Files
red-valley/cache/files/helnius_xero24_mapdata/resource.rpf

2553 lines
106 KiB
Plaintext
Raw Normal View History

2026-03-29 21:41:17 +03:00
RPF2<00><00><><00><><00><00><00> <00><><00><00><>* <00> /doortuning.ymtfxmanifest.luagta5.metahelnius_map_door_audios_game.dat151.rel
<CDoorTuningFile>
<NamedTuningArray>
<Item>
<Name>BarrierArmCustomBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="-3.000000" z="-3.500000" />
<Flags>DontCloseWhenTouched AutoOpensForSPVehicleWithPedsOnly
AutoOpensForMPVehicleWithPedsOnly</Flags>
<AutoOpenRadiusModifier value="5.000000" />
<AutoOpenRate value="0.750000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-3.000000" y="-3.000000" z="-1.500000"
w="-340282303855321090000000000000000000.000000" />
<max x="3.000000" y="3.000000" z="4.250000"
w="-340282303855321090000000000000000000.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="true" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="0.010000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>ChopShopGarageCustomBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="-2.600000" z="-2.000000" />
<Flags />
<AutoOpenRadiusModifier value="0.750000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-6.250000" y="-19.975000" z="0.000000" w="0.000000" />
<max x="2.975000" y="11.125000" z="3.350000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>CultistGate</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags />
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="20.000000" />
<WeaponImpulseMultiplier value="0.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>DefaultBarrierArm</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>AutoOpensForSPVehicleWithPedsOnly AutoOpensForMPVehicleWithPedsOnly</Flags>
<AutoOpenRadiusModifier value="1.500000" />
<AutoOpenRate value="0.750000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="true" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>DefaultGarage</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="-2.000000" />
<Flags />
<AutoOpenRadiusModifier value="1.500000" />
<AutoOpenRate value="0.275000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>DefaultGarageBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="-2.600000" z="-2.000000" />
<Flags />
<AutoOpenRadiusModifier value="0.750000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>DefaultGarageCustomBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="-2.000000" />
<Flags>DontCloseWhenTouched</Flags>
<AutoOpenRadiusModifier value="1.500000" />
<AutoOpenRate value="0.275000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-2.000000" y="-5.950000" z="-1.000000" w="0.000000" />
<max x="1.900000" y="5.950000" z="3.675000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>DefaultSlidingHorizontal</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags />
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="2.000000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>DefaultSlidingVertical</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags />
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>DefaultStandard</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>DelayDoorClosingForPlayer</Flags>
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>DefaultStandardLatchShut</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>DelayDoorClosingForPlayer</Flags>
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="true" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>NoRotationLimitStandardLatchShut</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>DelayDoorClosingForPlayer</Flags>
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="true" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="89.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>FBISecurityGate</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags />
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="2.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-0.125000" y="-1.725000" z="-0.495000" w="0.000000" />
<max x="0.525000" y="1.725000" z="0.650000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>FenceGate</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>DontCloseWhenTouched IgnoreOpenDoorTaskEdgeLerp</Flags>
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.250000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="true" />
<BreakingImpulse value="10000.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="0.400000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>FragBarrierArm</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>AutoOpensForSPVehicleWithPedsOnly AutoOpensForMPVehicleWithPedsOnly</Flags>
<AutoOpenRadiusModifier value="1.500000" />
<AutoOpenRate value="0.750000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>FragBarrierArmCustomBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>AutoOpensForSPVehicleWithPedsOnly AutoOpensForMPVehicleWithPedsOnly</Flags>
<AutoOpenRadiusModifier value="1.500000" />
<AutoOpenRate value="0.750000" />
<AutoOpenCosineAngleBetweenThreshold value="0.707000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-2.575000" y="-12.000000" z="-1.275000" w="0.000000" />
<max x="3.300000" y="0.000000" z="4.150000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="true" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>FranklinGarage2</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="-2.000000" />
<Flags>AutoOpensForSPPlayerPedsOnly</Flags>
<AutoOpenRadiusModifier value="1.500000" />
