fix(rv-maphold): foloseste QBCore nativ pt HasItem, fara export qb-inventory
This commit is contained in:
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Locales['ar'] = {
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-- General nui
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['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
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['INVENTORY_NUI_OPTION_AMOUNT'] = 'كمية',
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['INVENTORY_NUI_OPTION_USE'] = 'يستخدم',
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['INVENTORY_NUI_OPTION_GIVE'] = 'يعطي',
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['INVENTORY_NUI_OPTION_TRADE'] = 'تجارة',
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['INVENTORY_NUI_OPTION_THROW'] = 'يرمي',
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['INVENTORY_NUI_OPTION_RESET'] = 'إعادة ضبط',
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['INVENTORY_NUI_OPTION_COMBINE'] = 'يجمع',
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['INVENTORY_NUI_OPTION_SWITCH'] = 'يُحوّل',
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['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'المرفقات',
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['INVENTORY_NUI_OPTION_STEAL'] = 'يسرق',
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['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'سرقة المال',
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['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'اللون الأساسي:',
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['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'اللون الثانوي:',
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['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'لون الحدود:',
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['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'نصف قطر الحدود:',
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['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'لون النص:',
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['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'العتامة:',
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['INVENTORY_NUI_DIALOG'] = 'اللاعبين القريبين:',
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['INVENTORY_NUI_PLAYER'] = 'جرد',
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['INVENTORY_NUI_ATTACHMENTS'] = 'المرفقات',
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['INVENTORY_NUI_DURABILITY'] = 'متانة:',
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['INVENTORY_NUI_SERIAL_NUMBER'] = 'رقم سري:',
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['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'هذا السلاح لا يوجد لديه المرفقات',
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['INVENTORY_NUI_BROKEN_WEAPON'] = 'مكسور',
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['INVENTORY_NUI_VENDING'] = 'آلة البيع',
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['INVENTORY_NUI_CRAFTING'] = 'صياغة',
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['INVENTORY_NUI_ITEMBOX_USED'] = 'مستخدم',
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['INVENTORY_NUI_ITEMBOX_ADD'] = 'تمت الإضافة',
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['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'تمت الإزالة',
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['INVENTORY_NUI_DROP_LABEL'] = 'أرضي',
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['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'صندوق القفازات',
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['INVENTORY_NUI_GARBAGE_LABEL'] = 'قمامة',
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['INVENTORY_NUI_TRUNK_LABEL'] = 'صُندُوق',
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['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'تغيير التسمية:',
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['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'يتغير',
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['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'ملصق',
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['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'تخصيص الصبغة:',
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['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'حفظ الصبغة المخصصة',
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['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'أدخل عنوان URL للصبغة الخاصة بك...',
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['INVENTORY_NUI_PLACE'] = 'مكان',
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['INVENTORY_NUI_GIVE_PLAYER'] = 'اللاعب:',
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-- Notifications
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['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'لا يوجد لاعبين قريبين...',
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['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'يجب على اللاعب رفع يديه!',
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['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'المرفق غير متوافق مع هذا السلاح...',
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['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'مركبة مقفلة!',
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['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'أنت لا تملك هذا البند؟',
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['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'ليس لديك هذا العنصر!',
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['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'ليس لديك سلاح في يدك',
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['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'لا مجال للمزيد من الرصاص..',
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['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'هذا السلاح مكسور ولا يمكن استخدامه',
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['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'العنصر غير موجود',
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['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'ليس لديك العناصر المطلوبة...',
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['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'كان المخزون ممتلئًا، وتم إسقاط العناصر على الأرض',
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['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'مخزون اللاعب الآخر ممتلئ',
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['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'المخزون لا يمكن الوصول إليها!',
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['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'السلعة التي تحاول بيعها غير صحيحة...',
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['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'هذا العنصر غير موجود',
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['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'مُباع!',
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['INVENTORY_NOTIFICATION_CANT_SELL'] = 'لا يمكنك بيع هذه السلعة...',
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['INVENTORY_NOTIFICATION_BOUGHT'] = 'تم شراؤها!',
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['INVENTORY_NOTIFICATION_NO_MONEY'] = 'ليس لديك ما يكفي من المال...',
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['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'لا يمكنك تغيير تسمية هذا العنصر...',
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['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'لقد قمت بتغيير تسمية العنصر إلى €',
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['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'لم يتم تحديد تسمية لهذا العنصر!',
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['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'لا يمكنك نقل هذا العنصر',
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['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'ليس لديك ما يكفي من هذا البند',
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['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'هذا ليس نوع مخزون صالحًا',
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['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'الحجج لم تكتمل بشكل صحيح',
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['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'لا يمكنك إعطاء هذا البند',
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['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'لقد أعطيت',
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['INVENTORY_NOTIFICATION_ADMIN'] = 'أنت لست مسؤولاً!',
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['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'اللاعب غير متصل...',
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['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'لا يمكن استخدام هذا العنصر. إذا كانت الفتحة ممتلئة، قم بإزالة شيء ما أولاً',
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['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'قمت بإزالة',
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['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'أنت بعيد جدًا عن إعطاء العناصر',
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['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'العنصر الذي حاولت تقديمه غير متوفر',
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['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'تم العثور على عنصر غير صحيح، حاول مرة أخرى...',
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['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'تتلقى',
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['INVENTORY_NOTIFICATION_GAVE'] = 'أعطيت',
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['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'من',
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['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'هذا السلاح غير معطوب',
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['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'سلاحك مكسور. إصلاحه لاستخدامه مرة أخرى',
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['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'لديك بالفعل',
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['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'على سلاحك',
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['INVENTORY_NOTIFICATION_INVALID_PED'] = 'لا يمكن تغيير الملابس بهذه الشخصية',
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['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'لا يمكن استخدام العناصر في المركبات ...',
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['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'أدخل المبلغ قبل البيع...',
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['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'لا يمكن استخدام الصبغة المخصصة إلا من المخزون الخاص بك، وليس من هذه القائمة!',
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['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'تم إنشاء صبغة سلاح باستخدام عنوان URL:',
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['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'هذا ليس رابطا. أدخل رابط الصورة...',
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['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'يتم فحص مخزون اللاعب من قبل شخص آخر...',
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['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'المخزون قيد الاستخدام من قبل لاعب آخر أو قمت بفتحه بسرعة كبيرة. حاول مرة أخرى ببطء أكثر.',
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['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'لا يمكن سرقة هذا البند',
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['INVENTORY_NOTIFICATION_NOT_STORED'] = 'لا يمكنك تخزين العنصر',
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['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'لقد سرقت: €',
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['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'لقد تعرضت للسرقة: €',
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['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'اللاعب الذي حاولت سرقته لم يكن لديه مال...',
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['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'لا يمكن استخدام هذا العنصر من hotbar...',
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['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'فشلت الصياغة، وضاعت المواد...',
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['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'لا يمكن استخدام عنصر منتهي الصلاحية أو مستعمل...',
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['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'لقد هرب الضحية أو أنه بعيد جدًا بحيث لا يمكن سرقته!',
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['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'لاعب آخر يقوم بتفتيشك أو سرقتك...',
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['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'لا يمكن إعطاء أكثر من 1000 رصاصة',
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['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'انكسر سلاح اللاعب، وحصلت على أجزاء عشوائية',
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['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'لا يمكنك حمل المزيد',
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['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'اللاعب الآخر لا يمكنه حمل المزيد',
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['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'توقف عن إطلاق النار لتبديل الأسلحة',
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['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'حدد مبلغًا قدره 0 أو أعلى',
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['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'لا يمكن إعطاء المال بهذا الأمر؛ استخدم الأمر المناسب',
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['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'لا يمكن الوصول إلى صندوق ليس ملكك',
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['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'لا يمكن الوصول إلى صندوق القفازات الذي لا يخصك',
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['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'لا يمكن صنع أكثر من سلاح في نفس الوقت',
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['INVENTORY_NOTIFICATION_SPAM'] = 'توقف عن المحاولة؛ لن ينجح...',
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['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'لا يمكن فتح قائمة الملابس داخل السيارة',
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['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'لا يمكن إرفاق عنوان URL خفيف هنا؛ استخدم مباشرة من هذا البند',
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['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'لقد رميت هذا العنصر بالفعل...',
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['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'أدخل رقمًا أكبر من 0؛ لا يمكن أن تكون فارغة',
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['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'يمكنك الحصول على مخزن واحد فقط في سلاحك',
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['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'يجب أن يكون لديك سلاح مجهز لاستخدام هذا العنصر',
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['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'السلاح بالفعل بجودة 100%',
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['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'يرجى الانتظار لحظة. مسدسك ساخن جدًا.',
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['INVENTORY_NOTIFICATION_NO_AMMO'] = 'ليس لديك ذخيرة',
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['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'لا يمكنك حمل وزن أكثر. لا يمكنك أخذ',
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-- DrawTexts
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['INVENTORY_TEXT_CRAFT'] = '[هـ] - حرفة',
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['INVENTORY_TEXT_SELLING'] = '[ه] - المشتري',
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['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'ورشة الإصلاح غير متوفرة في هذا الوقت',
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['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'تم إصلاح سلاحك',
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['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - استرجاع السلاح',
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['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] إصلاح السلاح، €',
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['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'ليس لديك سلاح في يدك',
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['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - التقاط العنصر',
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-- Progressbar
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['INVENTORY_PROGRESS_CRAFTING'] = 'صياغة...',
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['INVENTORY_PROGRESS_SNOWBALL'] = 'جمع كرات الثلج...',
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['INVENTORY_PROGRESS_STEAL'] = 'سرقة من اللاعب...',
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['INVENTORY_PROGRESS_REPAIR'] = 'إصلاح الأسلحة...',
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-- Keymapping
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['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'فتح المخزون',
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['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'فتح/إغلاق شريط التشغيل',
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['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'ارفعوا أيديكم',
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['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'إعادة تحميل السلاح',
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['INVENTORY_KEYMAPPING_SLOTS'] = 'استخدم العنصر من الفتحة',
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-- Trade System
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['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'في انتظار تأكيدك',
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['INVENTORY_TRADE_WAITING_CONFIRM'] = 'في انتظار التأكيد من',
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['INVENTORY_TRADE_ITEMS_FROM'] = 'العناصر من',
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['INVENTORY_TRADE_OFFERED_ITEMS'] = 'العناصر المعروضة',
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['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'كمية',
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['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'لقد تلقيت طلبًا تجاريًا، اضغط على [E] للقبول',
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['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'انتهت صلاحية طلب التجارة',
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['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'تم إرسال الطلب إلى اللاعب',
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-- Placeable Items
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['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'لقد التقطت العنصر',
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['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'لقد وضعت العنصر',
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-- Admin menus
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['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'اختر لاعب',
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['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'ابحث عن لاعب (الاسم، المعرف)',
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['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'جارٍ تحميل اللاعبين...',
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['INVENTORY_ADMIN_PLAYER_ID'] = 'المعرف',
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['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'المعرف',
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['INVENTORY_ADMIN_ITEM_SELECTION'] = 'اختر عنصر',
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['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'ابحث عن عنصر (الاسم، الوسم)',
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['INVENTORY_ADMIN_LOADING_ITEMS'] = 'جارٍ تحميل العناصر...',
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['INVENTORY_ADMIN_GIVE_ITEM'] = 'إعطاء عنصر',
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['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'الكمية:',
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['INVENTORY_ADMIN_GIVE_METADATA'] = 'بيانات JSON (اختياري)',
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['INVENTORY_ADMIN_CANCEL'] = 'إلغاء',
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['INVENTORY_ADMIN_CONFIRM'] = 'تأكيد',
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['INVENTORY_ADMIN_NO_PLAYERS'] = 'لم يتم العثور على اللاعب...',
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['INVENTORY_ADMIN_NO_ITEMS'] = 'لم يتم العثور على العنصر...',
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['INVENTORY_ADMIN_ITEM_NAME'] = 'الاسم',
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['INVENTORY_ADMIN_ITEM_TYPE'] = 'النوع',
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['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'الوزن',
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['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'سيتم إعطاؤه لـ',
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-- Admin notificaciones
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['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'من فضلك اختر اللاعب والعنصر لتسليمه',
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['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'الكمية غير صالحة...',
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['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'رمز أو تنسيق JSON غير صالح',
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['INVENTORY_ADMIN_NO_PERMISSION'] = 'ليس لديك إذن كمسؤول للقيام بهذا الإجراء',
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['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'اللاعب الهدف غير موجود',
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['INVENTORY_ADMIN_INVALID_ITEM'] = 'عنصر غير صالح',
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['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'هذا العنصر فريد، يمكن إعطاء واحد فقط',
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['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'تم إعطاؤه بنجاح',
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['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'تم استلامه بنجاح',
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['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'قام المسؤول بإعطائك',
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['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'لم يتم إعطاء العنصر. قد يكون مخزون اللاعب ممتلئ'
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}
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@@ -0,0 +1,192 @@
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Locales['bg'] = {
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-- General nui
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['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
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['INVENTORY_NUI_OPTION_AMOUNT'] = 'Сума',
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['INVENTORY_NUI_OPTION_USE'] = 'Използвайте',
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['INVENTORY_NUI_OPTION_GIVE'] = 'дайте',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Търговия',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Хвърли',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Нулиране',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Комбинирайте',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Превключване',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Прикачени файлове',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'крадат',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Крадете пари',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Основен цвят:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Вторичен цвят:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Цвят на рамката:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Радиус на границата:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Цвят на текста:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Непрозрачност:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Играчи наблизо:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Инвентаризация',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Прикачени файлове',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Издръжливост:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Сериен номер:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Това оръжие няма приставки',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'СЧУПЕН',
|
||||
['INVENTORY_NUI_VENDING'] = 'Вендинг машина',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Занаятчийство',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Използвани',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Добавено',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Премахнато',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Земя',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'жабка',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'боклук',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Багажник',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Промяна на етикета:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'промяна',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Етикет',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Персонализиране на нюанса:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Запазете персонализиран нюанс',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Въведете URL адрес за вашия нюанс...',
|
||||
['INVENTORY_NUI_PLACE'] = 'място',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'играч:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Няма играчи наблизо...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Играчът трябва да вдигне ръце!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Приставката не е съвместима с това оръжие...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Автомобилът е заключен!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Не притежавате този артикул?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Вие нямате този артикул!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Нямате оръжие в ръка',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Няма място за повече куршуми...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Това оръжие е счупено и не може да се използва',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Артикулът не съществува',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Нямате необходимите елементи...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Инвентарът беше пълен, предметите бяха изпуснати на земята',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Инвентарът на другия играч е пълен',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Инвентарът не е достъпен!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Артикулът, който се опитвате да продадете, е неправилен...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Този елемент не съществува',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Продаден!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Не можете да продадете този артикул...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Закупени!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Нямате достатъчно пари...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Не можете да промените етикета на този елемент...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Променихте етикета на артикула на €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Няма избран етикет за артикула!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Не можете да преместите този елемент',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Нямате достатъчно от артикула',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Това не е валиден тип рекламни места',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Аргументите не са правилно попълнени',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Не можете да дадете артикула',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Вие сте дали',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Вие не сте администратор!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Играчът е офлайн...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Не може да се използва този артикул. Ако слотът е пълен, първо премахнете нещо',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Премахнахте',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Твърде далеч сте, за да давате предмети',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Артикулът, който се опитахте да дадете, не е наличен',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Намерен е неправилен артикул, опитайте отново...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Вие получавате',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Ти даде',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'от',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Това оръжие не е повредено',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Вашето оръжие е счупено; поправете го, за да го използвате отново',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Вече имате a',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'на оръжието си',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Не може да се преоблича с този герой',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Не могат да се използват предмети в превозни средства...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Въведете сума, преди да продадете...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Персонализираният нюанс може да се използва само от вашия инвентар, не и от това меню!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Създаден е нюанс на оръжие с URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Това не е връзка; въведете връзка към изображение...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Инвентарът на играча се проверява от някой друг...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Инвентарят се използва от друг играч или сте го отворили твърде бързо. Опитайте отново по-бавно.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Предметът не може да бъде откраднат',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Не можете да съхранявате артикула',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Вие откраднахте: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Бяхте ограбен: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Играчът, който се опитахте да ограбите, нямаше пари...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Не може да се използва този елемент от горещата лента...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Изработката е неуспешна, материалите са загубени...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Не може да се използва артикул с изтекъл срок на годност или използван...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Жертвата е избягала или е твърде далеч за ограбване!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Друг играч ви инспектира или ограбва...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Не може да даде повече от 1000 куршума',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Оръжието на играча се счупи и вие получихте произволни части',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Не можеш да носиш повече',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Другият играч не може да носи повече',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Спрете да стреляте, за да смените оръжията',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Изберете количество от 0 или по-високо',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Не могат да се дават пари с тази команда; използвайте подходящата команда',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Нямате достъп до багажник, който не е ваш',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Нямате достъп до жабка, която не е ваша',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Не можете да създавате повече от едно оръжие наведнъж',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Спри да опитваш; няма да работи...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Не може да се отвори менюто за дрехи в превозно средство',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Тук не може да се прикачи URL адрес на нюанс; използвайте директно от артикула',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Вече хвърлихте този артикул...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Въведете число, по-голямо от 0; не може да бъде празно',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Можете да имате само един пълнител в оръжието си',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Трябва да имате оборудвано оръжие, за да използвате този предмет',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Оръжието вече е със 100% качество',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Моля, изчакайте момент. Вашето оръжие е много горещо.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Нямаш амуниции',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Не можеш да носиш повече тегло. Не можеш да вземеш',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Занаят',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Купувач',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'В момента сервизът не е наличен',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Оръжието ви беше ремонтирано',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Вземете оръжие',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Ремонтно оръжие, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Нямате оръжие в ръка',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Вземете предмет',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Изработване...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Събирам снежни топки...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Кражба от играч...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Ремонт на оръжие...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Отворете инвентара',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Отваряне/затваряне на гореща лента',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Вдигнете ръце',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Презареди оръжието',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Използвайте предмет от слота',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Очаквам вашето потвърждение',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Очаква се потвърждение от',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Артикули от',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Предлагани артикули',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Сума',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Получихте заявка за търговия, натиснете [E], за да приемете',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Заявката за търговия е изтекла',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Заявката е изпратена до играча',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Взехте предмета',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Поставихте предмета',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Изберете играч',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Търсене на играч (име, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Зареждане на играчи...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Идентификатор',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Изберете елемент',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Търсене на елемент (име, етикет)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Зареждане на елементи...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Дайте елемент',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Количество:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Метаданни JSON (по избор)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Отказ',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Потвърди',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Не намерих играча...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Не намерих елемента...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Име',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Тип',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Тегло',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'Ще бъде дадено на',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Моля, изберете играч и елемент за предаване',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Невалидно количество...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Невалиден код или формат на JSON',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Нямате администраторски права за изпълнение на това действие',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Целевият играч не беше намерен',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Невалиден елемент',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Този елемент е уникален, може да се даде само един',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'успешно даден',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'успешно получен',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Администраторът ви е дал',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Не беше възможно да се даде елемента. Инвентарът на играча може да е пълен'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['ca'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Import',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Ús',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Donar',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Comerç',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Llançar',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Restableix',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Combina',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Canvia',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Adjunts',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Robar',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Roba diners',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Color primari:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Color secundari:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Color de la vora:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Radi de la vora:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Color del text:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opacitat:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Jugadors propers:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventari',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Adjunts',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Durabilitat:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Número de sèrie:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Aquesta arma no té cap accessori',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'TRENCAT',
|
||||
['INVENTORY_NUI_VENDING'] = 'Màquina expenedora',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Artesania',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Usat',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Afegit',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Eliminat',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Terra',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'guantera',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Escombraries',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Tronc',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = "Canvia l'etiqueta:",
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Canviar',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Etiqueta',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Personalitza el tint:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Desa el tint personalitzat',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Introduïu un URL per al vostre tint...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Lloc',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Jugador:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'No hi ha jugadors a prop...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = "El jugador ha d'aixecar la mà!",
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = "L'accessori no és compatible amb aquesta arma...",
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Vehicle bloquejat!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = "No sou el propietari d'aquest article?",
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'No tens aquest article!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'No tens cap arma a la mà',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'No hi ha espai per a més bales...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Aquesta arma està trencada i no es pot utilitzar',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = "L'element no existeix",
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'No tens els elements necessaris...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = "L'inventari estava ple, els articles van caure a terra",
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = "L'inventari de l'altre jugador està ple",
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventari no accessible!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = "L'article que estàs intentant vendre és incorrecte...",
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Aquest element no existeix',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Vengut!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'No podeu vendre aquest article...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Comprat!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'No tens prou diners...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = "No podeu canviar l'etiqueta d'aquest element...",
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = "Heu canviat l'etiqueta de l'article a €",
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = "No s'ha seleccionat cap etiqueta per a l'element!",
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'No podeu moure aquest element',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = "No en tens prou amb l'element",
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = "Aquest no és un tipus d'inventari vàlid",
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Arguments no completats correctament',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = "No pots donar l'article",
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Has donat',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'No ets administrador!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'El jugador està fora de línia...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'No es pot utilitzar aquest element. Si la ranura està plena, primer traieu alguna cosa',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Has eliminat',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Esteu massa lluny per donar articles',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = "L'element que has intentat donar no està disponible",
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = "S'ha trobat un element incorrecte, torna-ho a provar...",
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Rebeu',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Vas donar',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'des de',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Aquesta arma no està danyada',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'La teva arma està trencada; reparar-lo per tornar-lo a utilitzar',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Ja tens un',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'a la teva arma',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'No es pot canviar de roba amb aquest personatge',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'No es poden utilitzar elements als vehicles...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Introduïu una quantitat abans de vendre...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = "El tint personalitzat només es pot utilitzar des del vostre inventari, no des d'aquest menú!",
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = "Es va crear un tint d'arma amb l'URL:",
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = "Això no és un enllaç; introdueix un enllaç d'imatge...",
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = "L'inventari del jugador està sent inspeccionat per una altra persona...",
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'L’inventari està sent utilitzat per un altre jugador o l’has obert massa ràpid. Torna-ho a intentar amb més calma.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = "L'article no es pot robar",
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = "No podeu emmagatzemar l'article",
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Has robat: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Et van robar: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'El jugador al qual vas intentar robar no tenia diners...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = "No es pot utilitzar aquest element de la barra d'activació...",
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = "Va fallar l'elaboració, es van perdre materials...",
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'No es pot utilitzar un article caducat o utilitzat...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'La víctima ha escapat o està massa lluny per robar!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = "Un altre jugador t'està inspeccionant o robant...",
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'No es poden donar més de 1000 bales',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = "L'arma del jugador es va trencar i has rebut peces aleatòries",
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'No pots portar més',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = "L'altre jugador no pot portar-ne més",
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = "Deixa de disparar per canviar d'arma",
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Seleccioneu una quantitat igual o superior a 0',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = "No es pot donar diners amb aquesta comanda; utilitzeu l'ordre adequat",
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'No es pot accedir a un tronc que no és el vostre',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'No es pot accedir a una guantera que no és la teva',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = "No es pot fabricar més d'una arma alhora",
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = "Deixa d'intentar-ho; no funcionarà...",
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = "No es pot obrir el menú de roba dins d'un vehicle",
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = "No es pot adjuntar l'URL de tint aquí; utilitzar directament des de l'element",
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Ja has llençat aquest article...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Introduïu un nombre superior a 0; no pot estar buit',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Només pots tenir un carregador a la teva arma',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Necessites tenir una arma equipada per utilitzar aquest article',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = "L'arma ja està al 100% de qualitat",
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Si us plau, espera un moment. La teva pistola està molt calenta.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'No tens bales',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'No pots carregar més pes. No pots agafar',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Artesania',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Comprador',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Taller de reparacions no disponible en aquest moment',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'La teva arma va ser reparada',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = "[E] - Recuperar l'arma",
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = "[E] Reparació d'arma, €",
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'No tens cap arma a la mà',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = "[E] - Recollir l'article",
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Artesania...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Recollint boles de neu...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Robant al jugador...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = "Reparació d'arma...",
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Inventari obert',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Obrir/tancar la barra activa',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Aixecar les mans',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = "Torna a carregar l'arma",
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = "Utilitzeu l'element de la ranura",
