elevateID
|
||
|
|
|
||
|
|
-- if liftData[code].cabineDoorIsOpen then
|
||
|
|
-- liftData[code].cabineDoorIsOpen = false
|
||
|
|
-- for i=0,139 do
|
||
|
|
-- Wait(1)
|
||
|
|
-- AttachEntityToEntity(rightDoor,elevate,0, liftData[code].cabineDoorROpenCoords.x+((i+1)*-0.005),liftData[code].cabineDoorROpenCoords.y,liftData[code].cabineDoorROpenCoords.z, 0,0,0.0, false, false, true, false, 0, true)
|
||
|
|
-- AttachEntityToEntity(leftDoor,elevate,0, liftData[code].cabineDoorLOpenCoords.x+((i+1)*0.005),liftData[code].cabineDoorLOpenCoords.y,liftData[code].cabineDoorLOpenCoords.z, 0,0,0.0, false, false, true, false, 0, true)
|
||
|
|
-- end
|
||
|
|
-- AttachEntityToEntity(rightDoor,elevate,0, liftData[code].cabineDoorRCoords.x,liftData[code].cabineDoorRCoords.y,liftData[code].cabineDoorRCoords.z, 0,0,0.0, false, false, true, false, 0, true)
|
||
|
|
-- AttachEntityToEntity(leftDoor,elevate,0, liftData[code].cabineDoorLCoords.x,liftData[code].cabineDoorLCoords.y,liftData[code].cabineDoorLCoords.z, 0,0,0.0, false, false, true, false, 0, true)
|
||
|
|
-- end
|
||
|
|
-- end)
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:openDoorDown")
|
||
|
|
AddEventHandler('bennylift:openDoorDown', function(code)
|
||
|
|
|
||
|
|
-- DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local Door = liftData[code].doorDownID
|
||
|
|
-- local rightDoor = liftData[code].doorDownRID
|
||
|
|
|
||
|
|
|
||
|
|
if not liftData[code].downDoorIsOpen then
|
||
|
|
liftData[code].downDoorIsOpen = true
|
||
|
|
-- TriggerEvent("bennylift:openCabinDoor",code)
|
||
|
|
for i=0,249 do
|
||
|
|
Wait(1)
|
||
|
|
SetEntityCoords(Door,GetOffsetFromEntityInWorldCoords(Door,0,0,0.01))
|
||
|
|
-- SetEntityCoords(rightDoor,GetOffsetFromEntityInWorldCoords(rightDoor,-0.005,0,0))
|
||
|
|
end
|
||
|
|
SetEntityCoords(Door,liftData[code].doorDownOpenCoords.x,liftData[code].doorDownOpenCoords.y,liftData[code].doorDownOpenCoords.z)
|
||
|
|
-- SetEntityCoords(rightDoor,liftData[code].doorDownROpenCoords.x,liftData[code].doorDownROpenCoords.y,liftData[code].doorDownROpenCoords.z)
|
||
|
|
end
|
||
|
|
end)
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:closeDoorDown")
|
||
|
|
AddEventHandler('bennylift:closeDoorDown', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local Door = liftData[code].doorDownID
|
||
|
|
-- local rightDoor = liftData[code].doorDownRID
|
||
|
|
|
||
|
|
|
||
|
|
if liftData[code].downDoorIsOpen then
|
||
|
|
-- TriggerEvent("bennylift:closeCabinDoor")
|
||
|
|
liftData[code].downDoorIsOpen = false
|
||
|
|
for i=0,249 do
|
||
|
|
Wait(1)
|
||
|
|
SetEntityCoords(Door,GetOffsetFromEntityInWorldCoords(Door,0,0,-0.01))
|
||
|
|
-- SetEntityCoords(rightDoor,GetOffsetFromEntityInWorldCoords(rightDoor,0.005,0,0))
|
||
|
|
end
|
||
|
|
SetEntityCoords(Door,liftData[code].doorDownCoords.x,liftData[code].doorDownCoords.y,liftData[code].doorDownCoords.z)
|
||
|
|
-- SetEntityCoords(rightDoor,liftData[code].doorDownRCoords.x,liftData[code].doorDownRCoords.y,liftData[code].doorDownRCoords.z)
