Config = {} Config.debug = false -- Multiplier | How fast the brakes should heat up and overheat Config.heatIntensity = 1.0 -- Multiplier | How fast the brakes should cool down Config.cooldownSpeed = 1.0 -- Multiplier | Amount of the brake loss when brakes are hot Config.brakeFadeStrength = 1.0 Config.visual = { -- (This is an additional glow, not the primary brake coloring/heat effect) -- Makes the visual effect look quite a bit nicer -- But is quite resource intensive. Adds about 0.06ms when the brakes are glowing glow = { enabled = true, strength = 1.0, }, -- Adds sparks when braking with hot brakes. -- Not very resource intensive sparks = { enabled = true, size = 0.6, }, } -- Multipliers for the brake heat up speed Config.heatUp = { classes = { [CLASS_COMPACT] = 0.9, [CLASS_SUV] = 1.1, [CLASS_COUPES] = 1.0, [CLASS_MUSCLE] = 1.0, [CLASS_SPORTS_CLASSICS] = 0.9, [CLASS_SPORTS] = 0.85, [CLASS_SUPER] = 0.8, [CLASS_BIKE] = 0.5, [CLASS_OFFROAD] = 0.9, [CLASS_INDUSTRIAL] = 0.7, [CLASS_UTILITY] = 0.7, [CLASS_VANS] = 1.0, [CLASS_SERVICE] = 1.0, [CLASS_EMERGENCY] = 0.7, [CLASS_MILITARY] = 0.7, [CLASS_COMMERCIAL] = 1.0, }, brakeUpgrade = { [-1] = 1.0, -- Stock brakes [0] = 0.8, -- Brake upgrade level 1 [1] = 0.65, -- Brake upgrade level 2 [2] = 0.6, -- Brake upgrade level 3 }, } -- Multipliers for the brake cooldown speed Config.cooldown = { classes = { [CLASS_COMPACT] = 1.0, [CLASS_SUV] = 1.0, [CLASS_COUPES] = 1.0, [CLASS_MUSCLE] = 1.1, [CLASS_SPORTS_CLASSICS] = 1.1, [CLASS_SPORTS] = 1.15, [CLASS_SUPER] = 1.25, [CLASS_BIKE] = 1.5, [CLASS_OFFROAD] = 1.0, [CLASS_INDUSTRIAL] = 1.0, [CLASS_UTILITY] = 1.0, [CLASS_VANS] = 1.0, [CLASS_SERVICE] = 1.0, [CLASS_EMERGENCY] = 1.15, [CLASS_MILITARY] = 1.15, [CLASS_COMMERCIAL] = 1.0, }, brakeUpgrade = { [-1] = 1.0, -- Stock brakes [0] = 1.1, -- Brake upgrade level 1 [1] = 1.25, -- Brake upgrade level 2 [2] = 1.5, -- Brake upgrade level 3 }, }