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Esperant la teva confirmació',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Esperant la confirmació de',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Elements de',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Articles oferts',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Import',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Heu rebut una sol·licitud comercial, premeu [E] per acceptar',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'La sol·licitud comercial ha caducat',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Sol·licitud enviada al jugador',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = "Has recollit l'objecte",
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = "Has col·locat l'objecte",
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Vyberte hráče',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Hledat hráče (jméno, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Načítání hráčů...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identifikátor',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Vyberte položku',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Hledat položku (jméno, štítek)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Načítání položek...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Dejte položku',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Množství:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (volitelné)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Zrušit',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Potvrdit',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Hráč nebyl nalezen...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Položka nebyla nalezena...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Název',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Typ',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Váha',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'bude předáno',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Vyberte hráče a položku k předání',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Neplatné množství...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Neplatný kód nebo formát JSON',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Nemáte administrátorská oprávnění pro tuto akci',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Cílový hráč nebyl nalezen',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Neplatná položka',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Tato položka je jedinečná, lze ji dát pouze jednou',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'úspěšně dáno',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'úspěšně přijato',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Administrátor vám dal',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Položka nebyla předána. Inventář hráče může být plný'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['cs'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Množství',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Použití',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Dát',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Obchod',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Hod',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Resetovat',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Kombajn',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Přepínač',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Přílohy',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Ukrást',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Ukrást peníze',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Základní barva:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Sekundární barva:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Barva okraje:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Poloměr okraje:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Barva textu:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Neprůhlednost:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Hráči v okolí:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventář',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Přílohy',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Trvanlivost:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'sériové číslo:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Tato zbraň nemá žádné příslušenství',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'ZLOMENÝ',
|
||||
['INVENTORY_NUI_VENDING'] = 'Prodejní automat',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Řemeslnictví',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Použitý',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Přidáno',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Odebráno',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Země',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Schránka na rukavice',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Odpadky',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Kufr',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Změnit štítek:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Přeměna',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Označení',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Přizpůsobit odstín:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Uložit vlastní odstín',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Zadejte adresu URL pro svůj odstín...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Místo',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Hráč:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Žádní hráči poblíž...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Hráč musí zvednout ruce!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Nástavec není kompatibilní s touto zbraní...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Vozidlo uzamčeno!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Nejste vlastníkem této položky?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Tuto položku nemáte!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Nemáš v ruce zbraň',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Není místo pro další náboje...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Tato zbraň je rozbitá a nelze ji použít',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Položka neexistuje',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Nemáte požadované položky...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Inventář byl plný, předměty padaly na zem',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Inventář druhého hráče je plný',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventář není přístupný!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Položka, kterou se snažíte prodat, je nesprávná...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Tato položka neexistuje',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Prodáno!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Toto zboží nemůžete prodat...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Zakoupeno!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Nemáš dost peněz...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Štítek této položky nemůžete změnit...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Změnili jste štítek položky na €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Pro položku není vybrán žádný štítek!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Tuto položku nemůžete přesunout',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Nemáte dostatek položky',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Toto není platný typ inventáře',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumenty nejsou řádně dokončeny',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Předmět nemůžete dát',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Dali jste',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Nejste správce!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Přehrávač je offline...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Tuto položku nelze použít. Pokud je slot plný, nejprve něco vyjměte',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Odebrali jste',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Jste příliš daleko na to, abyste dali předměty',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Předmět, který jste se pokusili dát, není k dispozici',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Byla nalezena nesprávná položka, zkuste to znovu...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'dostáváte',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Dal jsi',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'z',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Tato zbraň není poškozena',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Vaše zbraň je rozbitá; opravte jej pro opětovné použití',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Už máte a',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'na vaší zbrani',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'S touto postavou nelze převlékat',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Nelze používat předměty ve vozidlech...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Před prodejem zadejte částku...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Vlastní odstín lze použít pouze z vašeho inventáře, nikoli z této nabídky!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Byl vytvořen odstín zbraně s adresou URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Toto není odkaz; zadejte odkaz na obrázek...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Inventář hráče kontroluje někdo jiný...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Inventář je používán jiným hráčem nebo jste jej otevřeli příliš rychle. Zkuste to znovu pomaleji.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Předmět nelze ukrást',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Položku nemůžete uložit',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Ukradli jste: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Byli jste okradeni: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Hráč, kterého jste se pokusili okrást, neměl peníze...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Tuto položku nelze použít z aktivního panelu...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Výroba se nezdařila, materiály se ztratily...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Nelze použít položku s prošlou platností nebo použitou...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Oběť utekla nebo je příliš daleko na to, aby ji okradla!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Jiný hráč vás kontroluje nebo okrádá...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Nelze dát více než 1000 nábojů',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Hráčova zbraň se zlomila a vy jste obdrželi náhodné části',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Nemůžeš unést víc',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Druhý hráč nemůže nést více',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Přestaňte střílet a vyměňte zbraně',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Vyberte částku 0 nebo vyšší',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Tímto příkazem nelze dát peníze; použijte příslušný příkaz',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Nemáte přístup do kufru, který není váš',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Nemáte přístup k přihrádce, která není vaše',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Nelze vyrobit více než jednu zbraň najednou',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Přestaňte se snažit; nebude to fungovat...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Nelze otevřít nabídku oblečení ve vozidle',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Zde nelze připojit adresu URL odstínu; použít přímo z položky',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Tuto položku jste již hodili...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Zadejte číslo větší než 0; nemůže být prázdný',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Ve zbrani můžete mít pouze jeden zásobník',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'K použití této položky musíte mít vybavenou zbraň',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Zbraň je již ve 100% kvalitě',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Počkejte prosím chvíli. Vaše zbraň je velmi horká.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Nemáš náboje',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Nemůžeš nést více váhy. Nemůžeš vzít',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Řemeslo',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Kupující',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Opravna je v tuto chvíli nedostupná',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Vaše zbraň byla opravena',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Získejte zbraň',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Oprava zbraně, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Nemáš v ruce zbraň',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Vyzvednout položku',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Vytváření...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Sbírání sněhových koulí...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Krádež od hráče...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Oprava zbraně...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Otevřený inventář',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Otevřít/zavřít hotbar',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Zvedněte ruce',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Znovu nabijte zbraň',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Použijte položku ze slotu',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Čekání na vaše potvrzení',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Čekání na potvrzení od',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Položky od',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Nabízené položky',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Množství',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Obdrželi jste žádost o obchod, stiskněte [E] pro přijetí',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Platnost žádosti o obchod vypršela',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Žádost byla odeslána hráči',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Sebral jsi předmět',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Umístil jsi předmět',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Vyberte hráče',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Hledat hráče (jméno, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Načítání hráčů...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identifikátor',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Vyberte položku',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Hledat položku (název, štítek)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Načítání položek...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Dejte položku',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Množství:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (volitelné)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Zrušit',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Potvrdit',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Hráč nebyl nalezen...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Položka nebyla nalezena...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Název',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Typ',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Váha',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'bude předáno',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Vyberte prosím hráče i položku k předání',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Neplatné množství...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Neplatný kód nebo formát JSON',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Nemáte administrátorská oprávnění pro tuto akci',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Cílový hráč nebyl nalezen',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Neplatná položka',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Tato položka je jedinečná, může být dána pouze jedna',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'úspěšně dáno',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'úspěšně přijato',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Administrátor vám dal',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Položka nebyla předána. Inventář hráče může být plný'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['da'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Beløb',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Bruge',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Give',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Handle',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Kaste',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Nulstil',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Forene',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Skifte',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Vedhæftede filer',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Stjæle',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Stjæle penge',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Primær farve:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Sekundær farve:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Kantfarve:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Grænseradius:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Tekstfarve:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opacitet:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Spillere i nærheden:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventar',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Vedhæftede filer',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Holdbarhed:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Serienummer:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Dette våben har ingen vedhæftede filer',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'BRUGT',
|
||||
['INVENTORY_NUI_VENDING'] = 'Automat',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Håndværk',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Brugt',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Tilføjet',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Fjernet',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Jord',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Handskerum',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Affald',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Bagagerum',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Skift etiket:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Forandring',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Mærke',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Tilpas nuance:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Gem brugerdefineret farvetone',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Indtast en URL til din farvetone...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Placere',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Spiller:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Ingen spillere i nærheden...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Spilleren skal række hænderne op!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Vedhæftningen er ikke kompatibel med dette våben...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Køretøj låst!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Ejer du ikke denne vare?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Du har ikke denne vare!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Du har ikke et våben i hånden',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Der er ikke plads til flere kugler...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Dette våben er ødelagt og kan ikke bruges',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Varen findes ikke',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Du har ikke de nødvendige varer...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Beholdningen var fuld, genstande blev tabt på jorden',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Den anden spillers beholdning er fuld',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Beholdning ikke tilgængelig!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Varen du forsøger at sælge er forkert...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Den vare findes ikke',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Solgt!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Du kan ikke sælge denne vare...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Købt!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Du har ikke penge nok...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Du kan ikke ændre etiketten for denne vare...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Du ændrede varemærket til €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Der er ikke valgt nogen etiket til varen!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Du kan ikke flytte dette element',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Du har ikke nok af varen',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Dette er ikke en gyldig beholdningstype',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumenter ikke korrekt udfyldt',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Du kan ikke give varen',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Du har givet',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Du er ikke administrator!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Spilleren er offline...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Kan ikke bruge denne vare. Hvis åbningen er fuld, skal du først fjerne noget',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Du fjernede',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Du er for langt til at give genstande',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Den genstand, du forsøgte at give, er ikke tilgængelig',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Der blev fundet et forkert element, prøv igen...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Du modtager',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Du gav',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'fra',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Dette våben er ikke beskadiget',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Dit våben er knækket; reparere den for at bruge den igen',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Du har allerede en',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'på dit våben',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Kan ikke skifte tøj med denne karakter',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Kan ikke bruge genstande i køretøjer...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Indtast et beløb før salg...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Brugerdefineret farvetone kan kun bruges fra dit lager, ikke fra denne menu!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = "En våbenfarve blev oprettet med URL'en:",
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Dette er ikke et link; indtast et billedlink...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Spillerens beholdning bliver inspiceret af en anden...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Inventaret bruges af en anden spiller, eller du har åbnet det for hurtigt. Prøv igen langsommere.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Varen kan ikke stjæles',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Du kan ikke opbevare varen',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Du stjal: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Du blev bestjålet: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Spilleren du forsøgte at røve havde ingen penge...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Kan ikke bruge dette element fra hotbaren...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Håndværk mislykkedes, materialer gik tabt...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Kan ikke bruge en udløbet eller brugt vare...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Offeret undslap eller er for langt til at røve!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'En anden spiller inspicerer eller røver dig...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Kan ikke give mere end 1000 kugler',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Spillerens våben gik i stykker, og du modtog tilfældige dele',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Du kan ikke bære mere',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Den anden spiller kan ikke bære mere',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Stop med at skyde for at skifte våben',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Vælg et beløb på 0 eller højere',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Kan ikke give penge med denne kommando; brug den relevante kommando',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Kan ikke få adgang til en bagagerum, der ikke er din',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Kan ikke få adgang til et handskerum, der ikke er dit',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Kan ikke fremstille mere end ét våben ad gangen',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Stop med at prøve; det vil ikke virke...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Kan ikke åbne tøjmenuen inde i et køretøj',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Kan ikke vedhæfte tint URL her; brug direkte fra varen',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Du har allerede smidt denne genstand...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Indtast et tal større end 0; kan ikke være tom',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Du kan kun have ét magasin i dit våben',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Du skal have et våben udstyret for at bruge denne genstand',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Våben er allerede i 100% kvalitet',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Vent venligst et øjeblik. Din pistol er meget varm.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Du har ingen kugler',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Du kan ikke bære mere vægt. Du kan ikke tage',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Håndværk',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Køber',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Reparationsværkstedet er ikke tilgængeligt på nuværende tidspunkt',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Dit våben blev repareret',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Hent våben',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Reparationsvåben, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Du har ikke et våben i hånden',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Saml varen',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Udarbejdelse...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Samler snebolde...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Stjæler fra spiller...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Reparerer våben...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Åbent inventar',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Åbn/luk hotbar',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Løft hænderne',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Genindlæs våben',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Brug element fra slot',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Venter på din bekræftelse',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Venter på bekræftelse fra',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Varer fra',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Tilbudte varer',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Beløb',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Du har modtaget en bytteanmodning, tryk på [E] for at acceptere',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Handelsanmodningen udløb',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Anmodning sendt til spiller',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Du har samlet genstanden op',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Du har placeret genstanden',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Vælg spiller',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Søg spiller (navn, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Indlæser spillere...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identifier',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Vælg element',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Søg objekt (navn, etiket)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Indlæser objekter...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Giv objekt',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Mængde:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (valgfrit)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Annuller',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Bekræft',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Ingen spillere fundet...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Ingen objekter fundet...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Navn',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Type',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Vægt',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'vil blive givet til',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Vælg venligst både spiller og objekt at give',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Mængden er ugyldig...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Ugyldigt JSON format eller kode',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Du har ikke administratorrettigheder til at udføre denne handling',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Målspiller ikke fundet',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Ugyldigt objekt',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Dette objekt er unikt, kun én kan gives',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'givet med succes',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'modtaget succesfuldt',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'En administrator har givet dig',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Kunne ikke give objektet. Spillerens inventar kan være fuldt'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['de'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Menge',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Verwenden',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Geben',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Handel',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Werfen',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Zurücksetzen',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Kombinieren',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Schalten',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Anhänge',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Stehlen',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Geld stehlen',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Grundfarbe:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Sekundärfarbe:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Randfarbe:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Randradius:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Textfarbe:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opazität:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Spieler in der Nähe:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventar',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Anhänge',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Haltbarkeit:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Seriennummer:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Diese Waffe hat keine Aufsätze',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'GEBROCHEN',
|
||||
['INVENTORY_NUI_VENDING'] = 'Automat',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Basteln',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Gebraucht',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Hinzugefügt',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'ENTFERNT',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Boden',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Handschuhfach',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Müll',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Stamm',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Beschriftung ändern:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Ändern',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Etikett',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Farbton anpassen:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Benutzerdefinierten Farbton speichern',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Geben Sie eine URL für Ihren Farbton ein...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Ort',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Spieler:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Keine Spieler in der Nähe...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Der Spieler muss seine Hände heben!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Der Aufsatz ist mit dieser Waffe nicht kompatibel...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Fahrzeug verriegelt!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Sie besitzen diesen Artikel nicht?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Sie haben diesen Artikel nicht!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Du hast keine Waffe in der Hand',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Kein Platz für mehr Kugeln...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Diese Waffe ist kaputt und kann nicht verwendet werden',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Der Artikel existiert nicht',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Sie haben nicht die benötigten Artikel...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Das Inventar war voll, Gegenstände fielen auf den Boden',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Das Inventar des anderen Spielers ist voll',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventar nicht zugänglich!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Der Artikel, den Sie verkaufen möchten, ist falsch ...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Dieser Artikel existiert nicht',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Verkauft!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Sie können diesen Artikel nicht verkaufen...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Gekauft!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Du hast nicht genug Geld...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Sie können die Bezeichnung dieses Artikels nicht ändern...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Sie haben die Artikelbezeichnung in € geändert',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Für den Artikel ist kein Label ausgewählt!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Sie können dieses Element nicht verschieben',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Sie haben nicht genug von dem Artikel',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Dies ist kein gültiger Inventartyp',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumente nicht ordnungsgemäß vervollständigt',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Sie können den Artikel nicht verschenken',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Du hast gegeben',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Sie sind kein Administrator!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Spieler ist offline...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Dieser Artikel kann nicht verwendet werden. Wenn der Steckplatz voll ist, entfernen Sie zuerst etwas',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Du hast entfernt',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Sie sind zu weit entfernt, um Gegenstände abzugeben',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Der Artikel, den Sie verschenken wollten, ist nicht verfügbar',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Es wurde ein falscher Artikel gefunden, versuchen Sie es erneut...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Sie erhalten',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Du hast gegeben',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'aus',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Diese Waffe ist nicht beschädigt',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Deine Waffe ist kaputt; Reparieren Sie es, um es wieder verwenden zu können',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Du hast bereits eine',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'auf deiner Waffe',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Mit diesem Charakter kann man sich nicht umziehen',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Gegenstände können nicht in Fahrzeugen verwendet werden...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Geben Sie vor dem Verkauf einen Betrag ein...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Benutzerdefinierte Farbtöne können nur aus Ihrem Inventar verwendet werden, nicht aus diesem Menü!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Eine Waffentönung wurde mit der URL erstellt:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Dies ist kein Link; Geben Sie einen Bildlink ein...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Das Inventar des Spielers wird von jemand anderem überprüft ...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Das Inventar wird von einem anderen Spieler genutzt oder du hast es zu schnell geöffnet. Versuche es langsamer noch einmal.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Der Gegenstand kann nicht gestohlen werden',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Sie können den Artikel nicht lagern',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Du hast gestohlen: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Du wurdest ausgeraubt: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Der Spieler, den Sie ausrauben wollten, hatte kein Geld ...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Dieses Element kann nicht über die Hotbar verwendet werden...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Die Herstellung ist fehlgeschlagen, Materialien sind verloren gegangen ...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Ein abgelaufener oder gebrauchter Artikel kann nicht verwendet werden...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Das Opfer ist entkommen oder ist zu weit entfernt, um es auszurauben!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Ein anderer Spieler inspiziert oder beraubt dich ...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Es können nicht mehr als 1000 Kugeln abgefeuert werden',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Die Waffe des Spielers ist kaputt gegangen und Sie haben zufällige Teile erhalten',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Mehr kann man nicht tragen',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Der andere Spieler kann nicht mehr tragen',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Hören Sie auf zu schießen, um die Waffe zu wechseln',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Wählen Sie einen Betrag von 0 oder höher',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Mit diesem Befehl kann kein Geld gegeben werden; Verwenden Sie den entsprechenden Befehl',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Auf einen Stamm, der nicht Ihnen gehört, ist kein Zugriff möglich',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Sie können nicht auf ein Handschuhfach zugreifen, das nicht Ihnen gehört',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Es kann nicht mehr als eine Waffe gleichzeitig hergestellt werden',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Hören Sie auf, es zu versuchen; es wird nicht funktionieren...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Das Bekleidungsmenü kann in einem Fahrzeug nicht geöffnet werden',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Die Tint-URL kann hier nicht angehängt werden. direkt aus dem Artikel verwenden',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Du hast diesen Gegenstand bereits geworfen...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Geben Sie eine Zahl größer als 0 ein; darf nicht leer sein',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Sie können nur ein Magazin in Ihrer Waffe haben',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Um diesen Gegenstand verwenden zu können, muss eine Waffe ausgerüstet sein',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Die Qualität der Waffe beträgt bereits 100 %',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Bitte warten Sie einen Moment. Ihre Waffe ist sehr heiß.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Du hast keine Munition',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Du kannst nicht mehr Gewicht tragen. Du kannst nicht mitnehmen',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] – Handwerk',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] – Käufer',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Die Reparaturwerkstatt ist derzeit nicht verfügbar',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Ihre Waffe wurde repariert',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] – Waffe zurückholen',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Waffe reparieren, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Du hast keine Waffe in der Hand',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] – Gegenstand aufheben',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Basteln...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Schneebälle sammeln...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Diebstahl vom Spieler...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Waffe reparieren...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Inventar öffnen',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Hotbar öffnen/schließen',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Hände heben',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Waffe nachladen',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Gegenstand aus Slot verwenden',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Warten auf Ihre Bestätigung',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Warten auf Bestätigung von',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Artikel von',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Angebotene Artikel',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Menge',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Sie haben eine Handelsanfrage erhalten. Drücken Sie [E], um sie anzunehmen',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Die Handelsanfrage ist abgelaufen',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Anfrage an Spieler gesendet',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Du hast den Gegenstand aufgehoben',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Du hast den Gegenstand platziert',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Spieler auswählen',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Spieler suchen (Name, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Lade Spieler...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identifier',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Item auswählen',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Item suchen (Name, Etikett)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Lade Items...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Item geben',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Menge:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (optional)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Abbrechen',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Bestätigen',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Spieler nicht gefunden...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Item nicht gefunden...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Name',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Typ',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Gewicht',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'wird an',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Bitte wählen Sie Spieler und Item aus, um es zu übergeben',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Ungültige Menge...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Ungültiger JSON-Code oder Format',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Sie haben keine Administratorberechtigung, um diese Aktion durchzuführen',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Zielspieler nicht gefunden',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Ungültiges Item',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Dieses Item ist einzigartig, nur eines kann vergeben werden',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'erfolgreich vergeben',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'erfolgreich erhalten',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Ein Administrator hat dir gegeben',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Das Item konnte nicht übergeben werden. Das Inventar des Spielers ist möglicherweise voll'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['el'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Ποσό',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Χρήση',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Δίνω',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Εμπόριο',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Βολή',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Επαναφορά',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Συνδυασμός',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Διακόπτης',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Συνημμένα',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Κλέβω',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Κλέψτε χρήματα',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Κύριο χρώμα:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Δευτερεύον χρώμα:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Χρώμα περιγράμματος:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Ακτίνα συνόρων:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Χρώμα κειμένου:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Αδιαφάνεια:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Κοντινοί παίκτες:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Καταγραφή εμπορευμάτων',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Συνημμένα',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Αντοχή:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Αύξων αριθμός:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Αυτό το όπλο δεν έχει εξαρτήματα',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'ΣΠΑΣΜΕΝΟΣ',
|
||||