|
||
|
|
end
|
||
|
|
end)
|
||
|
|
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:closeDoorDownIfnotBusy")
|
||
|
|
AddEventHandler('bennylift:closeDoorDownIfnotBusy', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
if not liftData[code].isInUse then
|
||
|
|
-- TriggerEvent("bennylift:closeCabinDoor")
|
||
|
|
local leftDoor = liftData[code].doorDownID
|
||
|
|
-- local rightDoor = liftData[code].doorDownRID
|
||
|
|
liftData[code].downDoorIsOpen = false
|
||
|
|
|
||
|
|
for i=0,249 do
|
||
|
|
Wait(1)
|
||
|
|
SetEntityCoords(leftDoor,GetOffsetFromEntityInWorldCoords(leftDoor,0,0,-0.010))
|
||
|
|
-- SetEntityCoords(rightDoor,GetOffsetFromEntityInWorldCoords(rightDoor,0.005,0,0))
|
||
|
|
end
|
||
|
|
SetEntityCoords(leftDoor,liftData[code].doorDownCoords.x,liftData[code].doorDownCoords.y,liftData[code].doorDownCoords.z)
|
||
|
|
-- SetEntityCoords(rightDoor,liftData[code].doorDownRCoords.x,liftData[code].doorDownRCoords.y,liftData[code].doorDownRCoords.z)
|
||
|
|
end
|
||
|
|
end)
|
||
|
|
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:openDoorUp")
|
||
|
|
AddEventHandler('bennylift:openDoorUp', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local leftDoor = liftData[code].doorUpID
|
||
|
|
-- local rightDoor = liftData[code].doorUpRID
|
||
|
|
|
||
|
|
if not liftData[code].upDoorIsOpen then
|
||
|
|
liftData[code].upDoorIsOpen = true
|
||
|
|
-- TriggerEvent("bennylift:openCabinDoor",code)
|
||
|
|
for i=0,249 do
|
||
|
|
Wait(1)
|
||
|
|
SetEntityCoords(leftDoor,GetOffsetFromEntityInWorldCoords(leftDoor,0,0,0.01))
|
||
|
|
-- SetEntityCoords(rightDoor,GetOffsetFromEntityInWorldCoords(rightDoor,-0.005,0,0))
|
||
|
|
end
|
||
|
|
SetEntityCoords(leftDoor,liftData[code].doorUpOpenCoords.x,liftData[code].doorUpOpenCoords.y,liftData[code].doorUpOpenCoords.z)
|
||
|
|
-- SetEntityCoords(rightDoor,liftData[code].doorUpROpenCoords.x,liftData[code].doorUpROpenCoords.y,liftData[code].doorUpROpenCoords.z)
|
||
|
|
end
|
||
|
|
end)
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:closeDoorUp")
|
||
|
|
AddEventHandler('bennylift:closeDoorUp', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local leftDoor = liftData[code].doorUpID
|
||
|
|
-- local rightDoor = liftData[code].doorUpRID
|
||
|
|
|
||
|
|
if liftData[code].upDoorIsOpen then
|
||
|
|
-- TriggerEvent("bennylift:closeCabinDoor")
|
||
|
|
liftData[code].upDoorIsOpen = false
|
||
|
|
for i=0,249 do
|
||
|
|
Wait(1)
|
||
|
|
SetEntityCoords(leftDoor,GetOffsetFromEntityInWorldCoords(leftDoor,0,0,-0.01))
|
||
|
|
-- SetEntityCoords(rightDoor,GetOffsetFromEntityInWorldCoords(rightDoor,0.005,0,0))
|
||
|
|
end
|
||
|
|
SetEntityCoords(leftDoor,liftData[code].doorUpCoords.x,liftData[code].doorUpCoords.y,liftData[code].doorUpCoords.z)
|
||
|
|
-- SetEntityCoords(rightDoor,liftData[code].doorUpRCoords.x,liftData[code].doorUpRCoords.y,liftData[code].doorUpRCoords.z)
|
||
|
|
end
|
||
|
|
end)
