RegisterNetEvent(Config.Eventprefix..':server:phoneDispatch', function(coords, street2) local alertData = { title = Lang("VEHICLEKEYS_NOTIFICATION_TITLE"), coords = {x = coords.x, y = coords.y, z = coords.z}, description = Lang("VEHICLEKEYS_NOTIFICATION_POLICE_DISPATCH").." "..street2 } TriggerClientEvent("qs-smartphone:client:addPoliceAlert", -1, alertData) end) RegisterNetEvent(Config.Eventprefix..':server:Dispatch', function() local PlayerID = source exports['qs-dispatch']:GetPlayerInfo(PlayerID, function(playerData) if (not playerData) then ErrorPrint("Error getting player data") return end TriggerEvent('qs-dispatch:server:CreateDispatchCall', { job = { Config.JobPolice }, callLocation = playerData.coords, callCode = { code = "10-42", snippet = "Vehicle Theft" }, message = 'A ' .. playerData.sex .. ' has solten a vehicle near ' .. playerData.street_1 .. '.', flashes = false, image = nil, blip = { sprite = 490, scale = 1.5, colour = 1, flashes = false, text = "Vehicle Theft", time = (3 * 60 * 1000), }, otherData = { { text = 'Vehicle Theft', icon = 'fas fa-car-side', } } }) end) end) RegisterNetEvent(Config.Eventprefix..':server:DispatchOrigen', function(coords) exports['origen_police']:SendAlert({ coords = coords, title = 'Vehicle Theft', type = 'GENERAL', message = 'Vehicle Theft', job = Config.JobPolice, }) end)