['INVENTORY_NUI_VENDING'] = 'Αυτόματος πωλητής',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Χειροτεχνία',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Μεταχειρισμένος',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Προστέθηκε',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Καταργήθηκε',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Εδαφος',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Γάντια',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Σκουπίδια',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Κορμός',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Αλλαγή ετικέτας:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Αλλαγή',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Επιγραφή',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Προσαρμογή απόχρωσης:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Αποθήκευση προσαρμοσμένης απόχρωσης',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Εισαγάγετε μια διεύθυνση URL για την απόχρωση...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Θέση',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Παίχτης:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Δεν υπάρχουν παίκτες κοντά...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Ο παίκτης πρέπει να σηκώσει τα χέρια ψηλά!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Το εξάρτημα δεν είναι συμβατό με αυτό το όπλο...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Το όχημα κλειδωμένο!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Δεν σας ανήκει αυτό το στοιχείο;',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Δεν έχετε αυτό το στοιχείο!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Δεν έχεις όπλο στο χέρι',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Δεν υπάρχει χώρος για περισσότερες σφαίρες...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Αυτό το όπλο είναι σπασμένο και δεν μπορεί να χρησιμοποιηθεί',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Το στοιχείο δεν υπάρχει',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Δεν έχετε τα απαιτούμενα στοιχεία...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Το απόθεμα ήταν γεμάτο, τα αντικείμενα έπεσαν στο έδαφος',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Το απόθεμα του άλλου παίκτη είναι γεμάτο',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Το απόθεμα δεν είναι προσβάσιμο!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Το αντικείμενο που προσπαθείτε να πουλήσετε είναι λάθος...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Αυτό το στοιχείο δεν υπάρχει',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Πουλήθηκε!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Δεν μπορείτε να πουλήσετε αυτό το προϊόν...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Αγορασμένο!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Δεν έχεις αρκετά χρήματα...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Δεν μπορείτε να αλλάξετε την ετικέτα αυτού του στοιχείου...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Αλλάξατε την ετικέτα του προϊόντος σε €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Δεν έχει επιλεγεί ετικέτα για το αντικείμενο!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Δεν μπορείτε να μετακινήσετε αυτό το στοιχείο',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Δεν έχετε αρκετό από το αντικείμενο',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Αυτός δεν είναι έγκυρος τύπος αποθέματος',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Τα επιχειρήματα δεν έχουν ολοκληρωθεί σωστά',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Δεν μπορείτε να δώσετε το αντικείμενο',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Έχετε δώσει',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Δεν είσαι διαχειριστής!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Ο παίκτης είναι εκτός σύνδεσης...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Δεν είναι δυνατή η χρήση αυτού του στοιχείου. Εάν η υποδοχή είναι γεμάτη, αφαιρέστε κάτι πρώτα',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Καταργήσατε',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Είστε πολύ μακριά για να δώσετε αντικείμενα',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Το αντικείμενο που προσπαθήσατε να δώσετε δεν είναι διαθέσιμο',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Βρέθηκε λάθος στοιχείο, δοκιμάστε ξανά...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Λαμβάνετε',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Έδωσες',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'από',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Αυτό το όπλο δεν έχει καταστραφεί',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Το όπλο σου έχει σπάσει. επισκευάστε το για να το χρησιμοποιήσετε ξανά',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Έχετε ήδη ένα',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'στο όπλο σου',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Δεν μπορώ να αλλάξω ρούχα με αυτόν τον χαρακτήρα',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Δεν είναι δυνατή η χρήση αντικειμένων σε οχήματα...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Εισαγάγετε ένα ποσό πριν πουλήσετε...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Η προσαρμοσμένη απόχρωση μπορεί να χρησιμοποιηθεί μόνο από το απόθεμά σας και όχι από αυτό το μενού!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Δημιουργήθηκε μια απόχρωση όπλου με τη διεύθυνση URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Αυτό δεν είναι σύνδεσμος. εισάγετε έναν σύνδεσμο εικόνας...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Το απόθεμα του παίκτη ελέγχεται από άλλον...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Το απόθεμα χρησιμοποιείται από άλλον παίκτη ή το άνοιξες πολύ γρήγορα. Δοκίμασε ξανά πιο αργά.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Το αντικείμενο δεν μπορεί να κλαπεί',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Δεν μπορείτε να αποθηκεύσετε το αντικείμενο',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Έκλεψες: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Σας έκλεψαν: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Ο παίκτης που προσπάθησες να ληστέψεις δεν είχε χρήματα...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Δεν είναι δυνατή η χρήση αυτού του στοιχείου από το hotbar...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Η κατασκευή απέτυχε, τα υλικά χάθηκαν...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Δεν μπορείτε να χρησιμοποιήσετε ένα ληγμένο ή χρησιμοποιημένο αντικείμενο...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Το θύμα δραπέτευσε ή είναι πολύ μακριά για να ληστέψει!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Ένας άλλος παίκτης σας επιθεωρεί ή σας ληστεύει...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Δεν μπορεί να δώσει περισσότερες από 1000 σφαίρες',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Το όπλο του παίκτη έσπασε και λάβατε τυχαία μέρη',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Δεν μπορείτε να μεταφέρετε περισσότερα',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Ο άλλος παίκτης δεν μπορεί να μεταφέρει περισσότερα',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Σταματήστε να πυροβολείτε για να αλλάξετε όπλα',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Επιλέξτε ένα ποσό 0 ή μεγαλύτερο',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Δεν μπορώ να δώσω χρήματα με αυτήν την εντολή. χρησιμοποιήστε την κατάλληλη εντολή',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Δεν είναι δυνατή η πρόσβαση σε έναν κορμό που δεν είναι δικός σας',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Δεν είναι δυνατή η πρόσβαση σε ένα ντουλαπάκι που δεν είναι δικό σας',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Δεν μπορείτε να δημιουργήσετε περισσότερα από ένα όπλα ταυτόχρονα',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Σταματήστε να προσπαθείτε. δεν θα λειτουργήσει...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Δεν είναι δυνατό το άνοιγμα του μενού ρούχων μέσα σε ένα όχημα',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Δεν είναι δυνατή η επισύναψη διεύθυνσης URL απόχρωσης εδώ. χρησιμοποιήστε απευθείας από το αντικείμενο',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Έχετε ήδη πετάξει αυτό το αντικείμενο...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Εισαγάγετε έναν αριθμό μεγαλύτερο από 0. δεν μπορεί να είναι κενό',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Μπορείτε να έχετε μόνο ένα γεμιστήρα στο όπλο σας',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Πρέπει να έχετε ένα όπλο εξοπλισμένο για να χρησιμοποιήσετε αυτό το αντικείμενο',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Το όπλο είναι ήδη σε ποιότητα 100%.',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Παρακαλώ περιμένετε μια στιγμή. Το όπλο σας είναι πολύ ζεστό.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Δεν έχεις σφαίρες',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Δεν μπορείς να κουβαλήσεις περισσότερο βάρος. Δεν μπορείς να πάρεις',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Χειροτεχνία',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Αγοραστής',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Το συνεργείο επισκευής δεν είναι διαθέσιμο αυτήν τη στιγμή',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Το όπλο σου επισκευάστηκε',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Ανάκτηση όπλου',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Επισκευαστικό όπλο, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Δεν έχεις όπλο στο χέρι',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Παραλαβή αντικειμένου',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Κατασκευή...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Μαζεύοντας χιονόμπαλες...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Κλέβει από παίκτη...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Επισκευή όπλου...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Ανοίξτε το απόθεμα',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Άνοιγμα/κλείσιμο hotbar',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Σηκώστε τα χέρια',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Γεμίστε ξανά το όπλο',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Χρησιμοποιήστε το στοιχείο από την υποδοχή',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Αναμονή για την επιβεβαίωσή σας',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Αναμονή για επιβεβαίωση από',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Αντικείμενα από',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Προσφερόμενα είδη',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Ποσό',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Λάβατε ένα αίτημα συναλλαγής, πατήστε [E] για αποδοχή',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Το αίτημα συναλλαγών έληξε',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Το αίτημα στάλθηκε στον παίκτη',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Πήρες το αντικείμενο',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Τοποθέτησες το αντικείμενο',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Επιλέξτε παίκτη',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Αναζήτηση παίκτη (όνομα, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Φόρτωση παικτών...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Αναγνωριστικό',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Επιλέξτε αντικείμενο',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Αναζήτηση αντικειμένου (όνομα, ετικέτα)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Φόρτωση αντικειμένων...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Δώστε αντικείμενο',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Ποσότητα:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (προαιρετικά)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Ακύρωση',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Επιβεβαίωση',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Δεν βρέθηκε παίκτης...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Δεν βρέθηκε αντικείμενο...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Όνομα',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Τύπος',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Βάρος',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'θα δοθεί σε',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Παρακαλώ επιλέξτε και τον παίκτη και το αντικείμενο για να το παραδώσετε',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Η ποσότητα είναι άκυρη...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Άκυρος κώδικας ή μορφή JSON',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Δεν έχετε άδεια διαχειριστή για αυτήν την ενέργεια',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Δεν βρέθηκε ο στοχευμένος παίκτης',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Άκυρο αντικείμενο',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Αυτό το αντικείμενο είναι μοναδικό, μπορεί να δοθεί μόνο ένα',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'δόθηκε με επιτυχία',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'έλαβε με επιτυχία',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Ένας διαχειριστής σας έδωσε',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Δεν ήταν δυνατό να δοθεί το αντικείμενο. Το απόθεμα του παίκτη μπορεί να είναι γεμάτο'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['en'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Amount',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Use',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Give',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Trade',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Throw',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Reset',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Combine',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Switch',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Attachments',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Steal',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Steal money',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Primary color:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Secondary color:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Border color:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Border radius:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Text color:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opacity:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Nearby players:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventory',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Attachments',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Durability:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Serial number:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'This weapon has no attachments',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'BROKEN',
|
||||
['INVENTORY_NUI_VENDING'] = 'Vending machine',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Crafting',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Used',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Added',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Removed',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Ground',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Glovebox',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Garbage',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Trunk',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Change label:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Change',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Label',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Customize tint:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Save custom tint',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Enter a URL for your tint...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Place',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Player:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'No players nearby...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'The player must raise their hands!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'The attachment is not compatible with this weapon...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Vehicle locked!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = "You don't own this item?",
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = "You don't have this item!",
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = "You don't have a weapon in hand",
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'No space for more bullets...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'This weapon is broken and cannot be used',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'The item does not exist',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = "You don't have the required items...",
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Inventory was full, items were dropped on the ground',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = "The other player's inventory is full",
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventory not accessible!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = "The item you're trying to sell is incorrect...",
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'That item does not exist',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Sold!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'You cannot sell this item...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Purchased!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = "You don't have enough money...",
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = "You can't change the label of this item...",
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'You changed the item label to €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'No label selected for the item!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'You cannot move this item',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = "You don't have enough of the item",
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'This is not a valid inventory type',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Arguments not properly completed',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'You cannot give the item',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'You have given',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'You are not an administrator!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Player is offline...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Cannot use this item. If the slot is full, remove something first',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'You removed',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'You are too far to give items',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'The item you tried to give is not available',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'An incorrect item was found, try again...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'You receive',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'You gave',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'from',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'This weapon is not damaged',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Your weapon is broken; repair it to use again',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'You already have a',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'on your weapon',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Cannot change clothes with this character',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Cannot use items in vehicles...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Enter an amount before selling...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Custom tint can only be used from your inventory, not from this menu!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'A weapon tint was created with the URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'This is not a link; enter an image link...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = "The player's inventory is being inspected by someone else...",
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'The inventory is being used by another player or you opened it too quickly. Try again more slowly.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'The item cannot be stolen',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'You cannot store the item',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'You stole: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'You were robbed: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'The player you tried to rob had no money...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Cannot use this item from the hotbar...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Crafting failed, materials were lost...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Cannot use an expired or used item...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'The victim escaped or is too far to rob!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Another player is inspecting or robbing you...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Cannot give more than 1000 bullets',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = "The player's weapon broke, and you received random parts",
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = "You can't carry more",
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = "The other player can't carry more",
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Stop firing to switch weapons',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Select an amount of 0 or higher',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Cannot give money with this command; use the appropriate command',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Cannot access a trunk that is not yours',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Cannot access a glovebox that is not yours',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Cannot craft more than one weapon at a time',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = "Stop trying; it won't work...",
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Cannot open clothing menu inside a vehicle',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Cannot attach tint URL here; use directly from the item',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'You already threw this item...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Enter a number greater than 0; cannot be empty',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'You can only have one magazine in your weapon',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'You need to have a weapon equipped to use this item',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Weapon is already at 100% quality',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Please wait a moment. Your gun is so hot.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'You have no ammo',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = "You can't carry more weight. You can't take",
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Craft',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Buyer',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Repair shop unavailable at this time',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Your weapon was repaired',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Retrieve weapon',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Repair weapon, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = "You don't have a weapon in hand",
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Pick up item',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Crafting...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Collecting snowballs...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Stealing from player...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Repairing Weapon...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Open inventory',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Open/close hotbar',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Raise hands',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Reload weapon',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Use item from slot',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Waiting for your confirmation',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Waiting for confirmation from',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Items from',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Offered items',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Amount',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'You received a trade request, press [E] to accept',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'The trade request expired',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Request sent to player',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'You have picked up the item',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'You have placed the item',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Select player',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Search player (name, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Loading players...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identifier',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Select item',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Search item (name, label)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Loading items...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Give item',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Amount:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (optional)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Cancel',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Confirm',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Player not found...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Item not found...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Name',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Type',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Weight',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'will be given to',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Please select both player and item to give',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Invalid amount...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Invalid JSON code or format',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'You do not have admin permission to perform this action',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Target player not found',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Invalid item',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'This item is unique, only one can be given',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'successfully given',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'successfully received',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'An admin has given you',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Could not give the item. The player’s inventory may be full'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['es'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Cantidad',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Usar',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Dar',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Comercio',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Tirar',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Reiniciar',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Combinar',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Cambiar',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Adjuntos',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Robar',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'robar dinero',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Color primario:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Color secundario:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Color del borde:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Radio del borde:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Color del texto:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opacidad:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Jugadores cercanos:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventario',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Adjuntos',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Durabilidad:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Número de serie:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Esta arma no tiene accesorios.',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'ROTO',
|
||||
['INVENTORY_NUI_VENDING'] = 'maquina expendedora',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Elaboración',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Usado',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Agregado',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Remoto',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Suelo',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'guantera',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Basura',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Trompa',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Cambiar etiqueta:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Cambiar',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Etiqueta',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Personalizar tinte:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Guardar tinte personalizado',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Ingrese una URL para su tinte...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Lugar',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Jugador:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'No hay jugadores cerca...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = '¡El jugador debe levantar la mano!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'El accesorio no es compatible con esta arma...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = '¡Vehículo bloqueado!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = '¿No eres dueño de este artículo?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = '¡No tienes este artículo!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'No tienes un arma en la mano.',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'No hay espacio para más balas...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Esta arma está rota y no se puede usar.',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'El artículo no existe',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'No tienes los elementos necesarios...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'El inventario estaba lleno, los artículos cayeron al suelo.',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'El inventario del otro jugador está lleno.',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = '¡El inventario no es accesible!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'El artículo que estás intentando vender es incorrecto...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'ese articulo no existe',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = '¡Vendido!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'No puedes vender este artículo...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = '¡Comprado!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'No tienes suficiente dinero...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'No puedes cambiar la etiqueta de este artículo...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Has cambiado la etiqueta del artículo a €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = '¡No se ha seleccionado ninguna etiqueta para el artículo!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'No puedes mover este elemento',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'No tienes suficiente del artículo.',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Este no es un tipo de inventario válido.',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumentos no completados correctamente',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'No puedes dar el artículo.',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'tu has dado',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = '¡No eres administrador!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'El jugador está desconectado...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'No se puede utilizar este artículo. Si la ranura está llena, primero retira algo.',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'tu eliminaste',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Estás demasiado lejos para dar artículos.',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'El artículo que intentaste regalar no está disponible',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Se encontró un artículo incorrecto, inténtalo de nuevo...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'tu recibes',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'tu diste',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'de',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Esta arma no está dañada.',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Tu arma está rota; repararlo para usarlo nuevamente',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'ya tienes un',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'en tu arma',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'No puedo cambiarme de ropa con este personaje.',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'No se pueden usar artículos en vehículos...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Ingrese una cantidad antes de vender...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = '¡El tinte personalizado solo se puede usar desde tu inventario, no desde este menú!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Se creó un tinte de arma con la URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Este no es un enlace; introduce un enlace de imagen...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Alguien más está inspeccionando el inventario del jugador...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'El inventario está siendo utilizado por otro jugador o lo has abierto demasiado rápido. Inténtalo de nuevo con más calma.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'El artículo no puede ser robado.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'No puedes almacenar el artículo.',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Robaste: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Te robaron: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'El jugador al que intentaste robar no tenía dinero...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'No se puede usar este elemento desde la barra de acceso rápido...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'La elaboración falló, se perdieron materiales...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'No se puede utilizar un artículo caducado o usado...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = '¡La víctima escapó o está demasiado lejos para robar!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Otro jugador te está inspeccionando o robando...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'No puedo dar más de 1000 balas.',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'El arma del jugador se rompió y recibiste piezas aleatorias.',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'No puedes llevar más',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'El otro jugador no puede llevar más',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Deja de disparar para cambiar de arma.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Seleccione una cantidad de 0 o superior',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'No se puede dar dinero con este comando; usa el comando apropiado',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'No puedo acceder a un baúl que no es tuyo',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'No puedo acceder a una guantera que no es tuya',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'No se puede fabricar más de un arma a la vez.',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Deja de intentarlo; no funcionará...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'No se puede abrir el menú de ropa dentro de un vehículo',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'No se puede adjuntar la URL de tinte aquí; utilizar directamente desde el artículo',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Ya tiraste este artículo...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Ingrese un número mayor que 0; no puede estar vacío',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Solo puedes tener un cargador en tu arma.',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Necesitas tener un arma equipada para usar este objeto.',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'El arma ya está al 100% de calidad.',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Por favor, espera un momento. Tu arma está muy caliente.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'No tienes balas',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'No puedes cargar más peso. No puedes llevar',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Artesanía',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Comprador',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Taller de reparación no disponible en este momento.',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Tu arma fue reparada',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Recuperar arma',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Reparar arma, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'No tienes un arma en la mano.',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Recoger artículo',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Elaboración...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Recolectando bolas de nieve...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Robando al jugador...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Reparando arma...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'abrir inventario',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Abrir/cerrar barra de acceso rápido',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'levantar la mano',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Recargar arma',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Usar artículo de la ranura',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Esperando tu confirmación',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Esperando confirmación de',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Artículos de',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Artículos ofrecidos',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Cantidad',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Recibiste una solicitud comercial, presiona [E] para aceptar',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'La solicitud comercial expiró',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Solicitud enviada al jugador',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Has recogido el objeto',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Has colocado el objeto',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Selecciona un jugador',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Buscar jugador (nombre, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Cargando jugadores...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identificador',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Selecciona un item',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Buscar objeto (nombre, etiqueta)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Cargando objetos...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Dar objeto',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Cantidad:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (opcional)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Cancelar',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Confirmar',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'No se encontró el jugador...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'No se encontró el item...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Nombre',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Tipo',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Peso',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'se le dará a',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Por favor, seleccione jugador y item a entregar',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'La cantidad es inválida...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Código o formato del JSON inválido',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'No tienes permiso de administrador para realizar esta acción',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Jugador objetivo no encontrado',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Artículo no válido',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Este artículo es único, solo se puede dar uno',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'dado con éxito',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'recibido con éxito',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Un administrador te ha dado',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'No se pudo dar el artículo. El inventario del jugador podría estar lleno'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['fa'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'مقدار',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'استفاده کنید',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'بده',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'تجارت',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'پرتاب کنید',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'بازنشانی کنید',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'ترکیب کنید',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'سوئیچ',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'پیوست ها',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'دزدی کن',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'سرقت پول',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'رنگ اصلی:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'رنگ ثانویه:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'رنگ حاشیه:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'شعاع مرزی:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'رنگ متن:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'کدورت:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'بازیکنان نزدیک:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'موجودی',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'پیوست ها',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'ماندگاری:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'شماره سریال:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'این سلاح هیچ ضمیمه ای ندارد',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'شکسته',
|
||||
['INVENTORY_NUI_VENDING'] = 'ماشین فروش',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'کاردستی',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'استفاده می شود',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'اضافه شد',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'حذف شد',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'زمین',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'جعبه دستکش',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'زباله',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'تنه',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'تغییر برچسب:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'تغییر دهید',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'برچسب بزنید',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'سفارشی کردن رنگ:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'ذخیره رنگ سفارشی',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'یک URL برای رنگ خود وارد کنید...',
|
||||
['INVENTORY_NUI_PLACE'] = 'مکان',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'بازیکن:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'هیچ بازیکنی در این نزدیکی نیست...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'بازیکن باید دستش را بالا بیاورد!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'ضمیمه با این سلاح سازگار نیست...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'وسیله نقلیه قفل شد!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'شما مالک این مورد نیستید؟',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'شما این مورد را ندارید!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'شما سلاحی در دست ندارید',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'جایی برای گلوله های بیشتر نیست...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'این سلاح شکسته است و قابل استفاده نیست',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'مورد وجود ندارد',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'شما موارد مورد نیاز را ندارید...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'موجودی پر بود، اقلام روی زمین رها شدند',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'موجودی بازیکن دیگر پر است',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'موجودی در دسترس نیست!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'موردی که میخواهید بفروشید نادرست است...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'آن مورد وجود ندارد',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'فروخته شد!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'شما نمی توانید این کالا را بفروشید ...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'خریداری شد!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'تو پول کافی نداری...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'شما نمی توانید برچسب این مورد را تغییر دهید...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'شما برچسب مورد را به € تغییر دادید',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'هیچ برچسبی برای مورد انتخاب نشده است!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'شما نمی توانید این مورد را جابجا کنید',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'شما از آیتم کافی ندارید',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'این یک نوع موجودی معتبر نیست',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'استدلال ها به درستی تکمیل نشده اند',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'شما نمی توانید مورد را بدهید',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'داده اید',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'شما مدیر نیستید!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'بازیکن آفلاین است...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'نمی توان از این مورد استفاده کرد. اگر شکاف پر است، ابتدا چیزی را بردارید',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'حذف کردی',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'شما برای دادن اقلام خیلی دور هستید',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'موردی که سعی کردید بدهید در دسترس نیست',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'مورد نادرستی پیدا شد، دوباره امتحان کنید...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'شما دریافت می کنید',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'دادی',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'از',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'این سلاح آسیبی ندیده است',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'سلاح شما شکسته است. آن را تعمیر کنید تا دوباره استفاده کنید',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'شما قبلا یک',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'روی اسلحه شما',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'با این شخصیت نمی توان لباس عوض کرد',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'امکان استفاده از وسایل در وسایل نقلیه ...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'قبل از فروش مبلغی را وارد کنید...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'رنگ سفارشی فقط از موجودی شما قابل استفاده است، نه از این منو!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'یک رنگ اسلحه با URL ایجاد شد:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'این یک لینک نیست. لینک تصویر را وارد کنید...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'موجودی بازیکن توسط شخص دیگری در حال بازرسی است...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'موجودی در حال استفاده توسط بازیکن دیگری است یا آن را خیلی سریع باز کردهاید. لطفاً دوباره با آرامش امتحان کنید.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'کالا را نمی توان دزدید',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'شما نمی توانید مورد را ذخیره کنید',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'شما دزدیدید: یورو',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'شما دزدیده شده اید: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'بازیکنی که سعی کردی دزدی کنی پول نداشت...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'نمی توان از این مورد از هاتبار استفاده کرد...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'کاردستی شکست خورد، مواد از بین رفت...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'نمی توان از کالای منقضی یا استفاده شده استفاده کرد...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'قربانی فرار کرده یا خیلی دور است که نمی تواند سرقت کند!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'بازیکن دیگری در حال بازرسی یا سرقت از شما است...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'نمی توان بیش از 1000 گلوله داد',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'اسلحه بازیکن شکست و شما قطعات تصادفی دریافت کردید',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'شما نمی توانید بیشتر حمل کنید',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'بازیکن دیگر نمی تواند بیشتر حمل کند',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'برای تعویض سلاح، شلیک را متوقف کنید',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'مقدار 0 یا بالاتر را انتخاب کنید',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'با این دستور نمی توان پول داد. از دستور مناسب استفاده کنید',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'نمی توانید به صندوقی که مال شما نیست دسترسی پیدا کنید',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'نمی توانید به جعبه دستکشی که مال شما نیست دسترسی پیدا کنید',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'نمی توان همزمان بیش از یک سلاح ساخت',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'دست از تلاش بردارید؛ کار نخواهد کرد...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'نمی توان منوی لباس را در داخل وسیله نقلیه باز کرد',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'نمی توان URL رنگی را در اینجا پیوست کرد. مستقیما از مورد استفاده کنید',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'شما قبلا این مورد را انداخته اید ...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'عددی بزرگتر از 0 وارد کنید؛ نمی تواند خالی باشد',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'شما فقط می توانید یک خشاب در سلاح خود داشته باشید',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'برای استفاده از این آیتم باید یک سلاح مجهز داشته باشید',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'سلاح در حال حاضر با کیفیت 100٪ است',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'لطفاً یک لحظه صبر کنید. اسلحه شما خیلی داغ است.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'شما گلوله ندارید',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'نمیتوانی وزن بیشتری حمل کنی. نمیتوانی برداری',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[اِ] - کاردستی',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - خریدار',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'تعمیرگاه در حال حاضر در دسترس نیست',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'اسلحه شما تعمیر شد',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - بازیابی سلاح',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] سلاح تعمیر، €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'شما سلاحی در دست ندارید',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - آیتم را بردارید',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'کاردستی...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'جمع آوری گلوله های برفی ...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'دزدی از بازیکن ...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'تعمیر سلاح ...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'باز کردن موجودی',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'باز/بستن هاتبار',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'دست ها را بالا ببرید',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'اسلحه را دوباره پر کنید',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'استفاده از آیتم از اسلات',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'منتظر تایید شما هستیم',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'در انتظار تایید از',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'موارد از',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'اقلام ارائه شده',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'مقدار',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'شما یک درخواست تجارت دریافت کرده اید، برای پذیرش [E] را فشار دهید',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'درخواست تجارت منقضی شد',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'درخواست برای بازیکن ارسال شد',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'شما آیتم را برداشتید',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'شما آیتم را قرار دادید',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'انتخاب بازیکن',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'جستجوی بازیکن (نام، شناسه)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'در حال بارگذاری بازیکنان...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'شناسه',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'شناسه',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'انتخاب آیتم',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'جستجوی آیتم (نام، برچسب)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'در حال بارگذاری آیتمها...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'دادن آیتم',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'مقدار:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'متادیتا JSON (اختیاری)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'لغو',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'تأیید',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'بازیکن پیدا نشد...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'آیتم پیدا نشد...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'نام',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'نوع',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'وزن',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'به',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'لطفاً بازیکن و آیتم را برای ارسال انتخاب کنید',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'مقدار نامعتبر است...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'کد یا فرمت JSON نامعتبر است',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'شما اجازه ادمین برای انجام این عمل را ندارید',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'بازیکن هدف پیدا نشد',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'آیتم نامعتبر',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'این آیتم منحصر به فرد است، فقط یک مورد از آن میتواند داده شود',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'با موفقیت داده شد',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'با موفقیت دریافت شد',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'یک ادمین به شما داده است',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'نتواستیم آیتم را بدهیم. ممکن است انبار بازیکن پر باشد'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['fr'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Montant',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Utiliser',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Donner',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Commerce',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Lancer',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Réinitialiser',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Combiner',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Changer',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Pièces jointes',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Voler',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = "Voler de l'argent",