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:closeDoorUpIfnotBusy")
|
||
|
|
AddEventHandler('bennylift:closeDoorUpIfnotBusy', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
if not liftData[code].isInUse then
|
||
|
|
-- TriggerEvent("bennylift:closeCabinDoor")
|
||
|
|
local leftDoor = liftData[code].doorUpID
|
||
|
|
-- local rightDoor = liftData[code].doorUpRID
|
||
|
|
liftData[code].upDoorIsOpen = false
|
||
|
|
|
||
|
|
for i=0,249 do
|
||
|
|
Wait(1)
|
||
|
|
SetEntityCoords(leftDoor,GetOffsetFromEntityInWorldCoords(leftDoor,0,0,-0.01))
|
||
|
|
-- SetEntityCoords(rightDoor,GetOffsetFromEntityInWorldCoords(rightDoor,0.005,0,0))
|
||
|
|
end
|
||
|
|
SetEntityCoords(leftDoor,liftData[code].doorUpCoords.x,liftData[code].doorUpCoords.y,liftData[code].doorUpCoords.z)
|
||
|
|
-- SetEntityCoords(rightDoor,liftData[code].doorUpRCoords.x,liftData[code].doorUpRCoords.y,liftData[code].doorUpRCoords.z)
|
||
|
|
end
|
||
|
|
end)
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
----------LIFT
|
||
|
|
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:up")
|
||
|
|
AddEventHandler('bennylift:up', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local ascenseur = liftData[code].elevateID
|
||
|
|
|
||
|
|
newCoords = {}
|
||
|
|
local elevateHeight = liftData[code].Zelevate
|
||
|
|
local nbStep = (elevateHeight * 100)/6
|
||
|
|
liftData[code].isUp = true
|
||
|
|
liftData[code].isInUse = true
|
||
|
|
for i=0,nbStep do
|
||
|
|
Wait(1)
|
||
|
|
newCoords.x,newCoords.y,newCoords.z = table.unpack(GetEntityCoords(ascenseur))
|
||
|
|
SetEntityCoords(ascenseur,newCoords.x,newCoords.y,newCoords.z+0.02)
|
||
|
|
end
|
||
|
|
SetEntityCoords(ascenseur,liftData[code].up.x,liftData[code].up.y,liftData[code].up.z)
|
||
|
|
liftData[code].isInUse = false
|
||
|
|
end)
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:down")
|
||
|
|
AddEventHandler('bennylift:down', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local ascenseur = liftData[code].elevateID
|
||
|
|
|
||
|
|
newCoords = {}
|
||
|
|
local elevateHeight = liftData[code].Zelevate
|
||
|
|
local nbStep = (elevateHeight * 100)/6
|
||
|
|
liftData[code].isUp = false
|
||
|
|
liftData[code].isInUse = true
|
||
|
|
|
||
|
|
for i=0,nbStep do
|
||
|
|
Wait(1)
|
||
|
|
newCoords.x,newCoords.y,newCoords.z = table.unpack(GetEntityCoords(ascenseur))
|
||
|
|
SetEntityCoords(ascenseur,newCoords.x,newCoords.y,newCoords.z-0.01)
|
||
|
|
end
|
||
|
|
SetEntityCoords(ascenseur,liftData[code].down.x,liftData[code].down.y,liftData[code].down.z+0.02)
|
||
|
|
liftData[code].isInUse = false
|
||
|
|
end)
|
||
|
|
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:StepUp")
|
||
|
|
AddEventHandler('bennylift:StepUp', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local ascenseur = liftData[code].elevateID
|
||
|
|
|
||
|
|
newCoords = {}
|
||
|
|
local elevateHeight = liftData[code].Zelevate
|
||
|
|
local nbStep = (elevateHeight * 100)/6
|
||
|
|
-- liftData[code].isUp = true
|
||
|
|