<AutoOpenRate value="0.275000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-3.800000" y="-6.300000" z="0.000000" w="0.000000" />
<max x="3.800000" y="8.800000" z="6.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>FranklinGarageCustomBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="-3.500000" z="-2.000000" />
<Flags>AutoOpensForSPPlayerPedsOnly</Flags>
<AutoOpenRadiusModifier value="0.750000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-2.450000" y="-5.000000" z="0.000000" w="0.000000" />
<max x="1.800000" y="11.000000" z="3.350000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>GangGarageCustomBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="-3.500000" z="-2.000000" />
<Flags />
<AutoOpenRadiusModifier value="0.750000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-3.000000" y="-1.000000" z="0.000000" w="0.000000" />
<max x="3.000000" y="11.000000" z="3.350000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>HeavyVaultDoor</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>DontCloseWhenTouched IgnoreOpenDoorTaskEdgeLerp</Flags>
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="true" />
<MassMultiplier value="15.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="170.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenNegDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>HeavyWoodDoor</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>IgnoreOpenDoorTaskEdgeLerp</Flags>
<AutoOpenRadiusModifier value="1.200000" />
<AutoOpenRate value="0.200000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>LargeFenceGate</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>DelayDoorClosingForPlayer IgnoreOpenDoorTaskEdgeLerp</Flags>
<AutoOpenRadiusModifier value="1.200000" />
<AutoOpenRate value="0.200000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="true" />
<BreakingImpulse value="40000.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="0.100000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>LargeGate</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>IgnoreOpenDoorTaskEdgeLerp</Flags>
<AutoOpenRadiusModifier value="0.985000" />
<AutoOpenRate value="0.510000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="10.000000" />
<WeaponImpulseMultiplier value="0.100000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="0.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>MichaelGarageCustomBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="-2.600000" z="-2.000000" />
<Flags>AutoOpensForSPPlayerPedsOnly</Flags>
<AutoOpenRadiusModifier value="0.750000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-3.250000" y="-4.175000" z="0.000000" w="0.000000" />
<max x="3.000000" y="11.225000" z="3.350000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>ReduceOpenGarage</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="-2.000000" />
<Flags />
<AutoOpenRadiusModifier value="0.635000" />
<AutoOpenRate value="0.275000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>SlidingHorizontalExtendedRange</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags />
<AutoOpenRadiusModifier value="1.800000" />
<AutoOpenRate value="2.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>SlidingHorizontalSPVehiclesAndMPPlayerPeds</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>AutoOpensForSPVehicleWithPedsOnly AutoOpensForMPPlayerPedsOnly</Flags>
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>SlidingHorizontalVehiclesOnly</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>AutoOpensForSPVehicleWithPedsOnly AutoOpensForMPVehicleWithPedsOnly</Flags>
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>SprayDoors</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags />
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="1.000000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.009900" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>StandardHeavy</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags />
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="false" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="15.000000" />
<WeaponImpulseMultiplier value="0.010000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>TollBarrierArmCustomBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="-3.000000" z="-3.500000" />
<Flags>DontCloseWhenTouched AutoOpensForAllVehicles</Flags>
<AutoOpenRadiusModifier value="5.000000" />
<AutoOpenRate value="0.750000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-3.000000" y="-3.000000" z="-1.500000"
w="-340282303855321090000000000000000000.000000" />
<max x="3.000000" y="3.000000" z="4.250000"
w="-340282303855321090000000000000000000.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="true" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="0.010000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>TrevorGarageCustomBox</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="-3.500000" z="-2.000000" />
<Flags>AutoOpensForSPPlayerPedsOnly</Flags>
<AutoOpenRadiusModifier value="0.750000" />
<AutoOpenRate value="0.500000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-2.750000" y="-5.000000" z="0.000000" w="0.000000" />
<max x="1.850000" y="15.500000" z="3.350000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>TowTruckYardSlidingHorizontal</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>AutoOpensForSPPlayerPedsOnly AutoOpensForMPPlayerPedsOnly</Flags>