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Couleur primaire :',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Couleur secondaire :',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Couleur de la bordure :',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Rayon de la frontière :',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Couleur du texte :',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opacité:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Joueurs à proximité :',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventaire',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Pièces jointes',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Durabilité:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Numéro de série:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = "Cette arme n'a pas d'accessoires",
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'CASSÉ',
|
||||
['INVENTORY_NUI_VENDING'] = 'Distributeur automatique',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Artisanat',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Utilisé',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Ajouté',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Supprimé',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Sol',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Boîte à gants',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Ordures',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Tronc',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = "Changer l'étiquette :",
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Changement',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Étiquette',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Personnaliser la teinte :',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Enregistrer la teinte personnalisée',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Entrez une URL pour votre teinte...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Lieu',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Joueur:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Aucun joueur à proximité...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Le joueur doit lever la main !',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = "L'accessoire n'est pas compatible avec cette arme...",
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Véhicule verrouillé !',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Vous ne possédez pas cet article ?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = "Vous n'avez pas cet article !",
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = "Tu n'as pas d'arme en main",
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Pas de place pour plus de balles...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Cette arme est cassée et ne peut pas être utilisée',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = "L'article n'existe pas",
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = "Vous n'avez pas les éléments requis...",
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = "L'inventaire était plein, des objets ont été déposés par terre",
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = "L'inventaire de l'autre joueur est plein",
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventaire non accessible !',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = "L'article que vous essayez de vendre est incorrect...",
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = "Cet élément n'existe pas",
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Vendu!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Vous ne pouvez pas vendre cet article...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Acheté !',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = "Vous n'avez pas assez d'argent...",
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Vous ne pouvez pas modifier le libellé de cet élément...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = "Vous avez modifié le libellé de l'article en €",
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = "Aucune étiquette sélectionnée pour l'article !",
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Vous ne pouvez pas déplacer cet élément',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = "Vous n'avez pas assez de l'article",
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = "Ce n'est pas un type d'inventaire valide",
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Arguments mal complétés',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = "Vous ne pouvez pas donner l'article",
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Vous avez donné',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = "Vous n'êtes pas administrateur !",
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Le joueur est hors ligne...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = "Impossible d'utiliser cet objet. Si l'emplacement est plein, retirez d'abord quelque chose",
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Vous avez supprimé',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Vous êtes trop loin pour donner des objets',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = "L'article que vous avez essayé d'offrir n'est pas disponible",
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Un élément incorrect a été trouvé, réessayez...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Vous recevez',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'tu as donné',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'depuis',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = "Cette arme n'est pas endommagée",
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = "Votre arme est cassée ; réparez-le pour l'utiliser à nouveau",
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Vous avez déjà un',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'sur ton arme',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Impossible de changer de vêtements avec ce personnage',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = "Impossible d'utiliser des objets dans les véhicules...",
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Entrez un montant avant de vendre...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = "La teinte personnalisée ne peut être utilisée qu'à partir de votre inventaire, pas depuis ce menu !",
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = "Une teinte d'arme a été créée avec l'URL :",
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = "Ceci n'est pas un lien ; entrez un lien image...",
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = "L'inventaire du joueur est en cours d'inspection par quelqu'un d'autre...",
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'L’inventaire est utilisé par un autre joueur ou vous l’avez ouvert trop rapidement. Réessayez plus lentement.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = "L'article ne peut pas être volé",
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = "Vous ne pouvez pas stocker l'article",
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Vous avez volé : €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Vous avez été volé : €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = "Le joueur que vous avez essayé de voler n'avait pas d'argent...",
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = "Impossible d'utiliser cet élément depuis la barre de raccourcis...",
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'La fabrication a échoué, les matériaux ont été perdus...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = "Impossible d'utiliser un article expiré ou utilisé...",
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = "La victime s'est enfuie ou est trop loin pour voler !",
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Un autre joueur vous inspecte ou vous vole...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Ne peut pas donner plus de 1000 balles',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = "L'arme du joueur s'est cassée et vous avez reçu des pièces aléatoires",
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Tu ne peux pas en transporter plus',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = "L'autre joueur ne peut pas en transporter plus",
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = "Arrêtez de tirer pour changer d'arme",
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Sélectionnez un montant de 0 ou plus',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = "Impossible de donner de l'argent avec cette commande ; utilisez la commande appropriée",
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = "Impossible d'accéder à un coffre qui n'est pas le vôtre",
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = "Impossible d'accéder à une boîte à gants qui n'est pas la vôtre",
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = "Impossible de fabriquer plus d'une arme à la fois",
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = "Arrêtez d'essayer; ça ne marchera pas...",
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = "Impossible d'ouvrir le menu des vêtements à l'intérieur d'un véhicule",
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = "Impossible de joindre l'URL de teinte ici ; utiliser directement à partir de l'article",
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Vous avez déjà jeté cet objet...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Entrez un nombre supérieur à 0 ; ne peut pas être vide',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = "Vous ne pouvez avoir qu'un seul chargeur dans votre arme",
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Vous devez avoir une arme équipée pour utiliser cet objet',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = "L'arme est déjà à 100% de qualité",
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Veuillez patienter un instant. Votre arme est très chaude.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = "Vous n'avez pas de munitions",
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Tu ne peux pas porter plus de poids. Tu ne peux pas prendre',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Artisanat',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Acheteur',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Atelier de réparation indisponible pour le moment',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Votre arme a été réparée',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = "[E] - Récupérer l'arme",
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Réparation arme, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = "Tu n'as pas d'arme en main",
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = "[E] - Récupérer l'objet",
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Fabrication...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Ramasser des boules de neige...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Voler un joueur...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = "Réparation d'arme...",
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Inventaire ouvert',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Ouvrir/fermer la barre de raccourcis',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Lever la main',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = "Recharger l'arme",
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = "Utiliser l'objet de l'emplacement",
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'En attente de votre confirmation',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'En attente de confirmation de',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Articles de',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Articles offerts',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Montant',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = "Vous avez reçu une demande d'échange, appuyez sur [E] pour accepter",
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = "La demande d'échange a expiré",
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Demande envoyée au joueur',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = "Vous avez ramassé l'objet",
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = "Vous avez placé l'objet",
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Sélectionner un joueur',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Chercher un joueur (nom, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Chargement des joueurs...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identifiant',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Sélectionner un item',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Chercher un objet (nom, étiquette)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Chargement des objets...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Donner un objet',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Quantité :',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (facultatif)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Annuler',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Confirmer',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Aucun joueur trouvé...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Aucun objet trouvé...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Nom',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Type',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Poids',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'sera donné à',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Veuillez sélectionner un joueur et un objet à remettre',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Quantité invalide...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Code ou format JSON invalide',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Vous n\'avez pas les droits administratifs pour effectuer cette action',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Joueur cible introuvable',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Objet invalide',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Cet objet est unique, un seul peut être donné',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'donné avec succès',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'reçu avec succès',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Un administrateur vous a donné',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'L\'objet n\'a pas pu être donné. L\'inventaire du joueur est peut-être plein'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['hi'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'मात्रा',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'उपयोग',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'देना',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'व्यापार',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'फेंक',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'रीसेट करें',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'मिलाना',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'बदलना',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'संलग्नक',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'चुराना',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'पैसे चुराओ',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'प्राथमिक रंग:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'द्वितीयक रंग:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'सीमा रंग:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'सीमा त्रिज्या:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'पाठ का रंग:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'अपारदर्शिता:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'आस-पास के खिलाड़ी:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'भंडार',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'संलग्नक',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'स्थायित्व:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'क्रम संख्या:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'इस हथियार में कोई संलग्नक नहीं है',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'टूटा हुआ',
|
||||
['INVENTORY_NUI_VENDING'] = 'व्यापारिक मशीन',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'क्राफ्टिंग',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'इस्तेमाल किया गया',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'जोड़ा',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'निकाला गया',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'मैदान',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'दस्ताना बॉक्स',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'कचरा',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'तना',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'लेबल बदलें:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'परिवर्तन',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'लेबल',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'टिंट अनुकूलित करें:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'कस्टम टिंट सहेजें',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'अपने रंग के लिए एक यूआरएल दर्ज करें...',
|
||||
['INVENTORY_NUI_PLACE'] = 'जगह',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'खिलाड़ी:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'आस-पास कोई खिलाड़ी नहीं...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'खिलाड़ी को अपने हाथ ऊपर उठाने होंगे!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'अनुलग्नक इस हथियार के साथ संगत नहीं है...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'वाहन लॉक हो गया!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'आपके पास यह आइटम नहीं है?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'आपके पास यह आइटम नहीं है!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'आपके हाथ में कोई हथियार नहीं है',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'अधिक गोलियों के लिए जगह नहीं...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'यह हथियार टूट गया है और इसका उपयोग नहीं किया जा सकता',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'आइटम मौजूद नहीं है',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'आपके पास आवश्यक वस्तुएँ नहीं हैं...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'सामान भरा हुआ था, सामान ज़मीन पर गिरा दिया गया था',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'दूसरे खिलाड़ी की सूची भरी हुई है',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'इन्वेंटरी पहुँच योग्य नहीं!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'आप जिस वस्तु को बेचने का प्रयास कर रहे हैं वह गलत है...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'वह वस्तु मौजूद नहीं है',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'बिका हुआ!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'आप यह वस्तु नहीं बेच सकते...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'खरीदा!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'आपके पास पर्याप्त पैसा नहीं है...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'आप इस आइटम का लेबल नहीं बदल सकते...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'आपने आइटम लेबल को € में बदल दिया है',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'आइटम के लिए कोई लेबल चयनित नहीं!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'आप इस आइटम को स्थानांतरित नहीं कर सकते',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'आपके पास पर्याप्त वस्तु नहीं है',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'यह एक मान्य इन्वेंट्री प्रकार नहीं है',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'बहस ठीक से पूरी नहीं हुई',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'आप सामान नहीं दे सकते',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'आपने दे दिया',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'आप प्रशासक नहीं हैं!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'प्लेयर ऑफ़लाइन है...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'इस आइटम का उपयोग नहीं कर सकते. यदि स्लॉट भर गया है, तो पहले कुछ हटा दें',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'आपने हटा दिया',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'आप सामान देने से बहुत दूर हैं',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'आपने जो वस्तु देने का प्रयास किया वह उपलब्ध नहीं है',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'एक ग़लत आइटम मिला, पुनः प्रयास करें...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'आपको प्राप्त हुया',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'तुम्हें दे दिया',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'से',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'यह हथियार क्षतिग्रस्त नहीं है',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'तुम्हारा हथियार टूट गया है; दोबारा उपयोग करने के लिए इसकी मरम्मत करें',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'आपके पास पहले से ही एक है',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'अपने हथियार पर',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'इस किरदार के साथ कपड़े नहीं बदल सकते',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'वाहनों में वस्तुओं का उपयोग नहीं कर सकते...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'बेचने से पहले राशि दर्ज करें...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'कस्टम टिंट का उपयोग केवल आपकी इन्वेंट्री से किया जा सकता है, इस मेनू से नहीं!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'URL के साथ एक हथियार टिंट बनाया गया था:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'यह कोई लिंक नहीं है; एक छवि लिंक दर्ज करें...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'खिलाड़ी की सूची का निरीक्षण किसी अन्य द्वारा किया जा रहा है...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'इन्वेंट्री किसी अन्य खिलाड़ी द्वारा उपयोग की जा रही है या आपने इसे बहुत तेजी से खोला। कृपया धीरे से पुनः प्रयास करें।',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'सामान चोरी नहीं हो सकता',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'आप आइटम को स्टोर नहीं कर सकते',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'आपने चुराया: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'आपको लूट लिया गया: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'जिस खिलाड़ी को आपने लूटने की कोशिश की उसके पास पैसे नहीं थे...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'हॉटबार से इस आइटम का उपयोग नहीं किया जा सकता...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'शिल्पकला विफल हो गई, सामग्री खो गई...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'समाप्त हो चुकी या प्रयुक्त वस्तु का उपयोग नहीं कर सकते...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'पीड़ित बच गया या लूटने के लिए बहुत दूर है!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'कोई अन्य खिलाड़ी आपका निरीक्षण कर रहा है या आपको लूट रहा है...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = '1000 से ज्यादा गोलियां नहीं दे सकते',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'खिलाड़ी का हथियार टूट गया, और आपको यादृच्छिक हिस्से प्राप्त हुए',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'आप इससे अधिक नहीं ले जा सकते',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'दूसरा खिलाड़ी अधिक सामान नहीं ले जा सकता',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'हथियार बदलने के लिए फायरिंग बंद करें',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = '0 या अधिक की मात्रा चुनें',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'इस आदेश से पैसे नहीं दे सकते; उचित आदेश का प्रयोग करें',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'उस ट्रंक तक नहीं पहुंच सकते जो आपका नहीं है',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'उस ग्लोवबॉक्स तक नहीं पहुंच सकते जो आपका नहीं है',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'एक समय में एक से अधिक हथियार नहीं बना सकते',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'प्रयास करना बंद करो; यह काम नहीं करेगा...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'वाहन के अंदर कपड़ों का मेनू नहीं खोला जा सकता',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'यहां टिंट यूआरएल संलग्न नहीं किया जा सकता; आइटम से सीधे उपयोग करें',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'आप यह वस्तु पहले ही फेंक चुके हैं...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = '0 से बड़ी संख्या दर्ज करें; खाली नहीं हो सकता',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'आपके हथियार में केवल एक पत्रिका हो सकती है',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'इस वस्तु का उपयोग करने के लिए आपके पास एक हथियार होना चाहिए',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'हथियार पहले से ही 100% गुणवत्ता पर है',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'कृपया एक क्षण प्रतीक्षा करें। आपकी बंदूक बहुत गर्म है।',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'आपके पास गोलियां नहीं हैं',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'आप अधिक वजन नहीं उठा सकते। आप इसे नहीं ले सकते',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[ई] - शिल्प',
|
||||
['INVENTORY_TEXT_SELLING'] = '[ई] - क्रेता',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'इस समय मरम्मत की दुकान अनुपलब्ध है',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'आपके हथियार की मरम्मत की गई',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[ई] - हथियार पुनः प्राप्त करें',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[ई] मरम्मत हथियार, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'आपके हाथ में कोई हथियार नहीं है',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[ई] - वस्तु उठाओ',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'क्राफ्टिंग...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'स्नोबॉल एकत्रित करना...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'खिलाड़ी से चोरी...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'हथियार की मरम्मत...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'इन्वेंट्री खोलें',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'हॉटबार खोलें/बंद करें',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'हाथ उठाएं',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'हथियार पुनः लोड करें',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'स्लॉट से आइटम का उपयोग करें',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'आपकी पुष्टि की प्रतीक्षा में',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'से पुष्टि की प्रतीक्षा की जा रही है',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'से आइटम',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'प्रस्तावित वस्तुएँ',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'मात्रा',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'आपको एक व्यापार अनुरोध प्राप्त हुआ है, स्वीकार करने के लिए [ई] दबाएँ',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'व्यापार अनुरोध समाप्त हो गया',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'खिलाड़ी को अनुरोध भेजा गया',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'आपने वस्तु उठा ली है',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'आपने वस्तु रख दी है',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'खिलाड़ी चुनें',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'खिलाड़ी खोजें (नाम, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'खिलाड़ी लोड हो रहे हैं...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'पहचान',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'आइटम चुनें',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'आइटम खोजें (नाम, लेबल)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'आइटम लोड हो रहे हैं...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'आइटम देना',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'मात्रा:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'मेटाडेटा JSON (वैकल्पिक)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'रद्द करें',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'पुष्टि करें',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'खिलाड़ी नहीं मिला...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'आइटम नहीं मिला...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'नाम',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'प्रकार',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'वजन',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'को दिया जाएगा',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'कृपया खिलाड़ी और आइटम दोनों को चुनें',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'मात्रा अमान्य है...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'अमान्य JSON कोड या प्रारूप',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'इस क्रिया को करने के लिए आपके पास प्रशासनिक अनुमति नहीं है',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'लक्ष्य खिलाड़ी नहीं मिला',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'अमान्य आइटम',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'यह आइटम अद्वितीय है, केवल एक ही दिया जा सकता है',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'सफलतापूर्वक दिया गया',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'सफलतापूर्वक प्राप्त किया',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'एक व्यवस्थापक ने आपको दिया',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'आइटम नहीं दिया जा सका। खिलाड़ी का इन्वेंट्री भर सकता है'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['hu'] = {
|
||||
-- Általános nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Összeg',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Használ',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Átad',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Csere',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Eldob',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Visszaállítás',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Kombinál',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Váltás',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Kiegészítők',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Ellop',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Pénz lopása',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Elsődleges szín:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Másodlagos szín:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Szegély színe:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Szegély lekerekítése:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Szöveg színe:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Áttetszőség:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Közeli játékosok:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Készlet',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Kiegészítők',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Tartósság:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Sorozatszám:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Ehhez a fegyverhez nincsenek kiegészítők',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'MEGHIBÁSODOTT',
|
||||
['INVENTORY_NUI_VENDING'] = 'Árusító automata',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Készítés',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Felhasználva',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Hozzáadva',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Eltávolítva',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Lehelyez',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Kesztyűtartó',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Szemetes',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Csomagtartó',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Címke módosítása:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Módosítás',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Új címke',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Egyedi színárnyalat beállítása:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Egyedi színárnyalat mentése',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Adja meg az árnyalat URL-jét...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Hely',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Játékos:',
|
||||
-- Értesítések
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Nincsenek játékosok a közelben...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'A játékosnak fel kell emelnie a kezét!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Ez a tartozék nem kompatibilis ezzel a fegyverrel...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'A jármű zárva van!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Ez az elem nem az Ön tulajdonában van!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Ez az elem nincs nálad!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Nincs fegyver a kezedben',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Nincs hely több lőszernek...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Ez a fegyver törött és nem használható',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Az elem nem létezik',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'A szükséges elemek hiányoznak...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'A készlet megtelt, a tárgyak a földre kerültek',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'A másik játékos készlete megtelt',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Ez a készlet nem hozzáférhető!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Az eladni kívánt tétel nem megfelelő...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Ez az elem nem létezik',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Sikeres eladás!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Ezt a terméket nem tudod eladni...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Sikeres vásárlás!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Nincs elég pénzed...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Nem módosíthatod ennek az elemnek a címkéjét...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'A tárgy címkéje megváltoztatva: €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Nincs címke kiválasztva ehhez a tételhez!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Ezt az elemet nem mozgathatod',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Nincs elegendő ebből a tételből',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Ez nem érvényes készlettípus',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Az argumentumok nem megfelelőek',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Nem adhatod át ezt a tételt',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Átadtál egy tárgyat',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Nem rendelkezel adminisztrátori jogokkal!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'A játékos offline állapotban van...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Ez az elem nem használható. Ha a slot megtelt, távolíts el valamit először',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Eltávolítottál egy tartozékot',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Túl messze vagy ahhoz, hogy tárgyakat adj át',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'A kívánt tárgy nem elérhető',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Nem megfelelő elem, próbáld újra...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Kaptál egy tárgyat',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Átadtál',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = '-tól',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Ez a fegyver nem sérült',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'A fegyver eltört; javítsd meg, hogy használni tudd',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Már rendelkezel egy ilyennel',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'a fegyvereden',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Ezzel a karakterrel nem lehet átöltözni',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Járműben ezek a tárgyak nem használhatók...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Adjon meg egy eladási összeget...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Egyedi színárnyalat csak a készletből használható, nem a menüből!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Létrehoztál egy fegyverszínt ezzel az URL-lel:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Ez nem egy érvényes URL; adj meg egy kép linket...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Egy másik játékos éppen ellenőrzi a készletet...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'A készletet egy másik játékos használja, vagy túl gyorsan nyitottad meg. Próbáld újra lassabban.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Ez a tárgy nem lopható el',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Ezt az elemet nem lehet tárolni',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Elloptál: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Kiraboltak: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'A rabolni próbált játékosnál nem volt pénz...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Ez az elem nem használható a gyorsbillentyűről...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Az elkészítés sikertelen volt, az anyagok elvesztek...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Lejárt vagy használt tárgy nem használható...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Az áldozat megszökött vagy túl messze van a rabláshoz!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Egy másik játékos éppen ellenőriz vagy kirabol téged...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Nem adhatsz több mint 1000 lőszert',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'A játékos fegyvere törött volt; véletlenszerű részeket kaptál',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Nem vihetsz többet',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'A másik játékos nem vihet többet',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Hagyd abba a tüzelést, hogy fegyvert válthass',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Válassz 0-nál nagyobb összeget',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Nem adhatsz pénzt ezzel a paranccsal; használd a megfelelő parancsot',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Nem férhetsz hozzá egy idegen csomagtartóhoz',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Nem férhetsz hozzá egy idegen kesztyűtartóhoz',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Egyszerre nem készíthetsz több fegyvert',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Hagyd abba a próbálkozást; ez nem fog működni...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'A ruházati menü járműben nem nyitható meg',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'A színárnyalat URL nem csatolható ide; használd a tárgyon keresztül',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Már eldobtad ezt a tárgyat...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Adj meg egy 0-nál nagyobb számot; nem hagyható üresen',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Csak egy tár lehet a fegyveredben',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'A javításhoz felszerelt fegyverrel kell rendelkezned',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'A fegyver már 100%-os állapotban van',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Kérem, várjon egy pillanatot. A fegyvere nagyon forró.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Nincs lőszered',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Nem tudsz több súlyt cipelni. Nem veheted fel',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Kézműveskedés',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Eladás',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'A javítóműhely jelenleg nem érhető el',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'A fegyveredet megjavították',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Fegyver átvétele',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] - Fegyver javítása, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Nincs fegyver a kezedben',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Tétel felvétele',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Kézműveskedés folyamatban...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Hógolyók gyűjtése...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Lopás a játékostól...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Fegyver javítása...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Készlet megnyitása',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Hotbar megnyitása/zárása',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Keze feltevése',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Fegyver újratöltése',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Elem használata a kijelölt slotból',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Várakozás a megerősítésedre',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Várakozás a másik fél megerősítésére',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Tételek innen:',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Felajánlott tételek',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Összeg',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Kereskedelmi kérelmet kaptál, az elfogadáshoz nyomd meg az [E] gombot',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'A kereskedelmi kérelem lejárt',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Kérés elküldve a játékosnak',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Felvetted a tárgyat',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Elhelyezted a tárgyat',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Játékos kiválasztása',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Játékos keresése (név, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Játékosok betöltése...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Azonosító',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Elem kiválasztása',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Elem keresése (név, címke)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Tárgyak betöltése...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Elem átadása',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Mennyiség:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (opcionális)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Mégse',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Megerősítés',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Nem található játékos...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Nem található elem...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Név',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Típus',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Súly',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'átadásra kerül',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Kérjük, válasszon játékost és elemet az átadáshoz',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Érvénytelen mennyiség...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Érvénytelen JSON kód vagy formátum',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Nincs adminisztrátori jogosultsága ennek a műveletnek a végrehajtásához',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Céljátékos nem található',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Érvénytelen elem',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Ez az elem egyedi, csak egyet lehet adni',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'sikeresen átadva',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'sikeresen megkapva',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Egy adminisztrátor átadta neked',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Az elem nem adható át. A játékos készlete tele lehet'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['it'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Quantità',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Utilizzo',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Dare',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Commercio',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Gettare',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Reset',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Combina',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Interruttore',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Allegati',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Rubare',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Rubare soldi',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Colore primario:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Colore secondario:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Colore del bordo:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Raggio del confine:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Colore del testo:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opacità:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Giocatori vicini:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventario',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Allegati',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Durabilità:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Numero di serie:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Quest\'arma non ha accessori',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'ROTTO',
|
||||