liftData[code].isInUse = true
|
||
|
|
for i=0,nbStep do
|
||
|
|
Wait(5)
|
||
|
|
newCoords.x,newCoords.y,newCoords.z = table.unpack(GetEntityCoords(ascenseur))
|
||
|
|
SetEntityCoords(ascenseur,newCoords.x,newCoords.y,newCoords.z+0.01)
|
||
|
|
end
|
||
|
|
-- liftData[code].isInUse = false
|
||
|
|
end)
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:upAndDoor")
|
||
|
|
AddEventHandler('bennylift:upAndDoor', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local ascenseur = liftData[code].elevateID
|
||
|
|
-- print("RateAdjsuter : "..tostring(RateAdjsuter))
|
||
|
|
newCoords = {}
|
||
|
|
local elevateHeight = liftData[code].Zelevate
|
||
|
|
local nbStep = (elevateHeight * 100)/6
|
||
|
|
liftData[code].isUp = true
|
||
|
|
liftData[code].isInUse = true
|
||
|
|
for i=0,nbStep do
|
||
|
|
Wait(1)
|
||
|
|
newCoords.x,newCoords.y,newCoords.z = table.unpack(GetEntityCoords(ascenseur))
|
||
|
|
SetEntityCoords(ascenseur,newCoords.x,newCoords.y,newCoords.z+0.01)
|
||
|
|
end
|
||
|
|
|
||
|
|
SetEntityCoords(ascenseur,liftData[code].up.x,liftData[code].up.y,liftData[code].up.z)
|
||
|
|
Wait(500)
|
||
|
|
TriggerEvent("bennylift:openDoorUp",code)
|
||
|
|
allVehInLift = GetVehicleInLift(liftData[code].up)
|
||
|
|
TriggerServerEvent("bennylift:askVehUnFreeze",allVehInLift,code)
|
||
|
|
Wait(2500)
|
||
|
|
liftData[code].isInUse = false
|
||
|
|
end)
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:StepUpAndDoor")
|
||
|
|
AddEventHandler('bennylift:StepUpAndDoor', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local ascenseur = liftData[code].elevateID
|
||
|
|
-- print("RateAdjsuter : "..tostring(RateAdjsuter))
|
||
|
|
newCoords = {}
|
||
|
|
local elevateHeight = liftData[code].Zelevate
|
||
|
|
local nbStep = (elevateHeight * 100)/6
|
||
|
|
liftData[code].isUp = true
|
||
|
|
liftData[code].isInUse = true
|
||
|
|
for i=0,nbStep do
|
||
|
|
Wait(5)
|
||
|
|
newCoords.x,newCoords.y,newCoords.z = table.unpack(GetEntityCoords(ascenseur))
|
||
|
|
SetEntityCoords(ascenseur,newCoords.x,newCoords.y,newCoords.z+0.01)
|
||
|
|
end
|
||
|
|
|
||
|
|
SetEntityCoords(ascenseur,liftData[code].up.x,liftData[code].up.y,liftData[code].up.z)
|
||
|
|
Wait(500)
|
||
|
|
TriggerEvent("bennylift:openDoorUp",code)
|
||
|
|
allVehInLift = GetVehicleInLift(liftData[code].up)
|
||
|
|
TriggerServerEvent("bennylift:askVehUnFreeze",allVehInLift,code)
|
||
|
|
Wait(2500)
|
||
|
|
liftData[code].isInUse = false
|
||
|
|
end)
|
||
|
|
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:StepDown")
|
||
|
|
AddEventHandler('bennylift:StepDown', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local ascenseur = liftData[code].elevateID
|
||
|
|
|
||
|
|
newCoords = {}
|
||
|
|
local elevateHeight = liftData[code].Zelevate
|
||
|
|
local nbStep = (elevateHeight * 100)/6
|
||
|
|
-- liftData[code].isUp = false
|
||
|
|
liftData[code].isInUse = true
|
||
|
|
|
||
|
|
for i=0,nbStep do
|
||
|
|
Wait(5)
|
||
|
|
newCoords.x,newCoords.y,newCoords.z = table.unpack(GetEntityCoords(ascenseur))