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="2.250000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-3.000000" y="-6.250000" z="-1.500000" w="0.000000" />
<max x="3.000000" y="8.000000" z="3.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>SlidingHorizontalPoliceSPVehiclesAndMPPlayerPeds</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="0.000000" z="0.000000" />
<Flags>AutoOpensForSPPlayerPedsOnly AutoOpensForMPPlayerPedsOnly AutoOpensForLawEnforcement</Flags>
<AutoOpenRadiusModifier value="1.000000" />
<AutoOpenRate value="2.250000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="false" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="true" />
<TriggerBoxMinMax>
<min x="-3.000000" y="-6.250000" z="-1.500000" w="0.000000" />
<max x="3.000000" y="8.000000" z="3.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
<Item>
<Name>SupermodGarage</Name>
<Tuning>
<AutoOpenVolumeOffset x="0.000000" y="-1.675000" z="-2.450000" />
<Flags />
<AutoOpenRadiusModifier value="2.763000" />
<AutoOpenRate value="1.000000" />
<AutoOpenCosineAngleBetweenThreshold value="-1.000000" />
<AutoOpenCloseRateTaper value="true" />
<UseAutoOpenTriggerBox value="true" />
<CustomTriggerBox value="false" />
<TriggerBoxMinMax>
<min x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
<max x="0.000000" y="0.000000" z="0.000000" w="0.000000" />
</TriggerBoxMinMax>
<BreakableByVehicle value="false" />
<BreakingImpulse value="0.000000" />
<ShouldLatchShut value="false" />
<MassMultiplier value="1.000000" />
<WeaponImpulseMultiplier value="1.000000" />
<RotationLimitAngle value="0.000000" />
<TorqueAngularVelocityLimit value="5.000000" />
<StdDoorRotDir>StdDoorOpenBothDir</StdDoorRotDir>
</Tuning>
</Item>
</NamedTuningArray>
<ModelToTuneMapping>
<Item>
<ModelName>bh1_48_gate_1</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>prop_arm_gate_l</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_bh1_48_backdoor_l</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>prop_bh1_48_backdoor_r</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>prop_ch_025c_g_door_01</ModelName>
<TuningName>FranklinGarage2</TuningName>
</Item>
<Item>
<ModelName>prop_com_gar_door_01</ModelName>
<TuningName>DefaultGarageCustomBox</TuningName>
</Item>
<Item>
<ModelName>prop_com_ls_door_01</ModelName>
<TuningName>ChopShopGarageCustomBox</TuningName>
</Item>
<Item>
<ModelName>prop_cs4_05_tdoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>prop_cs4_10_tr_gd_01</ModelName>
<TuningName>TrevorGarageCustomBox</TuningName>
</Item>
<Item>
<ModelName>prop_door_balcony_left</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>prop_door_balcony_right</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_01</ModelName>
<TuningName>SlidingHorizontalSPVehiclesAndMPPlayerPeds</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_01b</ModelName>
<TuningName>SlidingHorizontalSPVehiclesAndMPPlayerPeds</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_03_l</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_03_r</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_04_l</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_04_r</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_05_r</ModelName>
<TuningName>LargeGate</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_06_l</ModelName>
<TuningName>StandardHeavy</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_06_r</ModelName>
<TuningName>StandardHeavy</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_11</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_01gate1</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_02gate1</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_02gate5</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_02gate6_l</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_02gate6_r</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_02gate7</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_03gate4</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_03gate5</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_04gate1</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_06gate2</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_06gate3</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_07gate1</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_07gate1</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_07gate2</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_07gate3</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fnclink_09gate1</ModelName>
<TuningName>LargeFenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fncres_02_gate1</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fncres_03gate1</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_fncwood_07gate1</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_gar_door_03_ld</ModelName>
<TuningName>GangGarageCustomBox</TuningName>
</Item>
<Item>
<ModelName>prop_gate_cult_01_l</ModelName>
<TuningName>CultistGate</TuningName>
</Item>
<Item>
<ModelName>prop_gate_cult_01_r</ModelName>
<TuningName>CultistGate</TuningName>
</Item>
<Item>
<ModelName>prop_gate_tep_01_l</ModelName>
<TuningName>LargeGate</TuningName>
</Item>
<Item>
<ModelName>prop_gate_tep_01_r</ModelName>
<TuningName>LargeGate</TuningName>
</Item>
<Item>
<ModelName>prop_gate_farm_01a</ModelName>
<TuningName>FenceGate</TuningName>
</Item>
<Item>
<ModelName>prop_ld_bankdoors_01</ModelName>
<TuningName>HeavyWoodDoor</TuningName>
</Item>
<Item>
<ModelName>prop_ld_garaged_01</ModelName>