['INVENTORY_NUI_VENDING'] = 'Distributore automatico',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Creazione',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Usato',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Aggiunto',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'RIMOSSO',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Terra',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Vano portaoggetti',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Spazzatura',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Tronco',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Modifica etichetta:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Modifica',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Etichetta',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Personalizza tinta:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Salva tinta personalizzata',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Inserisci un URL per la tua tinta...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Posto',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Giocatore:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Nessun giocatore nelle vicinanze...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Il giocatore deve alzare la mano!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'L\'accessorio non è compatibile con quest\'arma...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Veicolo bloccato!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Non possiedi questo articolo?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Non hai questo articolo!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Non hai un\'arma in mano',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Non c\'è spazio per altri proiettili...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Quest\'arma è rotta e non può essere utilizzata',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'L\'articolo non esiste',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Non hai gli elementi richiesti...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'L\'inventario era pieno, gli oggetti furono lasciati a terra',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'L\'inventario dell\'altro giocatore è pieno',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventario non accessibile!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'L\'articolo che stai tentando di vendere non è corretto...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Quell\'oggetto non esiste',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Venduto!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Non puoi vendere questo oggetto...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Acquistato!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Non hai abbastanza soldi...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Non puoi modificare l\'etichetta di questo articolo...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Hai cambiato l\'etichetta dell\'articolo in €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Nessuna etichetta selezionata per l\'articolo!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Non puoi spostare questo oggetto',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Non hai abbastanza dell\'articolo',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Questo non è un tipo di inventario valido',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argomenti non completati correttamente',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Non puoi regalare l\'oggetto',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Hai dato',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Non sei un amministratore!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Il giocatore è offline...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Impossibile utilizzare questo articolo. Se lo slot è pieno, rimuovere prima qualcosa',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Hai rimosso',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Sei troppo lontano per dare oggetti',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'L\'articolo che hai provato a regalare non è disponibile',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'È stato trovato un articolo errato, riprova...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Ricevi',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Hai dato',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'da',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Quest\'arma non è danneggiata',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'La tua arma è rotta; ripararlo per riutilizzarlo',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Hai già un',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'sulla tua arma',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Non è possibile cambiare i vestiti con questo personaggio',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Non è possibile utilizzare oggetti nei veicoli...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Inserisci un importo prima di vendere...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'La tinta personalizzata può essere utilizzata solo dal tuo inventario, non da questo menu!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'È stata creata una tinta per l\'arma con l\'URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Questo non è un collegamento; inserisci un collegamento immagine...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'L\'inventario del giocatore è in fase di ispezione da parte di qualcun altro...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'L’inventario è in uso da un altro giocatore o lo hai aperto troppo velocemente. Riprova con più calma.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'L\'oggetto non può essere rubato',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Non è possibile conservare l\'articolo',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Hai rubato: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Sei stato derubato: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Il giocatore che hai cercato di derubare non aveva soldi...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Impossibile utilizzare questo elemento dalla hotbar...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'La creazione è fallita, i materiali sono andati perduti...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Impossibile utilizzare un articolo scaduto o usato...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'La vittima è scappata o è troppo lontana per derubarla!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Un altro giocatore ti sta ispezionando o derubando...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Non è possibile fornire più di 1000 proiettili',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'L\'arma del giocatore si è rotta e hai ricevuto parti casuali',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Non puoi portare di più',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'L\'altro giocatore non può trasportarne di più',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Smetti di sparare per cambiare arma',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Seleziona un importo pari a 0 o superiore',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Non è possibile donare denaro con questo comando; utilizzare il comando appropriato',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Impossibile accedere a un bagagliaio che non è tuo',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Non è possibile accedere a un vano portaoggetti che non è tuo',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Non è possibile creare più di un\'arma alla volta',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Smetti di provare; non funzionerà...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Impossibile aprire il menu dell\'abbigliamento all\'interno di un veicolo',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Impossibile allegare l\'URL della tinta qui; utilizzare direttamente dall\'articolo',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Hai già lanciato questo oggetto...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Immettere un numero maggiore di 0; non può essere vuoto',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Puoi avere un solo caricatore nella tua arma',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Devi avere un\'arma equipaggiata per usare questo oggetto',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'L\'arma è già al 100% di qualità',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Per favore, aspetta un momento. La tua pistola è molto calda.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Non hai munizioni',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Non puoi trasportare più peso. Non puoi prendere',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Artigianato',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Acquirente',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Officina riparazioni non disponibile in questo momento',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'La tua arma è stata riparata',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Recupera l\'arma',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Arma riparatrice, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Non hai un\'arma in mano',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Raccogli l\'oggetto',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Creazione...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Raccogliere palle di neve...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Rubare al giocatore...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Riparazione dell\'arma...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Apri l\'inventario',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Apre/chiude la hotbar',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Alza le mani',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Ricarica l\'arma',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Usa l\'oggetto dallo slot',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Aspetto la tua conferma',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'In attesa di conferma da',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Articoli da',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Articoli offerti',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Quantità',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Hai ricevuto una richiesta di scambio, premi [E] per accettare',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'La richiesta di scambio è scaduta',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Richiesta inviata al giocatore',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = "Hai raccolto l'oggetto",
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = "Hai posizionato l'oggetto",
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Seleziona un giocatore',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Cerca giocatore (nome, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Caricamento giocatori...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identificatore',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Seleziona un elemento',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Cerca oggetto (nome, etichetta)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Caricamento oggetti...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Dare oggetto',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Quantità:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (opzionale)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Annulla',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Conferma',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Giocatore non trovato...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Oggetto non trovato...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Nome',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Tipo',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Peso',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'verrà dato a',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Per favore, seleziona sia il giocatore che l\'oggetto da dare',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Quantità non valida...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Codice o formato JSON non valido',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Non hai i permessi da amministratore per eseguire questa azione',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Giocatore target non trovato',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Oggetto non valido',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Questo oggetto è unico, può essere dato solo uno',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'dato con successo',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'ricevuto con successo',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Un amministratore ti ha dato',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Impossibile dare l\'oggetto. L\'inventario del giocatore potrebbe essere pieno'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['ja'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = '額',
|
||||
['INVENTORY_NUI_OPTION_USE'] = '使用',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = '与える',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = '貿易',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = '投げる',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'リセット',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = '組み合わせる',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'スイッチ',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = '添付ファイル',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = '窃盗',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'お金を盗む',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = '原色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = '二次色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = '枠線の色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = '境界線の半径:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = '文字の色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = '不透明度:',
|
||||
['INVENTORY_NUI_DIALOG'] = '近くのプレイヤー:',
|
||||
['INVENTORY_NUI_PLAYER'] = '在庫',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = '添付ファイル',
|
||||
['INVENTORY_NUI_DURABILITY'] = '耐久性:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'シリアルナンバー:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'この武器にはアタッチメントがありません',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = '壊れた',
|
||||
['INVENTORY_NUI_VENDING'] = '自販機',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'クラフト',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = '使用済み',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = '追加した',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = '削除されました',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = '地面',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'グローブボックス',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'ごみ',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'トランク',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'ラベルを変更します:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = '変化',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'ラベル',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = '色合いをカスタマイズする:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'カスタム色合いを保存する',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'ティントの URL を入力してください...',
|
||||
['INVENTORY_NUI_PLACE'] = '場所',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'プレーヤー:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = '近くにプレイヤーがいません...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'プレイヤーは手を挙げなければなりません!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'アタッチメントはこの武器と互換性がありません...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = '車両がロックされました!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'このアイテムを所有していませんか?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'このアイテムをお持ちではありません!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = '手に武器を持っていません',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'これ以上弾を入れるスペースはない…',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'この武器は壊れているので使用できません',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = '項目は存在しません',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = '必要なアイテムがありません...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'インベントリがいっぱいになり、アイテムが地面に落ちた',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = '他のプレイヤーのインベントリがいっぱいです',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = '在庫にアクセスできません!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = '販売しようとしている商品が間違っています...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'そのアイテムは存在しません',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = '売れました!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'この商品は販売できません...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = '購入しました!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'お金が足りません...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'このアイテムのラベルは変更できません...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'アイテムラベルを€に変更しました',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'アイテムのラベルが選択されていません!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'この項目は移動できません',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'アイテムが足りません',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'これは有効な在庫タイプではありません',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = '引数が正しく完了していません',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'アイテムを与えることはできません',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'あなたが与えてくれた',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'あなたは管理者ではありません!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'プレーヤーはオフラインです...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'このアイテムは使用できません。スロットがいっぱいの場合は、まず何かを取り外してください',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = '削除しました',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'アイテムを渡すには遠すぎます',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = '贈ろうとしたアイテムは入手できません',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = '間違ったアイテムが見つかりました。もう一度お試しください...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'あなたは受け取ります',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'あなたがくれた',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'から',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'この武器はダメージを受けていません',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'あなたの武器は壊れています。修理してまた使えるようにする',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'あなたはすでに持っています',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'あなたの武器に',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'このキャラクターでは着替えることはできません',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = '乗り物ではアイテムが使えない…',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = '販売する前に金額を入力してください...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'カスタム色合いは、このメニューからではなく、インベントリからのみ使用できます。',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = '武器の色合いは次の URL で作成されました。',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'これはリンクではありません。画像リンクを入力してください...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'プレイヤーのインベントリは他の人によって検査されています...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'インベントリは他のプレイヤーが使用中、または開くのが速すぎました。落ち着いてもう一度試してください。',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'アイテムは盗まれません',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'アイテムを保管することはできません',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'あなたが盗んだもの: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'あなたは強盗されました: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'あなたが強奪しようとしたプレイヤーはお金を持っていませんでした...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'このアイテムはホットバーから使用できません...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = '製作に失敗して材料がなくなってしまった…',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = '期限切れや使用済みのものは使用できません...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = '被害者は逃げたか、強盗するには遠すぎます!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = '他のプレイヤーがあなたを検査または強盗しています...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = '1000発以上の弾丸を与えることはできません',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'プレイヤーの武器が壊れたので、ランダムなパーツを受け取りました',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'これ以上持ち運べない',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = '他のプレイヤーはそれ以上持ち運べません',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = '武器を切り替えるには発砲を停止してください',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = '0以上の金額を選択してください',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'このコマンドではお金を渡すことはできません。適切なコマンドを使用してください',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = '自分のものではないトランクにはアクセスできません',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = '自分のものではないグローブボックスにはアクセスできません',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = '一度に複数の武器を作成することはできません',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = '試すのはやめてください。それはうまくいきません...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = '車内では服装メニューを開けません',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'ここにティント URL を添付できません。アイテムから直接使用する',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'あなたはすでにこのアイテムを投げました...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = '0 より大きい数値を入力します。空にすることはできません',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = '武器にはマガジンを 1 つだけ搭載できます',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'このアイテムを使用するには武器を装備する必要があります',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = '武器の品質はすでに 100% です',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'しばらくお待ちください。あなたの銃はとても熱いです。',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = '弾薬がありません',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'これ以上荷物を持てません。持ち運べません',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - クラフト',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - 購入者',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = '現在修理工場は利用できません',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'あなたの武器は修理されました',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - 武器を回収する',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] 武器の修理、€',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = '手に武器を持っていません',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - アイテムを拾う',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'クラフト中...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = '雪玉を集めて…',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'プレイヤーから盗む...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = '武器を修理中...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'オープンインベントリ',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'ホットバーを開閉する',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = '挙手',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = '武器をリロードする',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'スロットからアイテムを使用する',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'あなたの確認を待っています',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'からの確認を待っています',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'からのアイテム',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = '提供アイテム',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = '額',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = '取引リクエストを受け取りました。[E]を押して受け入れます',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = '取引リクエストの有効期限が切れました',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'プレイヤーにリクエストが送信されました',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'アイテムを拾いました',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'アイテムを設置しました',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'プレイヤーを選択',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'プレイヤー検索 (名前、ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'プレイヤーを読み込んでいます...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = '識別子',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'アイテムを選択',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'アイテム検索 (名前、ラベル)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'アイテムを読み込んでいます...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'アイテムを渡す',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = '数量:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'メタデータ JSON (任意)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'キャンセル',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = '確認',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'プレイヤーが見つかりません...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'アイテムが見つかりません...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = '名前',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = '種類',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = '重さ',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'が渡されます',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'プレイヤーとアイテムを選択してください',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = '無効な数量...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = '無効なJSONコードまたはフォーマット',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'この操作を実行するための管理者権限がありません',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'ターゲットプレイヤーが見つかりません',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = '無効なアイテム',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'このアイテムはユニークです、1つしか渡せません',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = '成功裏に渡されました',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = '正常に受け取りました',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = '管理者があなたに渡しました',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'アイテムを渡せませんでした。プレイヤーのインベントリが満杯かもしれません'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['ko'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = '양',
|
||||
['INVENTORY_NUI_OPTION_USE'] = '사용',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = '주다',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = '거래',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = '던지다',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = '다시 놓기',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = '결합하다',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = '스위치',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = '첨부파일',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = '훔치다',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = '돈을 훔치다',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = '원색:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = '보조 색상:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = '테두리 색상:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = '국경 반경:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = '텍스트 색상:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = '불투명:',
|
||||
['INVENTORY_NUI_DIALOG'] = '주변 플레이어:',
|
||||
['INVENTORY_NUI_PLAYER'] = '목록',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = '첨부파일',
|
||||
['INVENTORY_NUI_DURABILITY'] = '내구성:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = '일련번호:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = '이 무기에는 부착물이 없습니다',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = '고장난',
|
||||
['INVENTORY_NUI_VENDING'] = '자동판매기',
|
||||
['INVENTORY_NUI_CRAFTING'] = '제작',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = '사용된',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = '추가됨',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = '제거됨',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = '지면',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = '글로브박스',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = '쓰레기',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = '트렁크',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = '라벨 변경:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = '변화',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = '상표',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = '색조 사용자 정의:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = '맞춤 색조 저장',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = '색조의 URL을 입력하세요...',
|
||||
['INVENTORY_NUI_PLACE'] = '장소',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = '플레이어:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = '근처에 플레이어가 없습니다...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = '플레이어는 손을 들어야 합니다!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = '부착물은 이 무기와 호환되지 않습니다...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = '차량이 잠겼습니다!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = '이 항목을 소유하고 있지 않으신가요?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = '이 항목이 없습니다!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = '당신은 손에 무기가 없습니다',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = '더 이상 총알을 넣을 공간이 없습니다...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = '이 무기는 부서져서 사용할 수 없습니다',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = '항목이 존재하지 않습니다.',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = '필수항목이 없습니다...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = '인벤토리가 가득 차서 아이템이 땅에 떨어졌습니다.',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = '다른 플레이어의 인벤토리가 가득 찼습니다.',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = '인벤토리에 접근할 수 없습니다!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = '판매하려는 품목이 올바르지 않습니다...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = '해당 항목이 존재하지 않습니다.',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = '판매된!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = '이 상품은 판매할 수 없습니다...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = '구매했습니다!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = '너 돈이 부족해...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = '이 항목의 라벨을 변경할 수 없습니다...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = '항목 라벨을 €로 변경했습니다.',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = '항목에 대해 선택된 라벨이 없습니다!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = '이 항목을 이동할 수 없습니다',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = '항목이 충분하지 않습니다.',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = '유효한 인벤토리 유형이 아닙니다.',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = '인수가 제대로 완료되지 않았습니다.',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = '아이템을 줄 수 없습니다',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = '당신은 주었어요',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = '당신은 관리자가 아닙니다!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = '플레이어가 오프라인 상태입니다...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = '이 항목을 사용할 수 없습니다. 슬롯이 가득 차면 먼저 무언가를 제거하세요.',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = '삭제했습니다',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = '아이템을 주기엔 너무 멀다',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = '제공하려는 항목을 사용할 수 없습니다.',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = '잘못된 항목이 발견되었습니다. 다시 시도하세요...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = '당신은 받는다',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = '당신은 주었어요',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = '~에서',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = '이 무기는 손상되지 않았습니다',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = '무기가 부러졌습니다. 다시 사용하려면 수리하세요',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = '당신은 이미',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = '당신의 무기에',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = '이 캐릭터로는 옷을 갈아입을 수 없습니다',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = '차량 내 아이템 사용 불가...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = '판매하기 전에 금액을 입력하세요...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = '맞춤 색조는 이 메뉴가 아닌 인벤토리에서만 사용할 수 있습니다!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = '다음 URL로 무기 색조가 생성되었습니다.',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = '이것은 링크가 아닙니다. 이미지 링크를 입력하세요...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = '플레이어의 인벤토리를 다른 사람이 검사하고 있습니다...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = '인벤토리는 다른 플레이어가 사용 중이거나 너무 빠르게 열었습니다. 천천히 다시 시도하세요.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = '물건을 훔칠 수 없습니다',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = '아이템을 보관할 수 없습니다',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = '당신은 훔쳤습니다: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = '당신은 강도를 당했습니다: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = '당신이 강탈하려던 플레이어는 돈이 없었습니다...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = '핫바에서 이 아이템을 사용할 수 없습니다...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = '제작 실패, 재료 분실…',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = '유효기간이 지났거나 사용한 아이템은 사용할 수 없습니다...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = '피해자가 탈출했거나 도둑질하기에는 너무 멀었습니다!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = '다른 플레이어가 당신을 조사하거나 강탈하고 있습니다...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = '총알은 1000개 이상 줄 수 없습니다.',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = '플레이어의 무기가 파손되어 임의의 부품을 받았습니다.',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = '더 이상 가지고 다닐 수 없습니다',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = '다른 플레이어는 더 이상 운반할 수 없습니다.',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = '무기를 바꾸려면 발사를 중지하세요.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = '0 이상의 금액을 선택하세요.',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = '이 명령으로는 돈을 줄 수 없습니다. 적절한 명령을 사용하십시오',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = '귀하의 것이 아닌 트렁크에 접근할 수 없습니다',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = '본인 소유가 아닌 글로브박스에 접근할 수 없습니다.',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = '한 번에 두 개 이상의 무기를 제작할 수 없습니다.',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = '노력을 중단하세요. 작동하지 않습니다...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = '차량 내부에서는 의류 메뉴를 열 수 없습니다.',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = '여기에 색조 URL을 첨부할 수 없습니다. 항목에서 직접 사용',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = '이미 던진 아이템인데...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = '0보다 큰 숫자를 입력하세요. 비워둘 수 없습니다.',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = '무기에는 탄창이 하나만 있을 수 있습니다.',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = '이 아이템을 사용하려면 무기를 장착해야 합니다.',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = '무기의 품질은 이미 100%입니다.',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = '잠시만 기다려 주세요. 총이 너무 뜨거워요.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = '탄약이 없습니다',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = '더 이상 무게를 들 수 없습니다. 가져갈 수 없습니다',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - 공예',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - 구매자',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = '현재 수리점을 이용할 수 없습니다',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = '무기가 수리되었습니다',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - 무기 회수',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] 무기 수리, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = '당신은 손에 무기가 없습니다',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - 아이템 픽업',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = '제작 중...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = '눈덩이 모으기...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = '플레이어에게서 물건을 훔치는 중...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = '무기 수리 중...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = '인벤토리 열기',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = '핫바 열기/닫기',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = '손을 들다',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = '무기 재장전',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = '슬롯의 아이템 사용',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = '귀하의 확인을 기다리고 있습니다',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = '의 확인을 기다리는 중입니다.',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = '항목의 출처',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = '제공 품목',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = '양',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = '거래 요청을 받았습니다. 수락하려면 [E]를 누르세요.',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = '거래 요청이 만료되었습니다',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = '플레이어에게 요청 전송됨',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = '아이템을 주웠습니다',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = '아이템을 배치했습니다',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = '플레이어 선택',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = '플레이어 검색 (이름, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = '플레이어 로딩 중...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = '식별자',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = '아이템 선택',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = '아이템 검색 (이름, 레이블)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = '아이템 로딩 중...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = '아이템 주기',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = '수량:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = '메타데이터 JSON (선택 사항)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = '취소',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = '확인',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = '플레이어를 찾을 수 없습니다...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = '아이템을 찾을 수 없습니다...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = '이름',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = '종류',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = '무게',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = '에게 주어질 것입니다',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = '플레이어와 아이템을 선택하세요',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = '잘못된 수량...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = '잘못된 JSON 코드 또는 형식',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = '이 작업을 수행할 관리자 권한이 없습니다',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = '대상 플레이어를 찾을 수 없습니다',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = '잘못된 아이템',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = '이 아이템은 고유하므로 하나만 제공할 수 있습니다',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = '성공적으로 제공되었습니다',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = '성공적으로 받았습니다',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = '관리자가 당신에게 아이템을 주었습니다',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = '아이템을 줄 수 없습니다. 플레이어의 인벤토리가 가득 찼을 수 있습니다'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['nl'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Hoeveelheid',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Gebruik',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Geven',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Handel',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Gooien',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Opnieuw instellen',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Combineren',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Schakelaar',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Bijlagen',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Stelen',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Geld stelen',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Primaire kleur:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Secundaire kleur:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Randkleur:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Randradius:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Tekstkleur:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Dekking:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Spelers in de buurt:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventaris',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Bijlagen',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Duurzaamheid:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Serienummer:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Dit wapen heeft geen hulpstukken',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'GEBROKEN',
|
||||
['INVENTORY_NUI_VENDING'] = 'Automaat',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Knutselen',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Gebruikt',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Toegevoegd',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'VERWIJDERD',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Grond',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Handschoenenkastje',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Afval',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Kofferbak',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Etiket wijzigen:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Wijziging',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Label',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Tint aanpassen:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Aangepaste tint opslaan',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Voer een URL in voor uw tint...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Plaats',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Speler:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Geen spelers in de buurt...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'De speler moet zijn hand opsteken!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Het hulpstuk is niet compatibel met dit wapen...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Voertuig vergrendeld!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Bent u niet de eigenaar van dit item?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Je hebt dit item niet!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Je hebt geen wapen in de hand',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Geen ruimte voor meer kogels...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Dit wapen is kapot en kan niet worden gebruikt',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Het artikel bestaat niet',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'U beschikt niet over de vereiste items...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'De inventaris was vol, voorwerpen vielen op de grond',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'De inventaris van de andere speler is vol',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventaris niet toegankelijk!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Het item dat je probeert te verkopen is onjuist...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Dat artikel bestaat niet',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Verkocht!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'U kunt dit artikel niet verkopen...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Gekocht!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Je hebt niet genoeg geld...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Je kunt het label van dit item niet wijzigen...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Je hebt het artikellabel gewijzigd in €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Er is geen label geselecteerd voor het artikel!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Je kunt dit item niet verplaatsen',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Je hebt niet genoeg van het item',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Dit is geen geldig voorraadtype',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumenten niet goed ingevuld',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'U kunt het artikel niet geven',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Jij hebt gegeven',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'U bent geen beheerder!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Speler is offline...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Kan dit artikel niet gebruiken. Als de sleuf vol is, verwijder dan eerst iets',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Jij verwijderd',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Je bent te ver om items te geven',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Het item dat u probeerde te geven is niet beschikbaar',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Er is een onjuist artikel gevonden, probeer het opnieuw...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Jij ontvangt',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Jij gaf',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'van',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Dit wapen is niet beschadigd',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Je wapen is kapot; repareren om opnieuw te gebruiken',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Je hebt al een',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'op je wapen',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Je kunt je niet omkleden met dit personage',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Kan items niet gebruiken in voertuigen...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Voer een bedrag in voordat u verkoopt...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Aangepaste tint kan alleen vanuit je inventaris worden gebruikt, niet vanuit dit menu!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Er is een wapentint gemaakt met de URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Dit is geen link; voer een afbeeldingslink in...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'De inventaris van de speler wordt door iemand anders geïnspecteerd...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'De inventaris wordt gebruikt door een andere speler of je hebt het te snel geopend. Probeer het opnieuw, langzamer.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Het artikel kan niet worden gestolen',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'U kunt het artikel niet opslaan',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Je hebt gestolen: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'U bent beroofd: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'De speler die je probeerde te beroven had geen geld...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Kan dit item niet gebruiken vanuit de hotbar...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Het maken mislukte, materialen gingen verloren...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Kan een verlopen of gebruikt artikel niet gebruiken...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Het slachtoffer is ontsnapt of is te ver om te beroven!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Een andere speler inspecteert of berooft je...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Kan niet meer dan 1000 kogels geven',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Het wapen van de speler ging kapot en je ontving willekeurige onderdelen',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Je kunt niet meer meenemen',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'De andere speler kan niet meer dragen',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Stop met schieten om van wapen te wisselen',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Selecteer een bedrag van 0 of hoger',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Kan geen geld geven met dit commando; gebruik het juiste commando',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Geen toegang tot een kofferbak die niet van u is',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Geen toegang tot een dashboardkastje dat niet van u is',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Kan niet meer dan één wapen tegelijk maken',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Stop met proberen; het zal niet werken...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Kan het kledingmenu niet openen in een voertuig',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Kan hier geen tint-URL bijvoegen; rechtstreeks vanuit het artikel gebruiken',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Je hebt dit item al gegooid...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Voer een getal groter dan 0 in; kan niet leeg zijn',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Je kunt maar één magazijn in je wapen hebben',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Je hebt een wapen nodig om dit item te kunnen gebruiken',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Wapen is al op 100% kwaliteit',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Wacht alsjeblieft even. Je pistool is zo heet.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Je hebt geen munitie',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Je kunt niet meer gewicht dragen. Je kunt niet meenemen',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Ambacht',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Koper',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Reparatiewerkplaats is momenteel niet beschikbaar',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Je wapen is gerepareerd',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Haal het wapen terug',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Reparatiewapen, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Je hebt geen wapen in de hand',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Artikel ophalen',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Knutselen...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Sneeuwballen verzamelen...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Stelen van speler...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Wapen repareren...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Inventaris openen',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Hotbar openen/sluiten',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Handen opsteken',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Herlaad wapen',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Gebruik item uit slot',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Wachten op uw bevestiging',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Wachten op bevestiging van',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Artikelen van',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Aangeboden artikelen',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Hoeveelheid',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'U heeft een handelsverzoek ontvangen. Druk op [E] om te accepteren',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Het handelsverzoek is verlopen',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Verzoek verzonden naar speler',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Je hebt het item opgepakt',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Je hebt het item geplaatst',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Selecteer speler',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Zoek speler (naam, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Spelers laden...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identificatie',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Selecteer item',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Zoek item (naam, label)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Items laden...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Geef item',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Aantal:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (optioneel)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Annuleren',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Bevestigen',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Geen speler gevonden...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Geen item gevonden...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Naam',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Type',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Gewicht',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'wordt gegeven aan',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Selecteer zowel speler als item om te geven',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Ongeldig aantal...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Ongeldige JSON-code of formaat',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Je hebt geen beheerdersrechten om deze actie uit te voeren',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Doelspeler niet gevonden',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Ongeldig item',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Dit item is uniek, er kan er maar één gegeven worden',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'succesvol gegeven',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'succesvol ontvangen',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Een beheerder heeft je gegeven',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Item kon niet worden gegeven. Het inventaris van de speler is mogelijk vol'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['no'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Beløp',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Bruk',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Gi',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Handel',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Kaste',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Tilbakestill',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Kombinere',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Bryter',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Vedlegg',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Stjele',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Stjele penger',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Primærfarge:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Sekundær farge:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Kantfarge:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Kanteradius:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Tekstfarge:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opasitet:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Spillere i nærheten:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventar',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Vedlegg',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Varighet:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Serienummer:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Dette våpenet har ingen vedlegg',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'BRUKKET',