|
||
|
|
SetEntityCoords(ascenseur,newCoords.x,newCoords.y,newCoords.z-0.01)
|
||
|
|
end
|
||
|
|
-- SetEntityCoords(ascenseur,liftData[code].down.x,liftData[code].down.y,liftData[code].down.z+0.02)
|
||
|
|
-- liftData[code].isInUse = false
|
||
|
|
end)
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:downAndDoor")
|
||
|
|
AddEventHandler('bennylift:downAndDoor', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local ascenseur = liftData[code].elevateID
|
||
|
|
|
||
|
|
newCoords = {}
|
||
|
|
local elevateHeight = liftData[code].Zelevate
|
||
|
|
local nbStep = (elevateHeight * 100)/6
|
||
|
|
liftData[code].isUp = false
|
||
|
|
liftData[code].isInUse = true
|
||
|
|
for i=0,nbStep do
|
||
|
|
Wait(1)
|
||
|
|
newCoords.x,newCoords.y,newCoords.z = table.unpack(GetEntityCoords(ascenseur))
|
||
|
|
SetEntityCoords(ascenseur,newCoords.x,newCoords.y,newCoords.z-0.01)
|
||
|
|
end
|
||
|
|
SetEntityCoords(ascenseur,liftData[code].down.x,liftData[code].down.y,liftData[code].down.z)
|
||
|
|
Wait(500)
|
||
|
|
TriggerEvent("bennylift:openDoorDown",code)
|
||
|
|
allVehInLift = GetVehicleInLift(liftData[code].down)
|
||
|
|
TriggerServerEvent("bennylift:askVehUnFreeze",allVehInLift,code)
|
||
|
|
Wait(2500)
|
||
|
|
liftData[code].isInUse = false
|
||
|
|
end)
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:StepDownAndDoor")
|
||
|
|
AddEventHandler('bennylift:StepDownAndDoor', function(code)
|
||
|
|
|
||
|
|
--DEBUG
|
||
|
|
-- code = "789456"
|
||
|
|
------------------
|
||
|
|
local ascenseur = liftData[code].elevateID
|
||
|
|
|
||
|
|
newCoords = {}
|
||
|
|
local elevateHeight = liftData[code].Zelevate
|
||
|
|
local nbStep = (elevateHeight * 100)/6
|
||
|
|
liftData[code].isUp = false
|
||
|
|
liftData[code].isInUse = true
|
||
|
|
for i=0,nbStep do
|
||
|
|
Wait(5)
|
||
|
|
newCoords.x,newCoords.y,newCoords.z = table.unpack(GetEntityCoords(ascenseur))
|
||
|
|
SetEntityCoords(ascenseur,newCoords.x,newCoords.y,newCoords.z-0.01)
|
||
|
|
end
|
||
|
|
SetEntityCoords(ascenseur,liftData[code].down.x,liftData[code].down.y,liftData[code].down.z)
|
||
|
|
Wait(500)
|
||
|
|
TriggerEvent("bennylift:openDoorDown",code)
|
||
|
|
allVehInLift = GetVehicleInLift(liftData[code].down)
|
||
|
|
TriggerServerEvent("bennylift:askVehUnFreeze",allVehInLift,code)
|
||
|
|
Wait(2500)
|
||
|
|
liftData[code].isInUse = false
|
||
|
|
end)
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:sendStatus")
|
||
|
|
AddEventHandler('bennylift:sendStatus', function(data)
|
||
|
|
|
||
|
|
for k,v in pairs(data) do
|
||
|
|
for k2,v2 in pairs(liftData) do
|
||
|
|
if k==k2 then
|
||
|
|
-- print("k :"..tostring(k).." k2 :"..tostring(k2).." vUp : "..tostring(v.isUp))
|
||
|
|
liftData[k].isUp = v.isUp
|
||
|
|
end
|
||
|
|
end
|
||
|
|
end
|
||
|
|
isReady = true
|
||
|
|
end)
|
||
|
|
|
||
|
|
AddEventHandler('playerSpawned', function()
|
||
|
|
TriggerServerEvent("bennylift:GetStatus")
|
||
|
|
end)
|
||
|
|
|