<TuningName>MichaelGarageCustomBox</TuningName>
</Item>
<Item>
<ModelName>prop_lrggate_02_ld</ModelName>
<TuningName>LargeGate</TuningName>
</Item>
<Item>
<ModelName>prop_police_door_l</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>prop_police_door_r</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>prop_sc1_21_g_door_01</ModelName>
<TuningName>FranklinGarageCustomBox</TuningName>
</Item>
<Item>
<ModelName>prop_sec_barrier_ld_01a</ModelName>
<TuningName>FragBarrierArmCustomBox</TuningName>
</Item>
<Item>
<ModelName>prop_sec_barrier_ld_02a</ModelName>
<TuningName>TollBarrierArmCustomBox</TuningName>
</Item>
<Item>
<ModelName>v_ilev_arm_secdoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_bk_vaultdoor</ModelName>
<TuningName>HeavyVaultDoor</TuningName>
</Item>
<Item>
<ModelName>v_ilev_bl_doorsl_l</ModelName>
<TuningName>SlidingHorizontalExtendedRange</TuningName>
</Item>
<Item>
<ModelName>v_ilev_bl_doorsl_r</ModelName>
<TuningName>SlidingHorizontalExtendedRange</TuningName>
</Item>
<Item>
<ModelName>v_ilev_cd_entrydoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_cor_firedoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_cor_firedoorwide</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_fa_dinedoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_fa_frontdoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_fa_roomdoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_fbisecgate</ModelName>
<TuningName>FBISecurityGate</TuningName>
</Item>
<Item>
<ModelName>v_ilev_fib_door3</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_gc_door01</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_gc_door02</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_gc_door03</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_gc_door04</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_lostdoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_mm_door</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_mm_doorm_l</ModelName>
<TuningName>NoRotationLimitStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_mm_doorm_r</ModelName>
<TuningName>NoRotationLimitStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_mm_doorw</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_ph_gendoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_ph_gendoor002</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_ph_gendoor003</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_phroofdoor</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_spraydoor</ModelName>
<TuningName>SprayDoors</TuningName>
</Item>
<Item>
<ModelName>v_ilev_ss_door02</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_ss_door5_l</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_ss_door5_r</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_ss_door7</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_ss_door8</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_trev_door</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_trev_door</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_trev_doorbath</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_trev_doorfront</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_ilev_trevtrailerdr</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>vb_35_lifeguarddoor2</ModelName>
<TuningName>ReduceOpenGarage</TuningName>
</Item>
<Item>
<ModelName>prop_facgate_08</ModelName>
<TuningName>TowTruckYardSlidingHorizontal</TuningName>
</Item>
<Item>
<ModelName>hei_prop_station_gate</ModelName>
<TuningName>SlidingHorizontalPoliceSPVehiclesAndMPPlayerPeds</TuningName>
</Item>
<Item>
<ModelName>lr_prop_supermod_door_01</ModelName>
<TuningName>SupermodGarage</TuningName>
</Item>
<!-- helnius policestation start -->
<Item>
<ModelName>int_h_polstation_service_door_01b</ModelName>
<TuningName>SlidingHorizontalExtendedRange</TuningName>
</Item>
<Item>
<ModelName>int_h_polstation_parking_door_01</ModelName>
<TuningName>SlidingHorizontalExtendedRange</TuningName>
</Item>
<Item>
<ModelName>int_h_polstation_cell_door_01a</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>int_h_polstation_cell_door_01b</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>int_h_polstation_ext_door_01_l</ModelName>
<TuningName>SlidingHorizontalExtendedRange</TuningName>
</Item>
<Item>
<ModelName>int_h_polstation_ext_door_01_r</ModelName>
<TuningName>SlidingHorizontalExtendedRange</TuningName>
</Item>
<Item>
<ModelName>int_h_polstation_cellgate</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>int_h_polstation_service_door_01a</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>int_h_polstation_service_door_01c</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>int_h_polstation_gardoor</ModelName>
<TuningName>DefaultGarageCustomBox</TuningName>
</Item>
<!-- helnius policestation end -->
<!-- helnius bite start -->
<Item>
<ModelName>int_bite_door01</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>int_bite_door02</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>int_bite_door03</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>int_bite_door04</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<!-- helnius bite end -->
<!-- helnius portacabin start -->
<Item>
<ModelName>portacabin_int_door</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<!-- helnius portacabin end -->
<!-- helnius splitsides start -->
<Item>