|
||||
['INVENTORY_NUI_VENDING'] = 'Salgsautomat',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Håndverk',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Brukt',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Lagt til',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Fjernet',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Bakke',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Hanskerom',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Søppel',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Stamme',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Endre etikett:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Endre',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Merkelapp',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Tilpass fargetone:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Lagre tilpasset fargetone',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Skriv inn en URL for fargen din...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Sted',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Spiller:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Ingen spillere i nærheten...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Spilleren må rekke opp hendene!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Vedlegget er ikke kompatibelt med dette våpenet...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Kjøretøy låst!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Eier du ikke denne varen?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Du har ikke denne varen!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Du har ikke et våpen i hånden',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Ikke plass til flere kuler...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Dette våpenet er ødelagt og kan ikke brukes',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Elementet finnes ikke',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Du har ikke de nødvendige elementene...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Inventaret var fullt, gjenstander ble sluppet på bakken',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Den andre spillerens inventar er fullt',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventar ikke tilgjengelig!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Varen du prøver å selge er feil...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Den varen finnes ikke',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Solgt!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Du kan ikke selge denne varen...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Kjøpt!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Du har ikke nok penger...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Du kan ikke endre etiketten til denne varen...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Du endret vareetiketten til €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Ingen etikett valgt for varen!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Du kan ikke flytte dette elementet',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Du har ikke nok av varen',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Dette er ikke en gyldig beholdningstype',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumentene er ikke riktig utfylt',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Du kan ikke gi varen',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Du har gitt',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Du er ikke administrator!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Spilleren er frakoblet...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Kan ikke bruke denne varen. Hvis sporet er fullt, fjern noe først',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Du fjernet',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Du er for langt til å gi varer',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Varen du prøvde å gi er ikke tilgjengelig',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Fant et feil element, prøv igjen...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'du mottar',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Du ga',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'fra',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Dette våpenet er ikke skadet',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Våpenet ditt er ødelagt; reparer den for å bruke den igjen',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Du har allerede en',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'på våpenet ditt',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Kan ikke bytte klær med denne karakteren',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Kan ikke bruke gjenstander i kjøretøy...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Skriv inn et beløp før du selger...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Egendefinert fargetone kan bare brukes fra inventaret ditt, ikke fra denne menyen!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'En våpenfarge ble opprettet med URLen:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Dette er ikke en lenke; skriv inn en bildelenke...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Spillerens beholdning blir inspisert av noen andre...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Lageret brukes av en annen spiller, eller du åpnet det for raskt. Prøv igjen saktere.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Varen kan ikke stjeles',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Du kan ikke lagre varen',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Du stjal: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Du ble ranet: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Spilleren du prøvde å rane hadde ingen penger...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Kan ikke bruke dette elementet fra hotbaren...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Laget mislyktes, materialer gikk tapt...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Kan ikke bruke en utløpt eller brukt vare...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Offeret rømte eller er for langt til å rane!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'En annen spiller inspiserer eller raner deg...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Kan ikke gi mer enn 1000 kuler',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Spillerens våpen gikk i stykker, og du mottok tilfeldige deler',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Du kan ikke bære mer',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Den andre spilleren kan ikke bære mer',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Slutt å skyte for å bytte våpen',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Velg et beløp på 0 eller høyere',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Kan ikke gi penger med denne kommandoen; bruk riktig kommando',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Får ikke tilgang til en bagasjerom som ikke er din',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Får ikke tilgang til et hanskerom som ikke er ditt',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Kan ikke lage mer enn ett våpen om gangen',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Slutt å prøve; det vil ikke fungere...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Kan ikke åpne klesmenyen inne i et kjøretøy',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Kan ikke legge ved tint URL her; bruk direkte fra varen',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Du har allerede kastet denne gjenstanden...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Skriv inn et tall større enn 0; kan ikke være tom',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Du kan bare ha ett magasin i våpenet ditt',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Du må ha et våpen utstyrt for å bruke denne gjenstanden',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Våpen er allerede i 100% kvalitet',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Vennligst vent et øyeblikk. Pistolen din er veldig varm.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Du har ingen ammunisjon',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Du kan ikke bære mer vekt. Du kan ikke ta med',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Håndverk',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Kjøper',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Verkstedet er utilgjengelig for øyeblikket',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Våpenet ditt ble reparert',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Hent våpen',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Reparasjonsvåpen, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Du har ikke et våpen i hånden',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Hent varen',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Lage...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Samler snøballer...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Stjeler fra spiller...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Reparerer våpen...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Åpen inventar',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Åpne/lukk hotbar',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Løft opp hendene',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Last våpen på nytt',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Bruk element fra spor',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Venter på din bekreftelse',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Venter på bekreftelse fra',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Varer fra',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Tilbudte varer',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Beløp',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Du mottok en bytteforespørsel, trykk [E] for å godta',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Handelsforespørselen utløp',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Forespørsel sendt til spiller',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Du har plukket opp gjenstanden',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Du har plassert gjenstanden',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Velg spiller',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Søk spiller (navn, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Laster spillere...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identifikator',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Velg element',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Søk objekt (navn, etikkett)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Laster objekter...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Gi objekt',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Mengde:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (valgfritt)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Avbryt',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Bekreft',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Fant ingen spillere...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Fant ingen objekter...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Navn',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Type',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Vekt',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'vil bli gitt til',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Vennligst velg både spiller og objekt å gi',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Ugyldig mengde...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Ugyldig JSON-kode eller format',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Du har ikke administratortilgang til å utføre denne handlingen',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Målspiller ikke funnet',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Ugyldig objekt',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Dette objektet er unikt, kun ett kan gis',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'vellykket gitt',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'vellykket mottatt',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'En administrator har gitt deg',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Kunne ikke gi objektet. Spilleren har kanskje full inventar'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['pl'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Kwota',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Używać',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Dawać',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Handel',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Rzucić',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Nastawić',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Łączyć',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Przełącznik',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Załączniki',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Ukraść',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Ukraść pieniądze',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Kolor podstawowy:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Kolor dodatkowy:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Kolor obramowania:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Promień granicy:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Kolor tekstu:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Nieprzezroczystość:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Pobliscy gracze:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Spis',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Załączniki',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Trwałość:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Numer seryjny:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Ta broń nie ma żadnych dodatków',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'ZŁAMANY',
|
||||
['INVENTORY_NUI_VENDING'] = 'Automat sprzedający',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Rzemiosło',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Używany',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'W dodatku',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'REMOVED',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Grunt',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Schowek',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Śmieci',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Pień',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Zmień etykietę:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Zmiana',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Etykieta',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Dostosuj odcień:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Zapisz niestandardowy odcień',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Wprowadź adres URL swojego odcienia...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Miejsce',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Odtwarzacz:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Brak graczy w pobliżu...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Gracz musi podnieść ręce!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Nasadka nie jest kompatybilna z tą bronią...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Pojazd zablokowany!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Nie jesteś właścicielem tego przedmiotu?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Nie masz tego przedmiotu!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Nie masz broni w ręku',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Nie ma miejsca na więcej kul...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Ta broń jest uszkodzona i nie można jej używać',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Element nie istnieje',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Nie masz wymaganych elementów...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Zapasy były pełne, przedmioty zostały zrzucone na ziemię',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Inwentarz drugiego gracza jest pełny',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Zasoby niedostępne!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Przedmiot, który próbujesz sprzedać, jest nieprawidłowy...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Ten element nie istnieje',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Sprzedany!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Nie możesz sprzedać tego przedmiotu...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Kupiony!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Nie masz dość pieniędzy...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Nie możesz zmienić etykiety tego elementu...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Zmieniłeś etykietę przedmiotu na €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Nie wybrano etykiety dla elementu!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Nie możesz przenieść tego elementu',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Nie masz wystarczającej ilości tego przedmiotu',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'To nie jest prawidłowy typ zasobów reklamowych',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumenty nie zostały poprawnie uzupełnione',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Nie możesz oddać przedmiotu',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Dałeś',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Nie jesteś administratorem!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Gracz jest offline...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Nie można użyć tego przedmiotu. Jeśli szczelina jest pełna, najpierw usuń coś',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Usunąłeś',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Jesteś za daleko, aby dać przedmioty',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Przedmiot, który próbowałeś dać, jest niedostępny',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Znaleziono nieprawidłowy element, spróbuj ponownie...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Otrzymujesz',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Dałeś',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'z',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Ta broń nie jest uszkodzona',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Twoja broń jest zepsuta; napraw go, aby móc go ponownie używać',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Masz już',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'na twojej broni',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Nie można zmienić ubrania tą postacią',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Nie można używać przedmiotów w pojazdach...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Wprowadź kwotę przed sprzedażą...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Niestandardowego odcienia można używać wyłącznie z poziomu ekwipunku, a nie z tego menu!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Utworzono odcień broni z adresem URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'To nie jest link; wprowadź link do zdjęcia...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Inwentarz gracza jest sprawdzany przez kogoś innego...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Ekwipunek jest używany przez innego gracza lub został otwarty zbyt szybko. Spróbuj ponownie, ale wolniej.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Przedmiotu nie można ukraść',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Nie możesz przechowywać przedmiotu',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Ukradłeś: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Zostałeś okradziony: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Gracz, którego próbowałeś okraść, nie miał pieniędzy...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Nie można użyć tego elementu z paska skrótów...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Tworzenie nie powiodło się, materiały zostały utracone...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Nie można używać przeterminowanego lub używanego przedmiotu...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Ofiara uciekła lub jest za daleko, aby ją okraść!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Inny gracz sprawdza Cię lub okrada...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Nie można dać więcej niż 1000 kul',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Broń gracza zepsuła się, a ty otrzymałeś losowe części',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Nie możesz unieść więcej',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Drugi gracz nie może unieść więcej',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Przestań strzelać, aby zmienić broń',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Wybierz kwotę 0 lub wyższą',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Za pomocą tego polecenia nie można dać pieniędzy; użyj odpowiedniego polecenia',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Nie można uzyskać dostępu do bagażnika, który nie jest Twój',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Nie można uzyskać dostępu do schowka podręcznego, który nie należy do Ciebie',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Nie można wytworzyć więcej niż jednej broni na raz',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Przestań próbować; to nie zadziała...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Nie można otworzyć menu odzieży wewnątrz pojazdu',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Nie można tutaj dołączyć adresu URL odcienia; użyj bezpośrednio z przedmiotu',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Już rzuciłeś ten przedmiot...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Wprowadź liczbę większą niż 0; nie może być pusty',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'W broni możesz mieć tylko jeden magazynek',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Aby użyć tego przedmiotu, musisz posiadać broń',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Broń jest już w 100% jakościowa',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Proszę chwilę poczekać. Twoja broń jest bardzo gorąca.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Nie masz amunicji',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Nie możesz unieść więcej. Nie możesz zabrać',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Rzemiosło',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Kupujący',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Warsztat naprawczy jest obecnie niedostępny',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Twoja broń została naprawiona',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] – Odzyskaj broń',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Napraw broń, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Nie masz broni w ręku',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] – Podnieś przedmiot',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Tworzenie...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Zbieranie śnieżek...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Kradzież od gracza...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Naprawa broni...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Otwórz inwentarz',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Otwórz/zamknij pasek skrótów',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Podnieś ręce',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Przeładuj broń',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Użyj przedmiotu ze slotu',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Czekam na Twoje potwierdzenie',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Czekam na potwierdzenie od',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Przedmioty z',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Oferowane przedmioty',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Kwota',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Otrzymałeś prośbę o wymianę, naciśnij [E], aby zaakceptować',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Prośba o wymianę wygasła',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Prośba wysłana do gracza',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Podniosłeś przedmiot',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Umieściłeś przedmiot',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Wybierz gracza',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Szukaj gracza (imię, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Ładowanie graczy...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identyfikator',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Wybierz przedmiot',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Szukaj przedmiotu (nazwa, etykieta)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Ładowanie przedmiotów...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Przekaż przedmiot',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Ilość:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (opcjonalne)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Anuluj',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Potwierdź',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Nie znaleziono gracza...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Nie znaleziono przedmiotu...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Nazwa',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Typ',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Waga',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'zostanie przekazany do',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Wybierz gracza i przedmiot do przekazania',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Nieprawidłowa ilość...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Nieprawidłowy kod JSON lub format',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Nie masz uprawnień administratora do wykonania tej akcji',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Nie znaleziono docelowego gracza',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Nieprawidłowy przedmiot',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Ten przedmiot jest unikalny, można go dać tylko raz',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'pomyslnie przekazano',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'pomyslnie odebrano',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Administrator ci przekazał',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Nie udało się przekazać przedmiotu. Inwentarz gracza może być pełny'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['pt'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Quantia',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Usar',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Dar',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Troca',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Lançar',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Reiniciar',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Combinar',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Trocar',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Anexos',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Roubar',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Roubar dinheiro',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Cor primária:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Cor secundária:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Cor da borda:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Raio da borda:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Cor do texto:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opacidade:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Jogadores próximos:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventário',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Anexos',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Durabilidade:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Número de série:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Esta arma não tem acessórios',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'QUEBRADO',
|
||||
['INVENTORY_NUI_VENDING'] = 'Máquina de venda automática',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Artesanato',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Usado',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Adicionado',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Removido',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Chão',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Porta-luvas',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Lixo',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Porta-malas',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Alterar rótulo:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Mudar',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Rótulo',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Personalize a tonalidade:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Salvar tonalidade personalizada',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Insira um URL para sua tonalidade...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Lugar',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Jogador:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Nenhum jogador por perto...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'O jogador deve levantar a mão!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'O acessório não é compatível com esta arma...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Veículo trancado!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Você não possui este item?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Você não tem este item!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Você não tem uma arma na mão',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Não há espaço para mais balas...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Esta arma está quebrada e não pode ser usada',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'O item não existe',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Você não tem os itens necessários...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'O inventário estava cheio, os itens foram jogados no chão',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'O inventário do outro jogador está cheio',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventário não acessível!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'O item que você está tentando vender está incorreto...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Esse item não existe',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Vendido!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Você não pode vender este item...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Comprado!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Você não tem dinheiro suficiente...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Você não pode alterar o rótulo deste item...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Você alterou o rótulo do item para €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Nenhum rótulo selecionado para o item!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Você não pode mover este item',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Você não tem o suficiente do item',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Este não é um tipo de inventário válido',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumentos não preenchidos corretamente',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Você não pode dar o item',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Você deu',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Você não é um administrador!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'O jogador está off-line...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Não é possível usar este item. Se o slot estiver cheio, remova algo primeiro',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Você removeu',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Você está muito longe para dar itens',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'O item que você tentou dar não está disponível',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Um item incorreto foi encontrado, tente novamente...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Você recebe',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Você deu',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'de',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Esta arma não está danificada',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Sua arma está quebrada; conserte-o para usar novamente',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Você já tem um',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'em sua arma',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Não é possível trocar de roupa com este personagem',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Não é possível usar itens em veículos...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Insira um valor antes de vender...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'A tonalidade personalizada só pode ser usada no seu inventário, não neste menu!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Uma tonalidade de arma foi criada com a URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Este não é um link; insira um link de imagem...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'O inventário do jogador está sendo inspecionado por outra pessoa...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'O inventário está sendo usado por outro jogador ou foi aberto rápido demais. Tente novamente mais devagar.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'O item não pode ser roubado',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Você não pode armazenar o item',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Você roubou: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Você foi roubado: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'O jogador que você tentou roubar não tinha dinheiro...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Não é possível usar este item do hotbar...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'A elaboração falhou, os materiais foram perdidos...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Não é possível usar um item expirado ou usado...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'A vítima escapou ou está longe demais para roubar!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Outro jogador está inspecionando ou roubando você...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Não é possível dar mais de 1000 balas',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'A arma do jogador quebrou e você recebeu peças aleatórias',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Você não pode carregar mais',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'O outro jogador não pode carregar mais',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Pare de atirar para trocar de arma',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Selecione um valor de 0 ou superior',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Não é possível dar dinheiro com este comando; use o comando apropriado',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Não é possível acessar um tronco que não é seu',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Não é possível acessar um porta-luvas que não é seu',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Não é possível fabricar mais de uma arma por vez',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Pare de tentar; não vai funcionar...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Não é possível abrir o menu de roupas dentro de um veículo',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Não é possível anexar o URL da tonalidade aqui; use diretamente do item',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Você já jogou este item...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Insira um número maior que 0; não pode estar vazio',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Você só pode ter um carregador em sua arma',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Você precisa ter uma arma equipada para usar este item',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Arma já está com 100% de qualidade',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Por favor, aguarde um momento. Sua arma está muito quente.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Você não tem munição',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Não podes carregar mais peso. Não podes levar',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Craft',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Buyer',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Oficina indisponível no momento',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Sua arma foi consertada',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Recuperar arma',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Reparar arma, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Você não tem uma arma na mão',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Pegar item',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Artesanato...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Coletando bolas de neve...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Roubando do jogador...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Reparando Arma...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Inventário aberto',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Abrir/fechar barra quente',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Levante as mãos',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Recarregar arma',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Usar item do slot',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Aguardando sua confirmação',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Aguardando confirmação de',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Itens de',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Itens oferecidos',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Quantia',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Você recebeu uma solicitação de troca, pressione [E] para aceitar',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'A solicitação de negociação expirou',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Solicitação enviada ao jogador',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Você pegou o item',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Você colocou o item',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Selecione o jogador',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Procurar jogador (nome, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Carregando jogadores...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identificador',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Selecione um item',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Procurar item (nome, etiqueta)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Carregando itens...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Dar item',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Quantidade:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (opcional)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Cancelar',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Confirmar',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Jogador não encontrado...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Item não encontrado...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Nome',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Tipo',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Peso',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'será dado a',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Por favor, selecione tanto o jogador quanto o item para dar',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Quantidade inválida...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Código ou formato JSON inválido',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Você não tem permissão de administrador para realizar esta ação',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Jogador alvo não encontrado',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Item inválido',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Este item é único, apenas um pode ser dado',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'dado com sucesso',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'recebido com sucesso',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Um administrador te deu',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Não foi possível dar o item. O inventário do jogador pode estar cheio'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['ro'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Cantitate',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Utilizare',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Da',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Comert',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Arunca',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Resetati',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Combina',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Comutator',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Atasamente',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Fura',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Fura bani',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Culoare primara:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Culoare secundara:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Culoare chenar:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Raza granitei:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Culoarea textului:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opacitate:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Jucatori din apropiere:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventar',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Atasamente',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Durabilitate:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Numar de serie:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Aceasta arma nu are atasamente',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'FRUPTA',
|
||||
['INVENTORY_NUI_VENDING'] = 'Distribuitor automat',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Mestesuguri',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Folosit',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Adaugat',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Indepartat',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Sol',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'torpedo',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Gunoi',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Trunchi',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Schimbati eticheta:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Schimba',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Eticheta',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Personalizati nuanta:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Salvati nuanta personalizata',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Introduceti o adresa URL pentru nuanta dvs....',
|
||||