||
|
|
TriggerServerEvent("bennylift:GetStatus")
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
function reqControl(veh)
|
||
|
|
NetworkRequestControlOfEntity(veh)
|
||
|
|
cpt = 0
|
||
|
|
-- print("Request control : "..tostring(NetworkHasControlOfEntity(veh)))
|
||
|
|
while not (NetworkHasControlOfEntity(veh)) do -- pas le control cpt inf a 50
|
||
|
|
Wait(0)
|
||
|
|
-- print("Request control : "..tostring(NetworkHasControlOfEntity(veh)))
|
||
|
|
NetworkRequestControlOfEntity(veh)
|
||
|
|
cpt = cpt +1
|
||
|
|
if cpt > 50 then
|
||
|
|
break;
|
||
|
|
end
|
||
|
|
end
|
||
|
|
end
|
||
|
|
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:FreezeVeh")
|
||
|
|
AddEventHandler('bennylift:FreezeVeh', function(veh,liftcode)
|
||
|
|
local plat= {}
|
||
|
|
local vehOnplat= {}
|
||
|
|
local coordsToAttach = {}
|
||
|
|
local curVeh = NetworkGetEntityFromNetworkId(veh)
|
||
|
|
local heading = GetEntityHeading(curVeh)
|
||
|
|
reqControl(curVeh)
|
||
|
|
-- Wait(150)
|
||
|
|
-- print("received freeze veh")
|
||
|
|
-- print("headingVeh : "..tostring(heading).." heading cabin: "..tostring(liftData[liftcode].elevateHeading))
|
||
|
|
if liftData[liftcode].isUp then
|
||
|
|
plat.x = liftData[liftcode].up.x
|
||
|
|
plat.y = liftData[liftcode].up.y
|
||
|
|
plat.z = liftData[liftcode].up.z
|
||
|
|
else
|
||
|
|
plat.x = liftData[liftcode].down.x
|
||
|
|
plat.y = liftData[liftcode].down.y
|
||
|
|
plat.z = liftData[liftcode].down.z
|
||
|
|
end
|
||
|
|
|
||
|
|
vehOnplat.x,vehOnplat.y,vehOnplat.z = table.unpack(GetEntityCoords(curVeh))
|
||
|
|
|
||
|
|
--print("plat : "..tostring(plat.x).." "..tostring(plat.y).." "..tostring(plat.z))
|
||
|
|
|
||
|
|
|
||
|
|
coordsToAttach.x = (vehOnplat.x - plat.x)--+0.1
|
||
|
|
coordsToAttach.y = (vehOnplat.y - plat.y)--+0.1
|
||
|
|
coordsToAttach.z = (vehOnplat.z - plat.z)--+0.1
|
||
|
|
|
||
|
|
distAttach = -math.sqrt((coordsToAttach.x * coordsToAttach.x) + (coordsToAttach.y * coordsToAttach.y))
|
||
|
|
AttachEntityToEntity(curVeh,liftData[liftcode].elevateID,0, 0,distAttach,coordsToAttach.z ,0,0,heading-liftData[liftcode].elevateHeading ,0,false,true,false,2,true)
|
||
|
|
|
||
|
|
end)
|
||
|
|
|
||
|
|
RegisterNetEvent("bennylift:UnFreezeVeh")
|
||
|
|
AddEventHandler('bennylift:UnFreezeVeh', function(veh,liftcode)
|
||
|
|
local plat= {}
|
||
|
|
local vehOnplat= {}
|
||
|
|
local coordsToAttach = {}
|
||
|
|
local curVeh = NetworkGetEntityFromNetworkId(veh)
|
||
|
|
reqControl(curVeh)
|
||
|
|
-- Wait(150)
|
||
|
|
|
||
|
|
DetachEntity(curVeh,true,true)
|
||
|
|
end)
|
||
|
|
|
||
|
|
|
||
|
|
-- Citizen.CreateThread(function()
|
||
|
|
-- while true do
|
||
|
|
-- TriggerServerEvent("Shit:GetPeeStatus")
|
||
|
|
-- Citizen.Wait(0)
|
||
|
|
-- if IsControlJustPressed(0, 178) then
|
||
|
|
-- allVehInLift = GetVehicleInLift({x=-224.9193,y=-1338.261,z=18.8292})
|
||
|
|
-- TriggerServerEvent("bennylift:askVehFreeze",allVehInLift)
|
||
|
|
-- end
|
||
|
|
-- end
|
||
|
|
-- end)
|