<ModelName>v_21_comedy_door01a</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_21_comedy_door01b</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_21_comedy_door02</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_21_comedy_door03</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_21_outsidedoor_r</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>v_21_outsidedoor_l</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<!-- helnius splitsides end -->
<!-- helnius pinkcage motel start -->
<Item>
<ModelName>pinkcage_office_int_door01</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<!-- helnius pinkcage motel end -->
<!-- helnius pharmacy start -->
<Item>
<ModelName>int_dpills_ent_door_l</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<Item>
<ModelName>int_dpills_ent_door_r</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<!-- helnius pharmacy end -->
<!-- helnius substation containers start -->
<Item>
<ModelName>int_h_elecbox_door</ModelName>
<TuningName>DefaultStandardLatchShut</TuningName>
</Item>
<!-- helnius substation containers end -->
</ModelToTuneMapping>
</CDoorTuningFile>fx_version 'cerulean'
game 'gta5'
this_is_a_map 'yes'
lua54 'yes'
author 'helnius' -- Discord: https://discord.gg/RGgqnsxvMv
description 'helnius interior mapdata'
version '1.0-release'
replace_level_meta 'gta5'
files {
'gta5.meta',
'doortuning.ymt',
'helnius_map_door_audios_game.dat151.rel'
}
data_file 'AUDIO_GAMEDATA' 'helnius_map_door_audios_game.dat'
<?xml version="1.0" encoding="UTF-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
<disabledFiles />
<includedXmlFiles>
<Item>
<xi:include href="commoncrc:/data/common.meta" xpointer="xpointer(/dataFiles)" />
</Item>
<Item>
<xi:include href="commoncrc:/data/common_anim.meta" xpointer="xpointer(/dataFiles)" />
</Item>
<Item>
<xi:include href="commoncrc:/data/levels/gta5/images.meta"
xpointer="xpointer(/dataFiles)" />
</Item>
</includedXmlFiles>
<includedDataFiles>
<Item>commoncrc:/data/common_cutscene.meta</Item>
</includedDataFiles>
<dataFiles>
<Item>
<filename>platform:/levels/gta5/vehiclemods/hotknife_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/speedo2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/khamelion_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/elegy2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/intruder_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/zion2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/zion_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/oracle2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/cheetah_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/sabregt_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/infernus_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/rapidgt2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/rapidgt_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/vacca_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/carbonizzare_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/coquette_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/buffalo2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/entityxf_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/peyote_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/bagger_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/tornado_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/manana_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/sentinel2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/sandking2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/sandking_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/schwarzer_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/vigero_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/prairie_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/comet2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/primo_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/schafter2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/banshee_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/sentinel_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/fusilade_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/rebel_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/pcj_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/serrano_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/sultan_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/ruiner_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/landstalker_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/premier_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/penumbra_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/issi2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/bjxl_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/gresley_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/voltic_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/dominator_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/blista_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/felon_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/phoenix_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/ninef_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/dubsta2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/ratloader_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/jackal_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/surano_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/asea_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/surge_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/youga_