['INVENTORY_NUI_PLACE'] = 'Loc',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Player:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Niciun jucator in apropiere...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Jucatorul trebuie sa ridice mainile!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Atasamentul nu este compatibil cu aceasta arma...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Vehicul blocat!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Nu detineti acest articol?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Nu aveti acest articol!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Nu ai o arma in mana',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Nu exista loc pentru mai multe gloante...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Aceasta arma este sparta si nu poate fi folosita',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Elementul nu exista',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Nu aveti elementele necesare...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Inventarul era plin, obiectele au fost aruncate pe pamant',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Inventarul celuilalt jucator este plin',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventarul nu este accesibil!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Articolul pe care incercati sa il vindeti este incorect...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Acel articol nu exista',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Vandut!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Nu puteti vinde acest articol...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Achizitionat!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'nu ai destui bani...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Nu puteti schimba eticheta acestui articol...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Ati schimbat eticheta articolului in €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Nicio eticheta selectata pentru articol!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Nu puteti muta acest articol',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Nu ai suficient de articol',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Acesta nu este un tip de inventar valid',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumentele nu sunt completate corespunzator',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Nu puteti oferi articolul',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'ai dat',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Nu sunteti administrator!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Jucatorul este offline...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Nu se poate folosi acest articol. Daca slotul este plin, mai intai scoateti ceva',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Ai eliminat',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Esti prea departe pentru a oferi obiecte',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Articolul pe care ati incercat sa-l oferi nu este disponibil',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'A fost gasit un articol incorect, incercati din nou...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Primesti',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Ai dat',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'din',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Aceasta arma nu este deteriorata',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Arma ta este sparta; reparati-l pentru a o utiliza din nou',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Ai deja un',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'pe arma ta',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Nu se poate schimba hainele cu acest personaj',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Nu se pot folosi articole in vehicule...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Introduceti o suma inainte de a vinde...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Nuanta personalizata poate fi folosita numai din inventarul dvs., nu din acest meniu!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'A fost creata o nuanta de arma cu adresa URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Acesta nu este un link; introduceti un link de imagine...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Inventarul jucatorului este inspectat de altcineva...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Inventarul este utilizat de un alt jucator sau l-ai deschis prea repede. Incearca din nou mai incet.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Obiectul nu poate fi furat',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Nu puteti stoca articolul',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Ai furat: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Ai fost jefuit: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Jucatorul pe care ai incercat sa-l jefui nu avea bani...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Nu se poate folosi acest articol din bara rapida...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Fabricarea a esuat, materialele s-au pierdut...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Nu se poate folosi un articol expirat sau folosit...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Victima a scapat sau este prea departe pentru a jefui!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Un alt jucator te inspecteaza sau te jefuieste...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Nu pot da mai mult de 1000 de gloante',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Arma jucatorului s-a rupt si ai primit piese aleatorii',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Nu poti transporta mai mult',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Celalalt jucator nu poate transporta mai mult',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Nu mai tragi pentru a schimba armele',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Selectati o suma de 0 sau mai mare',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Nu se poate da bani cu aceasta comanda; utilizati comanda corespunzatoare',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Nu se poate accesa un portbagaj care nu este al tau',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Nu se poate accesa o torpedo care nu este a ta',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Nu se poate fabrica mai mult de o arma simultan',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Nu mai incerca; nu va merge...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Nu se poate deschide meniul de imbracaminte in interiorul unui vehicul',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Nu se poate atasa aici URL-ul de nuanta; utilizati direct din articol',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Ai aruncat deja acest articol...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Introduceti un numar mai mare decat 0; nu poate fi gol',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Nu poti avea decat o singura revista in arma',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Trebuie sa aveti o arma echipata pentru a utiliza acest obiect',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Arma este deja la calitate 100%.',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Va rugam sa asteptati un moment. Pistolul tau este foarte fierbinte.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Nu ai gloante',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Nu poti transporta mai multa greutate. Nu poti lua',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Mestesug',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Cumparator',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Atelier de reparatii indisponibil in acest moment',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Arma ta a fost reparata',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Preluati arma',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Reparati arma, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Nu ai o arma in mana',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Ridicati obiectul',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Fabricarea...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Adunand bulgari de zapada...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Furand de la jucator...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Repararea armei...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Inventar deschis',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Deschide/inchide hotbar',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Ridicati mainile',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Reincarcati arma',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Utilizati elementul din slot',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Astept confirmarea ta',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Astept confirmarea de la',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Articole din',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Articole oferite',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Cantitate',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Ati primit o cerere de tranzactionare, apasati [E] pentru a accepta',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Cererea de tranzactionare a expirat',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Solicitare trimisa jucatorului',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Ai ridicat obiectul',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Ai plasat obiectul',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Selecteaza jucatorul',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Cautare jucator (nume, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Se incarca jucatorii...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identificator',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Selecteaza un obiect',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Cautare obiect (nume, eticheta)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Se incarca obiectele...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Da obiect',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Cantitate:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (optional)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Anuleaza',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Confirma',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Jucatorul nu a fost gasit...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Obiectul nu a fost gasit...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Nume',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Tip',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Greutate',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'va fi dat lui',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Te rugam sa selectezi atat jucatorul, cat si obiectul de dat',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Cantitate invalida...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Cod sau format JSON invalid',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Nu ai permisiuni de administrator pentru a efectua aceasta actiune',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Jucatorul tinta nu a fost gasit',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Obiect invalid',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Acest obiect este unic, poate fi dat doar unul',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'dat cu succes',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'primit cu succes',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Un administrator ti-a dat',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Obiectul nu a putut fi dat. Inventarul jucatorului ar putea fi plin'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['ru'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Количество',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Использовать',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Давать',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Торговля',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Бросать',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Перезагрузить',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Объединить',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Выключатель',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Вложения',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Воровать',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Украсть деньги',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Основной цвет:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Вторичный цвет:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Цвет границы:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Радиус границы:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Цвет текста:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Непрозрачность:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Ближайшие игроки:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Инвентарь',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Вложения',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Долговечность:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Серийный номер:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Это оружие не имеет модулей',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'СЛОМАННЫЙ',
|
||||
['INVENTORY_NUI_VENDING'] = 'Торговый автомат',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Крафт',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Использовал',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Добавлен',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Удаленный',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Земля',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Перчаточный ящик',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Мусор',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Ствол',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Изменить ярлык:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Изменять',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Этикетка',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Настроить оттенок:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Сохранить индивидуальный оттенок',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Введите URL-адрес своего оттенка...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Место',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Игрок:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Игроков поблизости нет...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Игрок должен поднять руки!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Насадка не совместима с этим оружием...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Автомобиль заблокирован!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'У вас нет этого предмета?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'У вас нет этого товара!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'У тебя нет оружия в руках',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Нет места для большего количества пуль...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Это оружие сломано и его нельзя использовать.',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Товар не существует',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'У вас нет необходимых предметов...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Инвентарь был полон, предметы упали на землю.',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Инвентарь другого игрока полон',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Инвентарь недоступен!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Товар, который вы пытаетесь продать, неверен...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Этот элемент не существует',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Продал!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Вы не можете продать этот товар...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Куплен!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'У тебя недостаточно денег...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Вы не можете изменить ярлык этого предмета...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Вы изменили ярлык товара на €.',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Для товара не выбран ярлык!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Вы не можете переместить этот предмет',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'У вас недостаточно товара',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Это недопустимый тип инвентаря.',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Аргументы не заполнены должным образом',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Вы не можете отдать предмет',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Вы дали',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Вы не администратор!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Игрок не в сети...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Невозможно использовать этот предмет. Если слот заполнен, сначала удалите что-нибудь',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Вы удалили',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Вы слишком далеко, чтобы отдавать предметы',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Предмет, который вы пытались передать, недоступен.',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Обнаружен неправильный элемент, попробуйте еще раз...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Вы получаете',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Ты дал',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'от',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Это оружие не повреждено',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Ваше оружие сломано; отремонтируйте его, чтобы использовать снова',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'У вас уже есть',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'на твоем оружии',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Не могу переодеться с этим персонажем',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Невозможно использовать предметы в транспортных средствах...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Введите сумму перед продажей...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Пользовательский оттенок можно использовать только из вашего инвентаря, а не из этого меню!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Оттенок оружия был создан по URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Это не ссылка; введите ссылку на изображение...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Инвентарь игрока проверяется кем-то другим...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Инвентарь используется другим игроком, или вы открыли его слишком быстро. Попробуйте снова медленнее.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Предмет невозможно украсть',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Вы не можете хранить товар',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Вы украли: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Вас ограбили: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'У игрока, которого вы пытались ограбить, не было денег...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Невозможно использовать этот предмет с панели быстрого доступа...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Изготовление не удалось, материалы были потеряны...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Невозможно использовать просроченный или использованный предмет...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Жертва сбежала или находится слишком далеко, чтобы ее можно было ограбить!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Другой игрок осматривает или грабит вас...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Невозможно дать более 1000 пуль.',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Оружие игрока сломалось, и вы получили случайные детали.',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Вы не можете нести больше',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Другой игрок не может нести больше',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Прекратите стрелять, чтобы сменить оружие.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Выберите сумму 0 или выше',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Невозможно дать деньги с помощью этой команды; используйте соответствующую команду',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Невозможно получить доступ к транк, который не принадлежит вам',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Невозможно получить доступ к перчаточному ящику, который не принадлежит вам.',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Невозможно создать более одного оружия одновременно.',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Перестаньте пытаться; это не сработает...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Не могу открыть меню одежды внутри автомобиля.',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Невозможно прикрепить сюда URL-адрес оттенка; использовать непосредственно из элемента',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Вы уже выбросили этот предмет...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Введите число больше 0; не может быть пустым',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'В вашем оружии может быть только один магазин.',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Для использования этого предмета вам необходимо иметь оружие.',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Оружие уже в 100% качестве.',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Пожалуйста, подождите минуту. Ваше оружие очень горячее.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'У тебя нет патронов',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Ты не можешь нести больше веса. Ты не можешь взять',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Крафт',
|
||||
['INVENTORY_TEXT_SELLING'] = '[Е] - Покупатель',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Ремонтная мастерская в данный момент недоступна',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Ваше оружие было отремонтировано',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Достать оружие.',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Ремонт оружия, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'У тебя нет оружия в руках',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] — Взять предмет.',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Крафт...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Собираем снежки...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Кража у игрока...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Ремонт оружия...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Открыть инвентарь',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Открыть/закрыть хотбар',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Поднимите руки',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Перезарядить оружие',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Использовать предмет из слота',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Ждем вашего подтверждения',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Ждем подтверждения от',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Товары из',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Предлагаемые товары',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Количество',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Вы получили запрос на обмен, нажмите [E], чтобы принять его.',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Срок действия торгового запроса истек',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Запрос отправлен игроку',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Вы подняли предмет',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Вы разместили предмет',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Выбрать игрока',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Поиск игрока (имя, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Загрузка игроков...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Идентификатор',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Выбрать предмет',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Поиск предмета (имя, метка)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Загрузка предметов...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Отдать предмет',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Количество:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Метаданные JSON (необязательно)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Отмена',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Подтвердить',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Игрок не найден...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Предмет не найден...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Название',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Тип',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Вес',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'будет передано',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Пожалуйста, выберите игрока и предмет для передачи',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Неверное количество...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Неверный код или формат JSON',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'У вас нет прав администратора для выполнения этого действия',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Целевой игрок не найден',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Неверный предмет',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Этот предмет уникален, его можно отдать только один раз',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'успешно передано',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'успешно получено',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Администратор передал вам',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Не удалось передать предмет. У игрока может быть полный инвентарь'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['sl'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Znesek',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Uporaba',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Daj',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Trgovina',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Vrzi',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Ponastavi',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Združite',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Stikalo',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'priloge',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Ukradi',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Ukradi denar',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Primarna barva:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Sekundarna barva:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Barva obrobe:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Polmer meje:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Barva besedila:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Motnost:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Igralci v bližini:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Inventar',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'priloge',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Vzdržljivost:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Serijska številka:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'To orožje nima nastavkov',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'Zlomljeno',
|
||||
['INVENTORY_NUI_VENDING'] = 'Prodajni avtomat',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Ustvarjanje',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Rabljeno',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Dodano',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Odstranjeno',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Tla',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Predal za rokavice',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Smeti',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Prtljažnik',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Spremeni oznako:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'spremeniti',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Oznaka',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Prilagodite odtenek:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Shrani odtenek po meri',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Vnesite URL za vaš odtenek ...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Mesto',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Igralec:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Ni igralcev v bližini ...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Igralec mora dvigniti roke!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Nastavek ni združljiv s tem orožjem...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Vozilo zaklenjeno!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Nimate tega predmeta?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Tega artikla nimate!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Nimaš orožja v roki',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Ni prostora za več nabojev ...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'To orožje je pokvarjeno in ga ni mogoče uporabiti',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Artikel ne obstaja',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Nimate zahtevanih elementov ...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Inventar je bil poln, predmeti so padli na tla',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Inventar drugega igralca je poln',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventar ni dostopen!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Artikel, ki ga poskušate prodati, ni pravilen ...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Ta element ne obstaja',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'prodano!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Tega predmeta ne morete prodati ...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Kupljeno!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Nimaš dovolj denarja...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Ne morete spremeniti oznake tega predmeta ...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Oznako artikla ste spremenili v €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Za artikel ni izbrana oznaka!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Tega predmeta ne morete premakniti',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Nimate dovolj artikla',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'To ni veljavna vrsta inventarja',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argumenti niso pravilno izpolnjeni',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Predmeta ne morete dati',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Dali ste',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Niste skrbnik!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Igralec je brez povezave ...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Tega predmeta ni mogoče uporabiti. Če je reža polna, najprej nekaj odstranite',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Odstranili ste',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Predaleč ste, da bi dali predmete',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Predmet, ki ste ga poskušali dati, ni na voljo',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Najden je bil napačen element, poskusite znova ...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Prejmeš',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Dal si',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'od',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'To orožje ni poškodovano',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Vaše orožje je zlomljeno; popravite za ponovno uporabo',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Že imate a',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'na tvoje orožje',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'S tem likom se ne morete preobleči',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Predmetov ni mogoče uporabljati v vozilih...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Pred prodajo vnesite znesek ...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Odtenek po meri lahko uporabite samo iz vašega inventarja, ne iz tega menija!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'Odtenek orožja je bil ustvarjen z URL-jem:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'To ni povezava; vnesite slikovno povezavo...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Igralčev inventar pregleduje nekdo drug ...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Inventar uporablja drug igralec ali ste ga odprli prehitro. Poskusite znova počasneje.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Predmeta ni mogoče ukrasti',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Predmeta ne morete shraniti',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Ukradli ste: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Oropali so vas: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Igralec, ki ste ga poskušali oropati, ni imel denarja ...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Tega predmeta ni mogoče uporabiti v vroči vrstici ...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Izdelava ni uspela, materiali so bili izgubljeni ...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Pretečenega ali rabljenega predmeta ni mogoče uporabiti ...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Žrtev je pobegnila ali pa je predaleč za oropanje!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Drugi igralec vas pregleduje ali oropa ...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Ne more dati več kot 1000 nabojev',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Igralčevo orožje se je pokvarilo in prejeli ste naključne dele',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Ne moreš nositi več',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Drugi igralec ne more nositi več',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Nehajte streljati, da zamenjate orožje',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Izberite znesek 0 ali več',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'S tem ukazom ni mogoče dati denarja; uporabite ustrezen ukaz',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Nimate dostopa do prtljažnika, ki ni vaš',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Ne morete dostopati do predala za rokavice, ki ni vaš',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Ne morete izdelati več kot enega orožja hkrati',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Nehajte poskušati; ne bo šlo ...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'V vozilu ni mogoče odpreti menija oblačil',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Tukaj ni mogoče priložiti URL-ja odtenka; uporabite neposredno iz artikla',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Ta predmet ste že vrgli ...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Vnesite število, večje od 0; ne more biti prazno',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'V orožju imate lahko samo en nabojnik',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Za uporabo tega predmeta morate imeti opremljeno orožje',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Orožje je že v 100% kakovosti',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Prosimo, počakajte trenutek. Vaše orožje je zelo vroče.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Nimaš streliva',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Ne moreš nositi več teže. Ne moreš vzeti',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - obrt',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Kupec',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Servisna delavnica trenutno ni na voljo',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Vaše orožje je bilo popravljeno',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Pridobi orožje',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Orožje za popravilo, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Nimaš orožja v roki',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Poberi predmet',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Ustvarjanje ...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Nabiranje snežnih kep...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Kraja igralcu ...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Popravilo orožja ...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Odpri inventar',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Odpri/zapri hotbar',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Dvignite roke',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Ponovno napolni orožje',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Uporabi predmet iz reže',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Čakam na vašo potrditev',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Čakam na potrditev od',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Predmeti iz',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Ponujeni artikli',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Znesek',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Prejeli ste zahtevo za trgovanje, pritisnite [E] za sprejem',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Zahteva za trgovanje je potekla',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Zahteva poslana igralcu',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Pobral si predmet',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Postavil si predmet',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Izberi igralca',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Išči igralca (ime, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Nalaganje igralcev...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identifikator',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Izberi predmet',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Išči predmet (ime, oznaka)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Nalaganje predmetov...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Daj predmet',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Količina:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (neobvezno)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Prekliči',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Potrdi',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Igralec ni bil najden...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Predmet ni bil najden...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Ime',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Vrsta',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Teža',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'bo predan',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Izberite igralca in predmet za predajo',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Neveljavna količina...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Neveljavna koda ali format JSON',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Nimate administratorskih pravic za izvedbo tega dejanja',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Ciljni igralec ni bil najden',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Neveljaven predmet',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Ta predmet je edinstven, lahko ga daš samo enkrat',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'uspešno predan',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'uspešno prejeto',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Administrator vam je dal',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Predmeta ni bilo mogoče predati. Igralčev inventar je lahko poln'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['sv'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Belopp',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Använda',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Ge',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Handel',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Kasta',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Återställa',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Kombinera',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Växla',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Bilagor',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Stjäla',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Stjäla pengar',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Grundfärg:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'Sekundär färg:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Kantfärg:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Kantradie:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Textfärg:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opacitet:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Närliggande spelare:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Lager',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Bilagor',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Varaktighet:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Serienummer:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Det här vapnet har inga fästen',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'BRUTEN',
|
||||
['INVENTORY_NUI_VENDING'] = 'Varuautomat',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'Hantverk',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Begagnad',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Tillagd',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Borttagen',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Jord',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Handskfack',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Skräp',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Trunk',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Ändra etikett:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Ändra',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Märka',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Anpassa nyans:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Spara anpassad nyans',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Ange en URL för din nyans...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Plats',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Spelare:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Inga spelare i närheten...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Spelaren måste räcka upp sina händer!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Bilagan är inte kompatibel med detta vapen...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Fordon låst!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Äger du inte detta föremål?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Du har inte det här föremålet!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Du har inget vapen i handen',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Inget utrymme för fler kulor...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Det här vapnet är trasigt och kan inte användas',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Objektet finns inte',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Du har inte de nödvändiga föremålen...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Lagret var fullt, föremål släpptes på marken',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Den andra spelarens lager är fullt',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Inventering ej tillgängligt!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Varan du försöker sälja är felaktig...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Den artikeln finns inte',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Såld!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Du kan inte sälja denna vara...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Köpt!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Du har inte tillräckligt med pengar...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Du kan inte ändra etiketten för detta objekt...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Du ändrade artikeletiketten till €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Ingen etikett har valts för artikeln!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Du kan inte flytta detta objekt',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Du har inte tillräckligt med föremålet',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Detta är inte en giltig inventeringstyp',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argument inte korrekt ifyllda',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Du kan inte ge varan',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'Du har gett',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Du är inte administratör!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Spelaren är offline...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Kan inte använda denna artikel. Om öppningen är full, ta bort något först',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Du tog bort',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Du är för långt för att ge föremål',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Objektet du försökte ge är inte tillgängligt',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Ett felaktigt objekt hittades, försök igen...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Du tar emot',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Du gav',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'från',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Detta vapen är inte skadat',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Ditt vapen är trasigt; reparera den för att kunna användas igen',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Du har redan en',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'på ditt vapen',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Kan inte byta kläder med denna karaktär',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Kan inte använda föremål i fordon...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Ange ett belopp innan du säljer...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Anpassad nyans kan endast användas från ditt lager, inte från den här menyn!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'En vapenton skapades med URL:en:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Detta är inte en länk; ange en bildlänk...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Spelarens inventering inspekteras av någon annan...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Inventariet används av en annan spelare eller så öppnade du det för snabbt. Försök igen långsammare.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Varan kan inte stjälas',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Du kan inte lagra föremålet',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Du stal: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Du blev bestulen: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Spelaren du försökte råna hade inga pengar...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'Kan inte använda det här objektet från aktiveringsfältet...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Hantverket misslyckades, material gick förlorat...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Kan inte använda en utgången eller begagnad vara...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Offret rymde eller är för långt för att råna!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'En annan spelare inspekterar eller rånar dig...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'Kan inte ge mer än 1000 kulor',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Spelarens vapen gick sönder och du fick slumpmässiga delar',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Du kan inte bära mer',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Den andra spelaren kan inte bära mer',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Sluta skjuta för att byta vapen',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'Välj ett belopp på 0 eller högre',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Kan inte ge pengar med detta kommando; använd lämpligt kommando',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Kan inte komma åt en trunk som inte är din',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Kan inte komma åt ett handskfack som inte är ditt',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Kan inte tillverka mer än ett vapen åt gången',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Sluta försöka; det kommer inte att fungera...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Kan inte öppna klädmenyn inuti ett fordon',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'Kan inte bifoga tint URL här; använda direkt från föremålet',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Du har redan kastat det här föremålet...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'Ange ett tal större än 0; kan inte vara tom',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Du kan bara ha ett magasin i ditt vapen',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Du måste ha ett vapen utrustat för att använda detta föremål',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Vapen är redan i 100% kvalitet',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Vänligen vänta en stund. Ditt vapen är väldigt varmt.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Du har ingen ammunition',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Du kan inte bära mer vikt. Du kan inte ta',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Hantverk',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Köpare',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Verkstaden är inte tillgänglig just nu',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Ditt vapen reparerades',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - Hämta vapen',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Reparationsvapen, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Du har inget vapen i handen',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Plocka upp föremål',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'Hantverkar...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Samlar snöbollar...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Stjäla från spelare...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Reparerar vapen...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Öppen inventering',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'Öppna/stäng hotbar',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Räck upp händerna',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Ladda om vapen',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Använd objekt från plats',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Väntar på din bekräftelse',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Väntar på bekräftelse från',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Objekt från',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Erbjudna föremål',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Belopp',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Du har fått en handelsförfrågan, tryck på [E] för att acceptera',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Handelsbegäran löpte ut',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Begäran skickas till spelaren',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Du har plockat upp föremålet',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Du har placerat föremålet',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Välj spelare',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Sök spelare (namn, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Laddar spelare...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Identifier',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Välj objekt',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Sök objekt (namn, etikett)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Laddar objekt...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Ge objekt',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Mängd:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (valfritt)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'Avbryt',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Bekräfta',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Hittade ingen spelare...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Hittade inget objekt...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'Namn',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Typ',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Vikt',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'kommer att ges till',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Vänligen välj både spelare och objekt att ge',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Ogiltig mängd...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Ogiltig JSON-kod eller format',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Du har inte administratörsrättigheter för att utföra denna åtgärd',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Målspelet hittades inte',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Ogiltigt objekt',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Det här objektet är unikt, endast ett kan ges',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'lyckades ge',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'lyckades ta emot',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'En administratör gav dig',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Objektet kunde inte ges. Spelarens inventarier kan vara fulla'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['th'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'จำนวน',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'ใช้',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'ให้',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'ซื้อขาย',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'โยน',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'รีเซ็ต',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'รวมกัน',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'สวิตช์',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'ไฟล์แนบ',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'ขโมย',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'ขโมยเงิน',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'สีหลัก:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'สีรอง:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'สีขอบ:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'รัศมีเส้นขอบ:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'สีข้อความ:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'ความทึบ:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'ผู้เล่นใกล้เคียง:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'รายการสิ่งของ',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'ไฟล์แนบ',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'ความทนทาน:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'หมายเลขซีเรียล:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'อาวุธนี้ไม่มีอุปกรณ์เสริม',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'แตกหัก',
