-- Workers Job Garages [EDIT] -- [INFO] Assign per-job parking spots with pricing, spawn points, allowed vehicles, -- liveries/tuning/extras and a preview camera. If using qs-gangs, replace `job` with `gang`. -- Example for gangs: -- -- job = 'police', -- -- gang = 'families', Config.JobGarages = { { job = 'police', -- [EDIT] Job/gang identifier name = 'police-1', -- [EDIT] Unique garage name grade = 1, -- [EDIT] Minimum grade required (number) price = 100, -- [EDIT] Rental price (0 for free) coords = { -- [EDIT] Menu & vehicle spawn positions menuCoords = vec3(457.9, -1017.28, 28.28), spawnCoords = vec4(446.48, -1019.35, 27.55, 91.14), }, vehicles = { -- [EDIT] Allowed vehicle models (hash/backtick form) `police`, `police2`, }, liveries = { -- [ADV] Default livery per model [`police`] = 1 }, tuning = { -- [ADV] Mods applied when spawning each model [`police`] = { modEngine = 3, modBrakes = 2, modTransmission = 2, modSuspension = 3, modArmor = true, windowTint = 1 } }, extras = { -- [ADV] Toggle vehicle extras per model [`police`] = { ['1'] = true, ['2'] = true, ['3'] = true, ['4'] = true, ['5'] = true, ['6'] = true, ['7'] = true, ['8'] = true, ['9'] = true, ['10'] = true, ['11'] = true, ['12'] = true, ['13'] = true, } }, vehicleCamera = { -- [EDIT] Cinematic preview camera vehicleCoords = vec4(436.694519, -1020.843933, 28.319458, 320.314972), camera = { coords = vec3(440.40, -1020.42, 28.61), rotation = vec3(-2.0, 8.0, 97.0), ped = vec4(438.62, -1020.60, 28.70, 273.42) } } }, { job = 'ambulance', name = 'ambulance-1', grade = 0, price = 100, -- [EDIT] coords = { menuCoords = vec3(294.356049, -606.052734, 43.315796), spawnCoords = vec4(294.356049, -606.052734, 42.315796, 99.212593), }, vehicles = { `ambulance`, }, liveries = { [`ambulance`] = 3 }, tuning = { [`ambulance`] = { modEngine = 3, modBrakes = 2, modTransmission = 2, modSuspension = 3, modArmor = true, windowTint = 1 } }, extras = {}, -- [EDIT] No extras configured for this model vehicleCamera = { vehicleCoords = vec4(283.107697, -605.182434, 42.894531, 79.370079), camera = { coords = vec3(280.21, -608.26, 43.08), rotation = vec3(3.0, 7.0, -26.0), ped = vec4(282.065948, -606.870300, 43.113525, 127.881889) } } }, { job = 'mechanic', name = 'mechanic-1', grade = 0, price = 100, -- [EDIT] coords = { menuCoords = vec3(-192.712082, -1290.448364, 31.285034), spawnCoords = vec4(-184.035156, -1290.698853, 30.285034, 175.748032), }, vehicles = { `slamtruck`, `flatbed`, }, liveries = { [`slamtruck`] = 1 }, tuning = { [`slamtruck`] = { modEngine = 3, modBrakes = 2, modTransmission = 2, modSuspension = 3, modArmor = true, windowTint = 1 }, [`flatbed`] = { modEngine = 3, modBrakes = 2, modTransmission = 2, modSuspension = 3, modArmor = true, windowTint = 1 } }, extras = {}, -- [EDIT] vehicleCamera = { vehicleCoords = vec4(-197.353851, -1304.004395, 30.981689, 291.968506), camera = { coords = vec3(-195.24, -1299.90, 31.14), rotation = vec3(3.0, 8.0, 170.0), ped = vec4(-197.17, -1302.36, 31.30, 334.51) } } } }