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/double_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/baller_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/ztype_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/ruffian_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/tailgater_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/daemon_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/ninef2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/police3_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/cavalcade_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/bodhi2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/akuma_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/feltzer2_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/futo_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/buccaneer_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/buffalo_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/dubsta_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/vehiclemods/wheels_mods.rpf</filename>
<fileType>RPF_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/script/script.rpf</filename>
<fileType>RPF_FILE_PRE_INSTALL</fileType>
<locked value="true" />
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/data/cdimages/carrec.rpf</filename>
<fileType>RPF_FILE</fileType>
</Item>
<Item>
<filename>platform:/data/cdimages/moviesubs.rpf</filename>
<fileType>RPF_FILE</fileType>
</Item>
<Item>
<filename>platform:/levels/gta5/generic/gtxd.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
</Item>
<Item>
<filename>platform:/levels/gta5/generic/gtxd.rpf</filename>
<fileType>RPF_FILE</fileType>
<contents>CONTENTS_MAP</contents>
</Item>
<Item>
<filename>platform:/data/effects/ptfx.rpf</filename>
<fileType>RPF_FILE</fileType>
<locked value="true" />
</Item>
<Item>
<filename>commoncrc:/data/levels/gta5/water.xml</filename>
<fileType>WATER_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/time.xml</filename>
<fileType>TIME_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/weather.xml</filename>
<fileType>WEATHER_FILE</fileType>
</Item>
<Item>
<filename>common:/data/timecycle/underwater_deep.xml</filename>
<fileType>TIMECYCLE_FILE</fileType>
</Item>
<Item>
<filename>common:/data/timecycle/timecycle_mods_1.xml</filename>
<fileType>TIMECYCLEMOD_FILE</fileType>
</Item>
<Item>
<filename>common:/data/timecycle/timecycle_mods_2.xml</filename>
<fileType>TIMECYCLEMOD_FILE</fileType>
</Item>
<Item>
<filename>common:/data/timecycle/timecycle_mods_3.xml</filename>
<fileType>TIMECYCLEMOD_FILE</fileType>
</Item>
<Item>
<filename>common:/data/timecycle/timecycle_mods_4.xml</filename>
<fileType>TIMECYCLEMOD_FILE</fileType>
</Item>
<Item>
<filename>common:/data/materials/procedural.dat</filename>
<fileType>PROCOBJ_FILE</fileType>
</Item>
<Item>
<filename>common:/data/materials/procedural.meta</filename>
<fileType>PROC_META_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/vfx.dat</filename>
<fileType>VFX_SETTINGS_FILE</fileType>
</Item>
<Item>
<filename>common:/data/effects/bloodfx.dat</filename>
<fileType>BLOODFX_FILE</fileType>
</Item>
<Item>
<filename>common:/data/effects/entityfx.dat</filename>
<fileType>ENTITYFX_FILE</fileType>
</Item>
<Item>
<filename>commoncrc:/data/effects/explosionfx.dat</filename>
<fileType>EXPLOSIONFX_FILE</fileType>
</Item>
<Item>
<filename>common:/data/effects/firefx.dat</filename>
<fileType>FIREFX_FILE</fileType>
</Item>
<Item>
<filename>common:/data/effects/liquidfx.dat</filename>
<fileType>LIQUIDFX_FILE</fileType>
</Item>
<Item>
<filename>common:/data/effects/materialfx.dat</filename>
<fileType>MATERIALFX_FILE</fileType>
</Item>
<Item>
<filename>common:/data/effects/wheelfx.dat</filename>
<fileType>WHEELFX_FILE</fileType>
</Item>
<Item>
<filename>commoncrc:/data/effects/weaponfx.dat</filename>
<fileType>WEAPONFX_FILE</fileType>
</Item>
<Item>
<filename>common:/data/effects/decals.dat</filename>
<fileType>DECALS_FILE</fileType>
</Item>
<Item>
<filename>platform:/data/effects/vfxvehicleinfo</filename>
<fileType>VFXVEHICLEINFO_FILE</fileType>
</Item>
<Item>
<filename>platform:/data/effects/vfxpedinfo</filename>
<fileType>VFXPEDINFO_FILE</fileType>
</Item>
<Item>
<filename>platform:/data/effects/vfxweaponinfo</filename>
<fileType>VFXWEAPONINFO_FILE</fileType>
</Item>
<Item>
<filename>platform:/data/effects/vfxinteriorinfo</filename>
<fileType>VFXINTERIORINFO_FILE</fileType>
</Item>
<Item>
<filename>platform:/data/effects/vfxregioninfo</filename>
<fileType>VFXREGIONINFO_FILE</fileType>
</Item>
<Item>
<filename>common:/data/effects/scriptfx.dat</filename>
<fileType>SCRIPTFX_FILE</fileType>
</Item>
<Item>
<filename>platform:/data/effects/ptfxassetinfo</filename>
<fileType>PTFXASSETINFO_FILE</fileType>
</Item>
<Item>
<filename>platform:/data/effects/vfxfogvolumeinfo</filename>
<fileType>VFXFOGVOLUMEINFO_FILE</fileType>
</Item>
<Item>
<filename>commoncrc:/data/levels/gta5/vehicles.meta</filename>
<fileType>VEHICLE_METADATA_FILE</fileType>
</Item>
<Item>