|
||||
['INVENTORY_NUI_VENDING'] = 'ตู้จำหน่ายสินค้าอัตโนมัติ',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'งานหัตถกรรม',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'ใช้แล้ว',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'เพิ่มแล้ว',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'ลบออก',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'พื้น',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'กล่องเก็บของหน้ารถ',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'ขยะ',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'กระโปรงหลังรถ',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'เปลี่ยนป้ายกำกับ:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'เปลี่ยน',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'ฉลาก',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'ปรับแต่งโทนสี:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'บันทึกสีที่กำหนดเอง',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'ป้อน URL สำหรับโทนสีของคุณ...',
|
||||
['INVENTORY_NUI_PLACE'] = 'สถานที่',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'ผู้เล่น:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'ไม่มีผู้เล่นใกล้เคียง...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'ผู้เล่นจะต้องยกมือขึ้น!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'สิ่งที่แนบมาเข้ากันไม่ได้กับอาวุธนี้...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'รถล็อค!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'คุณไม่ได้เป็นเจ้าของรายการนี้ใช่ไหม',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'คุณไม่มีรายการนี้!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'คุณไม่มีอาวุธอยู่ในมือ',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'ไม่มีที่ว่างสำหรับกระสุนเพิ่ม...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'อาวุธนี้พังและไม่สามารถใช้งานได้',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'ไม่มีรายการอยู่',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'คุณไม่มีรายการที่จำเป็น...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'สินค้าคงคลังเต็ม สิ่งของหล่นลงพื้น',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'สินค้าคงคลังของผู้เล่นอื่นเต็มแล้ว',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'ไม่สามารถเข้าถึงสินค้าคงคลังได้!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'สินค้าที่คุณพยายามขายไม่ถูกต้อง...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'ไม่มีรายการนั้น',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'ขายแล้ว!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'คุณไม่สามารถขายสินค้านี้ได้...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'ซื้อแล้ว!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'คุณมีเงินไม่พอ...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'คุณไม่สามารถเปลี่ยนป้ายกำกับของรายการนี้ได้...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'คุณเปลี่ยนป้ายกำกับรายการเป็น €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'ไม่ได้เลือกป้ายกำกับสำหรับรายการ!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'คุณไม่สามารถย้ายรายการนี้ได้',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'คุณมีสินค้าไม่เพียงพอ',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'นี่ไม่ใช่ประเภทพื้นที่โฆษณาที่ถูกต้อง',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'ข้อโต้แย้งไม่เสร็จสมบูรณ์อย่างถูกต้อง',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'คุณไม่สามารถให้รายการได้',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'คุณได้ให้',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'คุณไม่ใช่ผู้ดูแลระบบ!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'ผู้เล่นออฟไลน์อยู่...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'ไม่สามารถใช้รายการนี้. หากช่องเต็ม ให้ถอดบางอย่างออกก่อน',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'คุณลบออกแล้ว',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'คุณอยู่ไกลเกินไปที่จะให้สิ่งของ',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'รายการที่คุณพยายามให้ไม่มีอยู่',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'พบรายการที่ไม่ถูกต้อง โปรดลองอีกครั้ง...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'คุณได้รับ',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'คุณให้',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'จาก',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'อาวุธนี้ไม่ได้รับความเสียหาย',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'อาวุธของคุณเสีย ซ่อมแซมให้กลับมาใช้งานได้อีกครั้ง',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'คุณมีแล้ว',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'บนอาวุธของคุณ',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'ไม่สามารถเปลี่ยนเสื้อผ้าด้วยตัวละครนี้ได้',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'ใช้สิ่งของในยานพาหนะไม่ได้...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'ใส่จำนวนเงินก่อนขาย...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'สีแบบกำหนดเองสามารถใช้ได้จากสินค้าคงคลังของคุณเท่านั้น ไม่สามารถใช้จากเมนูนี้!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'สีอ่อนของอาวุธถูกสร้างขึ้นด้วย URL:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'นี่ไม่ใช่ลิงก์ ใส่ลิงค์รูปภาพ...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'สินค้าคงคลังของผู้เล่นกำลังได้รับการตรวจสอบโดยบุคคลอื่น...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'คลังสินค้ากำลังถูกใช้โดยผู้เล่นคนอื่นหรือคุณเปิดเร็วเกินไป ลองใหม่ช้าลง.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'ไอเทมไม่สามารถถูกขโมยได้',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'คุณไม่สามารถจัดเก็บรายการได้',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'คุณขโมย: ยูโร',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'คุณถูกปล้น: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'ผู้เล่นที่คุณพยายามปล้นไม่มีเงิน...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = 'ไม่สามารถใช้ไอเท็มนี้จากแถบฮอตบาร์ได้...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'การประดิษฐ์ล้มเหลว วัสดุสูญหาย...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'ไม่สามารถใช้ไอเทมที่หมดอายุหรือใช้แล้วได้...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'เหยื่อหลบหนีหรืออยู่ไกลเกินกว่าจะปล้นได้!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'ผู้เล่นคนอื่นกำลังตรวจสอบหรือปล้นคุณ...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = 'ไม่สามารถให้กระสุนได้มากกว่า 1,000 นัด',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'อาวุธของผู้เล่นพัง และคุณได้รับชิ้นส่วนแบบสุ่ม',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'คุณไม่สามารถพกพาไปมากกว่านี้ได้',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'ผู้เล่นอีกคนไม่สามารถพกพาไปได้มากกว่านี้',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'หยุดยิงเพื่อเปลี่ยนอาวุธ',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = 'เลือกจำนวน 0 หรือสูงกว่า',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'ไม่สามารถให้เงินด้วยคำสั่งนี้ได้ ใช้คำสั่งที่เหมาะสม',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'ไม่สามารถเข้าถึงลำตัวที่ไม่ใช่ของคุณ',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'ไม่สามารถเข้าถึงกล่องเก็บของที่ไม่ใช่ของคุณ',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'ไม่สามารถประดิษฐ์อาวุธได้มากกว่าหนึ่งชิ้นในแต่ละครั้ง',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'หยุดพยายามได้แล้ว มันจะไม่ทำงาน...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'ไม่สามารถเปิดเมนูเสื้อผ้าภายในรถได้',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = 'ไม่สามารถแนบ URL สีอ่อนที่นี่ได้ ใช้โดยตรงจากรายการ',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'คุณโยนรายการนี้ไปแล้ว...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = 'ป้อนตัวเลขที่มากกว่า 0; ไม่สามารถเว้นว่างได้',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'คุณสามารถมีนิตยสารได้เพียงเล่มเดียวในอาวุธของคุณ',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'คุณต้องมีอาวุธติดตั้งเพื่อใช้ไอเท็มนี้',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'อาวุธมีคุณภาพ 100% แล้ว',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'กรุณารอสักครู่ ปืนของคุณร้อนมาก',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'คุณไม่มีลูกกระสุน',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'คุณไม่สามารถแบกน้ำหนักได้มากกว่านี้ คุณไม่สามารถหยิบได้',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - งานฝีมือ',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - ผู้ซื้อ',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'ร้านซ่อมไม่สามารถใช้งานได้ในขณะนี้',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'อาวุธของคุณได้รับการซ่อมแซมแล้ว',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - ดึงอาวุธ',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] ซ่อมอาวุธ, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'คุณไม่มีอาวุธอยู่ในมือ',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - หยิบไอเทม',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'กำลังประดิษฐ์...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'รวบรวมก้อนหิมะ...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'ขโมยจากผู้เล่น...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'ซ่อมอาวุธ...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'เปิดสินค้าคงคลัง',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = 'เปิด/ปิดแถบลัด',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'ยกมือขึ้น',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'โหลดอาวุธใหม่',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'ใช้ไอเทมจากช่อง',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'รอการยืนยันของคุณ',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'รอการยืนยันจาก',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'รายการจาก',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'รายการที่นำเสนอ',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'จำนวน',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'คุณได้รับคำขอการค้า กด [E] เพื่อยอมรับ',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'คำขอการค้าหมดอายุ',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'คำขอส่งไปยังผู้เล่น',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'คุณเก็บไอเท็มแล้ว',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'คุณวางไอเท็มแล้ว',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'เลือกผู้เล่น',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'ค้นหาผู้เล่น (ชื่อ, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'กำลังโหลดผู้เล่น...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'ตัวระบุ',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'เลือกไอเทม',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'ค้นหาไอเทม (ชื่อ, ป้ายกำกับ)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'กำลังโหลดไอเทม...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'ให้ไอเทม',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'จำนวน:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'ข้อมูลเมตา JSON (ไม่บังคับ)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'ยกเลิก',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'ยืนยัน',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'ไม่พบผู้เล่น...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'ไม่พบไอเทม...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'ชื่อ',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'ประเภท',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'น้ำหนัก',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'จะมอบให้',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'กรุณาเลือกผู้เล่นและไอเทมที่ต้องการมอบให้',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'จำนวนไม่ถูกต้อง...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'โค้ดหรือรูปแบบ JSON ไม่ถูกต้อง',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'คุณไม่มีสิทธิ์ผู้ดูแลระบบในการดำเนินการนี้',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'ไม่พบผู้เล่นเป้าหมาย',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'ไอเทมไม่ถูกต้อง',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'ไอเทมนี้เป็นเอกลักษณ์, สามารถให้ได้เพียงหนึ่งเท่านั้น',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'ให้สำเร็จ',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'ได้รับสำเร็จ',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'ผู้ดูแลระบบได้มอบให้คุณ',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'ไม่สามารถมอบไอเทมได้. สต็อกของผู้เล่นอาจเต็ม'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['tr'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = 'Miktar',
|
||||
['INVENTORY_NUI_OPTION_USE'] = 'Kullanmak',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = 'Vermek',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = 'Ticaret',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = 'Fırlatmak',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = 'Sıfırla',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = 'Birleştir',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = 'Anahtar',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = 'Ekler',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = 'Hırsızlık yapmak',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = 'Para çalmak',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = 'Ana renk:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = 'İkincil renk:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = 'Kenarlık rengi:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = 'Sınır yarıçapı:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = 'Metin rengi:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = 'Opaklık:',
|
||||
['INVENTORY_NUI_DIALOG'] = 'Yakındaki oyuncular:',
|
||||
['INVENTORY_NUI_PLAYER'] = 'Envanter',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = 'Ekler',
|
||||
['INVENTORY_NUI_DURABILITY'] = 'Dayanıklılık:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = 'Seri numarası:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = 'Bu silahın eklentisi yok',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = 'KIRIK',
|
||||
['INVENTORY_NUI_VENDING'] = 'Otomat',
|
||||
['INVENTORY_NUI_CRAFTING'] = 'işçiliği',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = 'Kullanılmış',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = 'Eklendi',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = 'Kaldırıldı',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = 'Zemin',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = 'Torpido gözü',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = 'Çöp',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = 'Gövde',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = 'Etiketi değiştir:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = 'Değiştirmek',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = 'Etiket',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = 'Renk tonunu özelleştirin:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = 'Özel renk tonunu kaydet',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = 'Renk tonunuz için bir URL girin...',
|
||||
['INVENTORY_NUI_PLACE'] = 'Yer',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = 'Oyuncu:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = 'Yakınlarda oyuncu yok...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = 'Oyuncu ellerini kaldırmalıdır!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = 'Eklenti bu silahla uyumlu değil...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = 'Araç kilitlendi!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = 'Bu öğenin sahibi değil misiniz?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = 'Bu öğeye sahip değilsiniz!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = 'Elinde silah yok',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = 'Daha fazla kurşuna yer yok...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = 'Bu silah bozuk ve kullanılamaz',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = 'Öğe mevcut değil',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = 'Gerekli öğelere sahip değilsiniz...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = 'Envanter doluydu, eşyalar yere düştü',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = 'Diğer oyuncunun envanteri dolu',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = 'Envantere erişilemiyor!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = 'Satmaya çalıştığınız ürün yanlış...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = 'Bu öğe mevcut değil',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = 'Satılmış!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = 'Bu ürünü satamazsınız...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = 'Satın alındı!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = 'Yeterli paranız yok...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = 'Bu öğenin etiketini değiştiremezsiniz...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = 'Öğe etiketini € olarak değiştirdiniz',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = 'Ürün için etiket seçilmedi!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = 'Bu öğeyi taşıyamazsınız',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = 'Yeterli öğeye sahip değilsiniz',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = 'Bu geçerli bir envanter türü değil',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = 'Argümanlar düzgün şekilde tamamlanmadı',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = 'Ürünü veremezsiniz',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = 'sen verdin',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = 'Yönetici değilsiniz!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = 'Oyuncu çevrimdışı...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = 'Bu öğeyi kullanamazsınız. Yuva doluysa önce bir şeyi çıkarın',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = 'Kaldırdınız',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = 'Eşya vermek için çok uzaktasınız',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = 'Vermeye çalıştığınız ürün mevcut değil',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = 'Yanlış öğe bulundu, tekrar deneyin...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = 'Alırsın',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = 'Sen verdin',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = 'itibaren',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = 'Bu silah hasar görmedi',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = 'Silahın kırıldı; tekrar kullanmak için onarın',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = 'Zaten bir',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = 'silahında',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = 'Bu karakterle kıyafet değiştirilemez',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = 'Araçlarda eşya kullanılamaz...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = 'Satış yapmadan önce bir tutar girin...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = 'Özel renk tonu yalnızca envanterinizden kullanılabilir, bu menüden kullanılamaz!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = 'URL ile bir silah tonu oluşturuldu:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = 'Bu bir bağlantı değil; bir resim bağlantısı girin...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = 'Oyuncunun envanteri başka biri tarafından inceleniyor...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = 'Envanter başka bir oyuncu tarafından kullanılıyor veya çok hızlı açtınız. Daha yavaş deneyin.',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = 'Öğe çalınamaz',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = 'Öğeyi saklayamazsınız',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = 'Sen çaldın: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = 'Soyuldunuz: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = 'Soymaya çalıştığınız oyuncunun parası yoktu...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = "Bu öğe hotbar'dan kullanılamıyor...",
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = 'Üretim başarısız oldu, malzemeler kayboldu...',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = 'Son kullanma tarihi geçmiş veya kullanılmış bir ürün kullanılamaz...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = 'Kurban kaçtı ya da soymak için çok uzakta!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = 'Başka bir oyuncu sizi inceliyor ya da soyuyor...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = "1000'den fazla mermi verilemez",
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = 'Oyuncunun silahı kırıldı ve rastgele parçalar aldınız',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = 'Daha fazlasını taşıyamazsın',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = 'Diğer oyuncu daha fazlasını taşıyamaz',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = 'Silah değiştirmek için ateş etmeyi bırakın',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = '0 veya daha yüksek bir miktar seçin',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = 'Bu komutla para verilemez; uygun komutu kullanın',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = 'Size ait olmayan bir bagaja erişilemiyor',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = 'Size ait olmayan bir torpido gözüne erişemezsiniz',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = 'Aynı anda birden fazla silah üretilemez',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = 'Denemeyi bırak; işe yaramayacak...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = 'Araç içindeki giyim menüsü açılamıyor',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = "Renk tonu URL'si buraya eklenemiyor; doğrudan öğeden kullanın",
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = 'Bu eşyayı zaten attın...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = "0'dan büyük bir sayı girin; boş olamaz",
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = 'Silahınızda yalnızca bir şarjör bulunabilir',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = 'Bu öğeyi kullanmak için donanımlı bir silaha sahip olmanız gerekir',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = 'Silah zaten %100 kalitede',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = 'Lütfen bir dakika bekleyin. Silahınız çok sıcak.',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = 'Mermin yok',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = 'Daha fazla ağırlık taşıyamazsın. Alamazsın',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - Zanaat',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - Alıcı',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = 'Tamirhane şu anda kullanılamıyor',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = 'Silahın tamir edildi',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] – Silahı al',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] Silahı tamir et, €',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = 'Elinde silah yok',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - Öğeyi al',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = 'İşçilik...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = 'Kartopu toplamak...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = 'Oyuncudan hırsızlık...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = 'Silah Tamir Ediliyor...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = 'Envanter aç',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = "Hotbar'ı aç / kapat",
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = 'Ellerinizi kaldırın',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = 'Silahı yeniden yükle',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = 'Yuvadaki öğeyi kullan',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = 'Onayınızı bekliyorum',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = 'Tarafından onay bekleniyor',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = 'Öğeler:',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = 'Sunulan öğeler',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = 'Miktar',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = 'Bir takas talebi aldınız, kabul etmek için [E] tuşuna basın',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = 'Takas talebinin süresi doldu',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = 'Oyuncuya istek gönderildi',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = 'Eşyayı aldınız',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = 'Eşyayı yerleştirdiniz',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = 'Oyuncu seçin',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = 'Oyuncu ara (isim, ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = 'Oyuncular yükleniyor...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = 'Kimlik',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = 'Öğe seçin',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = 'Öğe ara (isim, etiket)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = 'Öğeler yükleniyor...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = 'Öğe ver',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = 'Miktar:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = 'Metadata JSON (isteğe bağlı)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = 'İptal et',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = 'Onayla',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = 'Oyuncu bulunamadı...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = 'Öğe bulunamadı...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = 'İsim',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = 'Tür',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = 'Ağırlık',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = 'verilecektir',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = 'Lütfen verilecek oyuncu ve öğeyi seçin',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = 'Geçersiz miktar...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = 'Geçersiz JSON kodu veya formatı',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = 'Bu işlemi gerçekleştirmek için yönetici izniniz yok',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = 'Hedef oyuncu bulunamadı',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = 'Geçersiz öğe',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = 'Bu öğe benzersizdir, yalnızca bir tane verilebilir',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = 'başarıyla verildi',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = 'başarıyla alındı',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = 'Bir yönetici sana verdi',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = 'Öğe verilemedi. Oyuncunun envanteri dolu olabilir'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['zh-CN'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = '数量',
|
||||
['INVENTORY_NUI_OPTION_USE'] = '使用',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = '给',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = '贸易',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = '扔',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = '重置',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = '结合',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = '转变',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = '附件',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = '偷',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = '偷钱',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = '原色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = '次要颜色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = '边框颜色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = '边界半径:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = '文字颜色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = '不透明度:',
|
||||
['INVENTORY_NUI_DIALOG'] = '附近的玩家:',
|
||||
['INVENTORY_NUI_PLAYER'] = '存货',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = '附件',
|
||||
['INVENTORY_NUI_DURABILITY'] = '耐用性:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = '序列号:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = '该武器没有附件',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = '破碎的',
|
||||
['INVENTORY_NUI_VENDING'] = '售货机',
|
||||
['INVENTORY_NUI_CRAFTING'] = '制作',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = '用过的',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = '额外',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = '已删除',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = '地面',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = '手套箱',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = '垃圾',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = '树干',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = '更改标签:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = '改变',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = '标签',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = '自定义色调:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = '保存自定义色调',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = '输入您的色调的 URL...',
|
||||
['INVENTORY_NUI_PLACE'] = '地方',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = '玩家:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = '附近没有玩家...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = '玩家必须举手!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = '该附件与该武器不兼容...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = '车辆被锁!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = '您不拥有该物品?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = '您没有该商品!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = '你手上没有武器',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = '没有空间容纳更多子弹...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = '该武器已损坏,无法使用',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = '该项目不存在',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = '您没有所需的物品...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = '库存已满,物品掉落地上',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = '其他玩家的物品栏已满',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = '库存无法获取!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = '您尝试出售的商品不正确...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = '该项目不存在',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = '卖!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = '您不能出售该物品...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = '已购买!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = '你钱不够...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = '您无法更改该项目的标签...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = '您将商品标签更改为 €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = '没有为该商品选择标签!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = '您无法移动该项目',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = '您没有足够的物品',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = '这不是有效的库存类型',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = '参数未正确完成',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = '您不能给予该物品',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = '你已经给了',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = '您不是管理员!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = '玩家离线...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = '无法使用该物品。如果插槽已满,请先移除一些东西',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = '你删除了',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = '您距离太远,无法提供物品',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = '您尝试提供的商品不可用',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = '发现错误的项目,请重试...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = '您收到',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = '你给了',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = '从',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = '这把武器没有损坏',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = '你的武器坏了;修复后再次使用',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = '你已经有一个',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = '在你的武器上',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = '该角色无法换衣服',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = '无法在车辆中使用物品...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = '出售前输入金额...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = '自定义色调只能从您的库存中使用,不能从该菜单中使用!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = '使用以下 URL 创建了武器色调:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = '这不是一个链接;输入图片链接...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = '玩家的库存正在被其他人检查......',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = '库存正在被其他玩家使用,或者你打开得太快了。请慢一点再试一次。',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = '该物品无法被盗',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = '您无法存储该物品',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = '你偷了: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = '您被抢劫了: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = '你试图抢劫的玩家没有钱......',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = '无法从快捷栏中使用该项目...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = '制作失败,材料丢失……',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = '不能使用过期或用过的物品...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = '受害人逃跑或抢劫太远!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = '另一个玩家正在检查或抢劫你......',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = '不能给予超过 1000 颗子弹',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = '玩家的武器坏了,你收到了随机零件',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = '你不能携带更多',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = '其他玩家无法携带更多',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = '停止射击以切换武器',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = '选择 0 或更高的金额',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = '不能用此命令给钱;使用适当的命令',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = '无法访问不属于您的中继',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = '无法访问不属于您的手套箱',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = '一次无法制造超过一件武器',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = '停止尝试;它不会工作...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = '无法在车内打开服装菜单',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = '此处无法附加色调 URL;直接从物品中使用',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = '你已经扔掉了这个物品...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = '输入大于0的数字;不能为空',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = '你的武器中只能装一本弹匣',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = '您需要装备武器才能使用该物品',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = '武器品质已经达到100%',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = '请稍等片刻。你的枪很烫。',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = '你没有子弹',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = '你无法携带更多重量。你无法拿走',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - 工艺',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - 买家',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = '维修店暂时无法使用',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = '你的武器已修复',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - 取回武器',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] 修理武器,€',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = '你手上没有武器',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - 拾取物品',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = '制作...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = '收集雪球...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = '窃取玩家...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = '修理武器...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = '打开库存',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = '打开/关闭热键栏',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = '举手',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = '重新装弹武器',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = '使用槽中的物品',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = '等待您的确认',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = '等待确认',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = '物品来自',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = '提供的项目',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = '数量',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = '您收到交易请求,请按 [E] 接受',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = '交易请求已过期',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = '请求已发送给玩家',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = '你捡起了物品',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = '你放置了物品',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = '选择玩家',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = '搜索玩家(名字,ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = '加载玩家...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = '标识符',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = '选择物品',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = '搜索物品(名字,标签)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = '加载物品...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = '赠送物品',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = '数量:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = '元数据 JSON(可选)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = '取消',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = '确认',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = '未找到玩家...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = '未找到物品...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = '名称',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = '类型',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = '重量',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = '将赠送给',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = '请同时选择玩家和物品进行赠送',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = '数量无效...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = '无效的JSON代码或格式',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = '您没有管理员权限执行此操作',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = '未找到目标玩家',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = '无效物品',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = '此物品是独一无二的,只有一个可以赠送',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = '成功赠送',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = '成功接收',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = '管理员已赠送给您',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = '无法赠送物品。玩家的背包可能已满'
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
Locales['zh-TW'] = {
|
||||
-- General nui
|
||||
['INVENTORY_NUI_MONEY_SYMBOL'] = '$',
|
||||
['INVENTORY_NUI_OPTION_AMOUNT'] = '數量',
|
||||
['INVENTORY_NUI_OPTION_USE'] = '使用',
|
||||
['INVENTORY_NUI_OPTION_GIVE'] = '給',
|
||||
['INVENTORY_NUI_OPTION_TRADE'] = '貿易',
|
||||
['INVENTORY_NUI_OPTION_THROW'] = '丟',
|
||||
['INVENTORY_NUI_OPTION_RESET'] = '重置',
|
||||
['INVENTORY_NUI_OPTION_COMBINE'] = '結合',
|
||||
['INVENTORY_NUI_OPTION_SWITCH'] = '轉變',
|
||||
['INVENTORY_NUI_OPTION_ATTACHMENTS'] = '附件',
|
||||
['INVENTORY_NUI_OPTION_STEAL'] = '偷',
|
||||
['INVENTORY_NUI_OPTION_STEAL_MONEY'] = '偷錢',
|
||||
['INVENTORY_NUI_CONFIGURATION_PRIMARY'] = '原色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_SECONDARY'] = '次要顏色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_COLOR'] = '邊框顏色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_BORDER_RADIUS'] = '邊界半徑:',
|
||||
['INVENTORY_NUI_CONFIGURATION_COLOR'] = '文字顏色:',
|
||||
['INVENTORY_NUI_CONFIGURATION_OPACITY'] = '不透明度:',
|
||||
['INVENTORY_NUI_DIALOG'] = '附近的玩家:',
|
||||
['INVENTORY_NUI_PLAYER'] = '存貨',
|
||||
['INVENTORY_NUI_ATTACHMENTS'] = '附件',
|
||||
['INVENTORY_NUI_DURABILITY'] = '耐用性:',
|
||||
['INVENTORY_NUI_SERIAL_NUMBER'] = '序號:',
|
||||
['INVENTORY_NUI_WITHOUT_ATTACHMENTS'] = '該武器沒有配件',
|
||||
['INVENTORY_NUI_BROKEN_WEAPON'] = '破碎的',
|
||||
['INVENTORY_NUI_VENDING'] = '自動販賣機',
|
||||
['INVENTORY_NUI_CRAFTING'] = '製作',
|
||||
['INVENTORY_NUI_ITEMBOX_USED'] = '用過的',
|
||||
['INVENTORY_NUI_ITEMBOX_ADD'] = '額外',
|
||||
['INVENTORY_NUI_ITEMBOX_REMOVED'] = '已刪除',
|
||||
['INVENTORY_NUI_DROP_LABEL'] = '地面',
|
||||
['INVENTORY_NUI_GLOVEBOX_LABEL'] = '手套箱',
|
||||
['INVENTORY_NUI_GARBAGE_LABEL'] = '垃圾',
|
||||
['INVENTORY_NUI_TRUNK_LABEL'] = '樹幹',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_TITLE'] = '更改標籤:',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_BUTTON'] = '改變',
|
||||
['INVENTORY_NUI_LABEL_CHANGE_PLACEHOLDER'] = '標籤',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_TITLE'] = '自訂色調:',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_BUTTON'] = '儲存自訂色調',
|
||||
['INVENTORY_NUI_LABEL_SET_TINT_PLACEHOLDER'] = '輸入您的色調的 URL...',
|
||||
['INVENTORY_NUI_PLACE'] = '地方',
|
||||
['INVENTORY_NUI_GIVE_PLAYER'] = '玩家:',
|
||||
-- Notifications
|
||||
['INVENTORY_NOTIFICATION_NO_PLAYERS'] = '附近沒有玩家...',
|
||||
['INVENTORY_NOTIFICATION_NO_HANDSUP'] = '玩家必須舉手!',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_NOT_COMPATIBLE'] = '該附件與該武器不相容...',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_LOCKED'] = '車輛被鎖!',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ERROR'] = '您不擁有該物品?',
|
||||
['INVENTORY_NOTIFICATION_GIVE_DONT_HAVE'] = '您沒有該商品!',
|
||||
['INVENTORY_NOTIFICATION_NO_WEAPON'] = '你手上沒有武器',
|
||||
['INVENTORY_NOTIFICATION_MAX_AMMO'] = '沒有空間容納更多子彈...',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_BROKEN'] = '該武器已損壞,無法使用',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEM'] = '該項目不存在',
|
||||
['INVENTORY_NOTIFICATION_MISSING_ITEMS'] = '您沒有所需的物品...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_FULL'] = '庫存已滿,物品掉落地上',
|
||||
['INVENTORY_NOTIFICATION_OTHER_INVENTORY_FULL'] = '其他玩家的物品欄已滿',
|
||||
['INVENTORY_NOTIFICATION_NOT_ACCESSIBLE'] = '庫存無法取得!',
|
||||
['INVENTORY_NOTIFICATION_SELLING_BAD_ITEM'] = '您嘗試出售的商品不正確...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_NOT_ITEM'] = '該項目不存在',
|
||||
['INVENTORY_NOTIFICATION_SELLING_SUCCESS'] = '賣!',
|
||||
['INVENTORY_NOTIFICATION_CANT_SELL'] = '您不能出售該物品...',
|
||||
['INVENTORY_NOTIFICATION_BOUGHT'] = '已購買!',
|
||||
['INVENTORY_NOTIFICATION_NO_MONEY'] = '你錢不夠...',
|
||||
['INVENTORY_NOTIFICATION_BLOCKED_ITEM'] = '您無法變更該項目的標籤...',
|
||||
['INVENTORY_NOTIFICATION_CHANGE_LABEL'] = '您將商品標籤更改為 €',
|
||||
['INVENTORY_NOTIFICATION_MISSING_LABEL'] = '沒有為該商品選擇標籤!',
|
||||
['INVENTORY_NOTIFICATION_CANT_MOVE'] = '您無法移動該項目',
|
||||
['INVENTORY_NOTIFICATION_INVALID_AMOUNT'] = '您沒有足夠的物品',
|
||||
['INVENTORY_NOTIFICATION_INVALID_TYPE'] = '這不是有效的庫存類型',
|
||||
['INVENTORY_NOTIFICATION_INVALID_ARGUMENTS'] = '參數未正確完成',
|
||||
['INVENTORY_NOTIFICATION_CANT_GIVE'] = '您不能給予該物品',
|
||||
['INVENTORY_NOTIFICATION_GIVE_ITEM'] = '你已經給了',
|
||||
['INVENTORY_NOTIFICATION_ADMIN'] = '您不是管理員!',
|
||||
['INVENTORY_NOTIFICATION_PLAYER_OFFLINE'] = '玩家離線...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_SLOT'] = '無法使用該物品。如果插槽已滿,請先移除一些東西',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_REMOVED'] = '你刪除了',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FAR'] = '您距離太遠,無法提供物品',
|
||||
['INVENTORY_NOTIFICATION_GIVE_NOT_FOUND'] = '您嘗試提供的商品不可用',
|
||||
['INVENTORY_NOTIFICATION_GIVE_INCORRECT'] = '發現錯誤的項目,請重試...',
|
||||
['INVENTORY_NOTIFICATION_GIVE_RECEIVED'] = '您收到',
|
||||
['INVENTORY_NOTIFICATION_GAVE'] = '你給了',
|
||||
['INVENTORY_NOTIFICATION_GIVE_FROM'] = '從',
|
||||
['INVENTORY_NOTIFICATION_NO_BROKEN'] = '這把武器沒有損壞',
|
||||
['INVENTORY_NOTIFICATION_NEED_REPAIR'] = '你的武器壞了;修復後再次使用',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ALREADY'] = '你已經有一個',
|
||||
['INVENTORY_NOTIFICATION_ATTACHMENT_ON_YOUR'] = '在你的武器上',
|
||||
['INVENTORY_NOTIFICATION_INVALID_PED'] = '該角色無法換衣服',
|
||||
['INVENTORY_NOTIFICATION_VEHICLE_ITEMS'] = '無法在車輛中使用物品...',
|
||||
['INVENTORY_NOTIFICATION_SELLING_AMOUNT'] = '出售前輸入金額...',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_USED'] = '自訂色調只能從您的庫存中使用,不能從該選單中使用!',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_ADDED'] = '使用以下 URL 創建了武器色調:',
|
||||
['INVENTORY_NOTIFICATION_CUSTOM_TINT_INVALID'] = '這不是一個連結;輸入圖片連結...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_SEARCH_BUSY'] = '玩家的庫存正在被其他人檢查...',
|
||||
['INVENTORY_NOTIFICATION_INVENTORY_IN_USE'] = '庫存正在被其他玩家使用,或者你開啟得太快了。請慢一點再試一次。',
|
||||
['INVENTORY_NOTIFICATION_NOT_STOLEN'] = '該物品無法被盜',
|
||||
['INVENTORY_NOTIFICATION_NOT_STORED'] = '您無法儲存該物品',
|
||||
['INVENTORY_NOTIFICATION_STEAL_MONEY'] = '你偷了: €',
|
||||
['INVENTORY_NOTIFICATION_STOLEN_MONEY'] = '您被搶劫了: €',
|
||||
['INVENTORY_NOTIFICATION_NO_STEAL_MONEY'] = '你試圖搶劫的玩家沒有錢...',
|
||||
['INVENTORY_NOTIFICATION_CANNOT_BE_USED'] = '無法從快捷欄中使用該項目...',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_FAILED'] = '製作失敗,材料遺失…',
|
||||
['INVENTORY_NOTIFICATION_EXPIRED_ITEM'] = '不能使用過期或用過的物品...',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_AWAY'] = '受害者逃跑或搶劫太遠!',
|
||||
['INVENTORY_NOTIFICATION_ROBBERY_WARNING'] = '另一個玩家正在檢查或搶劫你...',
|
||||
['INVENTORY_NOTIFICATION_GIVEWEAPON_LIMIT'] = '不能給予超過 1000 顆子彈',
|
||||
['INVENTORY_NOTIFICATION_STEAL_BROKEN_WEAPON'] = '玩家的武器壞了,你收到了隨機零件',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE'] = '你不能攜帶更多',
|
||||
['INVENTORY_NOTIFICATION_CANT_TAKE_MORE_OTHER'] = '其他玩家無法攜帶更多',
|
||||
['INVENTORY_NOTIFICATION_STOP_FIRING'] = '停止射擊以切換武器',
|
||||
['INVENTORY_NOTIFICATION_NO_AMOUNT'] = '選擇 0 或更高的金額',
|
||||
['INVENTORY_NOTIFICATION_MONEY_NO_ITEM'] = '不能用此命令給錢;使用適當的命令',
|
||||
['INVENTORY_NOTIFICATION_TRUNK_BLOCKED'] = '無法存取不屬於您的中繼',
|
||||
['INVENTORY_NOTIFICATION_GLOVEBOX_BLOCKED'] = '無法進入不屬於您的手套箱',
|
||||
['INVENTORY_NOTIFICATION_CRAFTING_WEAPONS'] = '一次無法製造超過一件武器',
|
||||
['INVENTORY_NOTIFICATION_SPAM'] = '停止嘗試;它不會工作...',
|
||||
['INVENTORY_NOTIFICATION_CLOTHING_VEHICLE'] = '無法在車內開啟服裝選單',
|
||||
['INVENTORY_NOTIFICATION_URL_ATTACHMENT'] = '此處無法附加色調 URL;直接從物品使用',
|
||||
['INVENTORY_NOTIFICATION_ALREADY_THROWING'] = '你已經丟掉了這個物品...',
|
||||
['INVENTORY_NOTIFICATION_TRADE_EMPTY_INPUT'] = '輸入大於0的數字;不能為空',
|
||||
['INVENTORY_NOTIFICATION_MAGAZINE_LIMIT'] = '你的武器中只能裝一本彈匣',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_HANDS'] = '您需要裝備武器才能使用該物品',
|
||||
['INVENTORY_NOTIFICATION_REPAIR_ERROR'] = '武器品質已達100%',
|
||||
['INVENTORY_NOTIFICATION_WEAPON_SO_HOT'] = '請稍等片刻。你的槍很燙。',
|
||||
['INVENTORY_NOTIFICATION_NO_AMMO'] = '你沒有子彈',
|
||||
['INVENTORY_NOTIFICATION_TOO_HEAVY'] = '你無法攜帶更多重量。你無法拿走',
|
||||
-- DrawTexts
|
||||
['INVENTORY_TEXT_CRAFT'] = '[E] - 工藝',
|
||||
['INVENTORY_TEXT_SELLING'] = '[E] - 買家',
|
||||
['INVENTORY_TEXT_REPAIR_NOT_AVAILABLE'] = '維修店暫時無法使用',
|
||||
['INVENTORY_TEXT_REPAIR_REPAIRED'] = '你的武器已修復',
|
||||
['INVENTORY_TEXT_REPAIR_TAKE'] = '[E] - 取回武器',
|
||||
['INVENTORY_TEXT_REPAIR_PRICE'] = '[E] 修理武器,€',
|
||||
['INVENTORY_TEXT_REPAIR_NO_WEAPON'] = '你手上沒有武器',
|
||||
['INVENTORY_TEXT_PICKUP_ITEM'] = '[E] - 拾取物品',
|
||||
-- Progressbar
|
||||
['INVENTORY_PROGRESS_CRAFTING'] = '製作...',
|
||||
['INVENTORY_PROGRESS_SNOWBALL'] = '收集雪球...',
|
||||
['INVENTORY_PROGRESS_STEAL'] = '竊取玩家...',
|
||||
['INVENTORY_PROGRESS_REPAIR'] = '修理武器...',
|
||||
-- Keymapping
|
||||
['INVENTORY_KEYMAPPING_OPEN_LABEL'] = '打開庫存',
|
||||
['INVENTORY_KEYMAPPING_HOTBAR_LABEL'] = '開啟/關閉熱鍵欄',
|
||||
['INVENTORY_KEYMAPPING_HANDSUP_LABEL'] = '舉手',
|
||||
['INVENTORY_KEYMAPPING_RELOAD_LABEL'] = '重新裝填武器',
|
||||
['INVENTORY_KEYMAPPING_SLOTS'] = '使用槽中的物品',
|
||||
-- Trade System
|
||||
['INVENTORY_TRADE_WAITING_YOU_CONFIRM'] = '等待您的確認',
|
||||
['INVENTORY_TRADE_WAITING_CONFIRM'] = '等待確認',
|
||||
['INVENTORY_TRADE_ITEMS_FROM'] = '物品來自',
|
||||
['INVENTORY_TRADE_OFFERED_ITEMS'] = '提供的項目',
|
||||
['INVENTORY_TRADE_AMOUNT_PLACEHOLDER'] = '數量',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST'] = '您收到交易請求,請按 [E] 接受',
|
||||
['INVENTORY_TRADE_NOTIFICATION_REQUEST_EXPIRED'] = '交易請求已過期',
|
||||
['INVENTORY_TRADE_NOTIFICATION_PLAYER_REQUEST'] = '請求已發送給玩家',
|
||||
-- Placeable Items
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PICKED'] = '你撿起了物品',
|
||||
['INVENTORY_PLACEABLE_NOTIFICATION_PLACED'] = '你放置了物品',
|
||||
-- Admin menus
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION'] = '選擇玩家',
|
||||
['INVENTORY_ADMIN_PLAYER_SELECTION_SEARCH'] = '搜尋玩家(名稱,ID)',
|
||||
['INVENTORY_ADMIN_LOADING_PLAYERS'] = '載入玩家中...',
|
||||
['INVENTORY_ADMIN_PLAYER_ID'] = 'ID',
|
||||
['INVENTORY_ADMIN_PLAYER_IDENTIFIER'] = '識別碼',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION'] = '選擇物品',
|
||||
['INVENTORY_ADMIN_ITEM_SELECTION_SEARCH'] = '搜尋物品(名稱,標籤)',
|
||||
['INVENTORY_ADMIN_LOADING_ITEMS'] = '載入物品中...',
|
||||
['INVENTORY_ADMIN_GIVE_ITEM'] = '給予物品',
|
||||
['INVENTORY_ADMIN_GIVE_AMOUNT'] = '數量:',
|
||||
['INVENTORY_ADMIN_GIVE_METADATA'] = '元數據 JSON(選擇性)',
|
||||
['INVENTORY_ADMIN_CANCEL'] = '取消',
|
||||
['INVENTORY_ADMIN_CONFIRM'] = '確認',
|
||||
['INVENTORY_ADMIN_NO_PLAYERS'] = '找不到玩家...',
|
||||
['INVENTORY_ADMIN_NO_ITEMS'] = '找不到物品...',
|
||||
['INVENTORY_ADMIN_ITEM_NAME'] = '名稱',
|
||||
['INVENTORY_ADMIN_ITEM_TYPE'] = '類型',
|
||||
['INVENTORY_ADMIN_ITEM_WEIGHT'] = '重量',
|
||||
['INVENTORY_ADMIN_ITEM_PREVIEW_MESSAGE'] = '將給予',
|
||||
-- Admin notificaciones
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SELECT_BOTH'] = '請選擇玩家和物品以進行轉交',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_AMOUNT'] = '數量無效...',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_INVALID_JSON'] = '無效的 JSON 代碼或格式',
|
||||
['INVENTORY_ADMIN_NO_PERMISSION'] = '您沒有管理員權限來執行此操作',
|
||||
['INVENTORY_ADMIN_TARGET_NOT_FOUND'] = '目標玩家未找到',
|
||||
['INVENTORY_ADMIN_INVALID_ITEM'] = '無效物品',
|
||||
['INVENTORY_ADMIN_ITEM_UNIQUE'] = '此物品是唯一的,只能給予一個',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_SUCCESSFULLY_GIVEN'] = '成功給予',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_RECEIVED'] = '成功接收',
|
||||
['INVENTORY_ADMIN_NOTIFICATION_GIVEN_TO'] = '管理員已經給了您',
|
||||
['INVENTORY_ADMIN_ITEM_NOT_GIVEN'] = '無法給予物品。玩家的背包可能已滿'
|
||||
}
|
||||
Reference in New Issue
Block a user