<filename>platform:/levels/gta5/generic/icons.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/generic/procobj.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/interiors/int_props/int_lev_des.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/interiors/int_props/int_light_rig.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/rt_bink/vfx_reference.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/building/v_rooftop.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/recreational/v_coin_op.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/recreational/v_sports.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/residential/v_bathroom.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/residential/v_garden.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/residential/v_electrical.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/residential/v_seating.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/residential/v_kitchen.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/commercial/v_bar.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/commercial/v_fastfood.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/commercial/v_garage.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/commercial/v_office.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/procedural/v_proc1.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/procedural/v_proc2.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/procedural/v_proc3.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_ext_veg.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_fanpalm.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_palm.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_trees.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_bush.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_potted.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_cacti.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_crops.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_rocks.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_snow.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/industrial/v_airport.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/industrial/v_industrial.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/industrial/v_industrial_2.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_bins.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_construction.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_fences.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_fences_2.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/_citye/downtown_01/downtown_01_metadata_permanent.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_MAP</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_rubbish.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_seating_tables.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_signs.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_storage.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_traffic_lights.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/roadside/v_utility.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/rural/v_farm.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/Lev_Des/Lev_Des.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/Lev_Des/v_minigame.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/Lev_Des/V_Set_Pieces.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/Lev_Des/V_Lev_Doors.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/props/Lev_Des/P_V_Lev_Des_skin.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/outsource/building_xrefs.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/_hills/cs_xref.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/_citye/citye_xr.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/_citye/port_xr.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/_cityw/marina_xr.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_fib_door.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_fib_ceiling.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_fib_floor.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_fib_glass.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_jewel_cab.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_jewel_cab2.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_jewel_cab3.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_showroom.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_vaultdoor.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_tvsmash.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_fibstairs.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_jewel_cab4.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_hospitaldoors.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_finale_tunnel.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_finale_vault.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_frenchdoors.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/des_server.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/interior/DES_prologue_door.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_setpiece2.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_stilthouse.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_scaffolding.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_gasstation.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_farmhouse.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_methtrailer.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_traincrash.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_trailerparka.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_trailerparkb.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_trailerparkc.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_trailerparkd.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_trailerparke.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_protree.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_apartmentblock.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_tankercrash.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_tankerexplosion.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/destruction/exterior/des_shipsink.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>platform:/levels/gta5/popgroups</filename>
<fileType>POPGRP_FILE</fileType>
</Item>
<Item>
<filename>commoncrc:/data/levels/gta5/popcycle.dat</filename>
<fileType>POPSCHED_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/MAPAREA.IPL</filename>
<fileType>IPL_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/POPZONE.IPL</filename>
<fileType>IPL_FILE</fileType>
</Item>
<Item>
<filename>platform:/levels/gta5/zonebind</filename>
<fileType>ZONEBIND_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/ambient.IPL</filename>
<fileType>IPL_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/ambient_Leeds.IPL</filename>
<fileType>IPL_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/ambient_MP.IPL</filename>
<fileType>IPL_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/ambient_SD.IPL</filename>
<fileType>IPL_FILE</fileType>
</Item>
<Item>
<filename>commoncrc:/data/levels/gta5/trains.xml</filename>
<fileType>TRAINCONFIGS_FILE</fileType>
</Item>
<Item>
<filename>commoncrc:/data/levels/gta5/traintracks.xml</filename>
<fileType>TRAINTRACK_FILE</fileType>
</Item>
<Item>
<filename>platform:/levels/gta5/cloudhats/v_clouds.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<installPartition>PARTITION_2</installPartition>
</Item>
<Item>
<filename>common:/data/levels/gta5/NavmeshIndexMapping.dat</filename>
<fileType>NAVMESH_INDEXREMAPPING_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/junctions.xml</filename>
<fileType>JUNCTION_TEMPLATES_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/junctions.pso</filename>
<fileType>JUNCTION_TEMPLATES_PSO_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/pathzones.xml</filename>
<fileType>PATH_ZONES_FILE</fileType>
</Item>
<Item>
<filename>commoncrc:/data/levels/gta5/vehiclepopulation.xml</filename>
<fileType>VEHICLE_POPULATION_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/vehgen_markup.xml</filename>
<fileType>VEHGEN_MARKUP_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/streetvehicleassoc.xml</filename>
<fileType>STREET_VEHICLE_ASSOCIATION_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/distantlights.dat</filename>
<fileType>DISTANT_LIGHTS_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/distantlights_hd.dat</filename>
<fileType>DISTANT_LIGHTS_HD_FILE</fileType>
</Item>
<Item>
<filename>platform:/levels/gta5/sp_manifest.#mt</filename>
<fileType>SCENARIO_POINTS_PSO_FILE</fileType>
</Item>
<Item>
<filename>platform:/levels/gta5/generic/objectcovertuning</filename>
<fileType>OBJ_COVER_TUNING_FILE</fileType>
</Item>
<Item>
<filename>resources:/helnius-map-data/doortuning</filename>
<fileType>DOOR_TUNING_FILE</fileType>
</Item>
<Item>
<filename>platformcrc:/levels/gta5/slownesszones</filename>
<fileType>SLOWNESS_ZONES_FILE</fileType>
</Item>
<Item>
<filename>common:/data/levels/gta5/mapzones.xml</filename>
<fileType>MAPZONES_FILE</fileType>
</Item>
<Item>
<filename>COMMON:/data/levels/gta5/heightmap.dat</filename>
<fileType>WORLD_HEIGHTMAP_FILE</fileType>
</Item>
<Item>
<filename>COMMON:/data/levels/gta5/waterheight.dat</filename>
<fileType>WORLD_WATERHEIGHT_FILE</fileType>
</Item>
<Item>
<filename>platform:/levels/gta5/props/vegetation/v_prop_patch.ityp</filename>
<fileType>PERMANENT_ITYP_FILE</fileType>
<contents>CONTENTS_PROPS</contents>
<installPartition>PARTITION_2</installPartition>
</Item>
</dataFiles>
</CDataFileMgr__ContentsOfDataFileXml><00><00>S<EFBFBD>/<00><><EFBFBD><EFBFBD>5<EFBFBD>F333?/<00><><EFBFBD><EFBFBD>5<EFBFBD>F333?/@z7ձ@Q<>333?/ <0C>5<7F>F333?/<00><><EFBFBD><EFBFBD>5<EFBFBD>F333?/<00><><EFBFBD><EFBFBD>5<EFBFBD>F333?/<00><><EFBFBD><EFBFBD>5<EFBFBD>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/<00><>, 5<>F333?/<00>Z<EFBFBD>ɟ<EFBFBD><C99F>%333?/<00>Z<EFBFBD>ɟ<EFBFBD><C99F>%333?/<00><>, 5<>F333?/<00><>, 5<>F333?/n<>&<26>HJH<4A>333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/@z7ձ@Q<>333?/ <0C>5<7F>F333?/@z7ձ@Q<>333?/ <0C>5<7F>F333?/ <0C>5<7F>F333?/n<>&<26>HJH<4A>333?u3<><33>uK8 u<00><><EFBFBD>-u<00><>Obus<>z<EFBFBD>u<00>4<EFBFBD><34>up1H<31>uV<>Ruў<><D19E>u<19><>bu<00>OUUu<03>d<EFBFBD>u_,<2C><>u<00><18>3u <20>Guĉk<C489>u<00><13>6u<00><><EFBFBD>+uxp<78><70>u<00><0F><>ur$u<00><><1E>u<>HZu<00>:<3A>u<00><>pu"<22>^<5E>u<00>~<7E><>u k-<2D>u$<24>{<7B>uev<65><76>u<00>C<EFBFBD> u<00>}<7D><>@<03>d<EFBFBD><64>0<>e\ k-<2D><> <0B>v<EFBFBD>r$D<08><>gO<<19><>b<EFBFBD>3<><33><16><><EFBFBD> <20>G<1A>"<22>^<5E><>$<24>{<7B><>(j<>,<2C>3<>QK,4<04><>$:^u<><75>=<3D><>%dK8 V<>RtYS><3E><>_,<2C><><EFBFBD>ev<65><76><EFBFBD>fh<66><68><EFBFBD>i<>Q<EFBFBD><51>l<><6C>{<7B>m0k<30>Tp1H<31>dq<10><00>q{&O<>s<>z<EFBFBD>Dxp<78><70>$<>HZd<00><><EFBFBD>0<00><><1E>T<00>
q<EFBFBD><EFBFBD><00>a<><61><00><18>3<EFBFBD><00><><EFBFBD>+<00><0F><>4<00>f17L<00>}<7D><><EFBFBD><00>8<EFBFBD>|<00>1t<00><><EFBFBD>ڌ<00><><EFBFBD>-$<00>|<7C>.<2E><00>:<3A>t<00><>Ob4<00>~<7E><><EFBFBD><00><>p<1D><00><13>6<00><><1E><>ĉk<C489><6B><00>ū<EFBFBD>4<00><02><01>ў<><D19E><EFBFBD><00>C<EFBFBD> <09><00><>Z) <00><>;<3B><00>4<EFBFBD><34>T<00>p<>l<00><>(yD<00>OUU<55>@$4DTdt<00><00><00><00><00><00><00><00>$4DTdt<00><00><00><00><00><00><00><00> (08@HPX`hpx<00><00><00><00><00><00><00><00><00><00><00><00><00><00><00><00>