local targetCache = {} function InitInteraction() if Config.InteractionHandler == 'ox_target' then if targetCache[companyData.company] then return end targetCache[companyData.company] = true exports.ox_target:addBoxZone({ name = 'mBoss'..companyData.company, coords = vector3(companyData.location.x, companyData.location.y, companyData.location.z), size = vec3(3.6, 3.6, 3.6), drawSprite = true, options = { { name = 'mBoss'..companyData.company, event = 'mBossmenu:OpenMenu', icon = 'fas fa-gears', label = locales.open_menu, } } }) end if Config.InteractionHandler == 'qb_target' then if targetCache[companyData.company] then return end targetCache[companyData.company] = true exports['qb-target']:AddBoxZone('mBoss'..companyData.company, vector3(companyData.location.x, companyData.location.y, companyData.location.z), 1.5, 1.6, { name = 'mBoss'..companyData.company, heading = 12.0, debugPoly = false, minZ = companyData.location.z - 1, maxZ = companyData.location.z + 1, }, { options = { { num = 1, type = "client", icon = 'fas fa-gears', label = locales.open_menu, targeticon = 'fas fa-gears', action = function() TriggerEvent("mBossmenu:OpenMenu") end } }, distance = 4.5, }) end if Config.InteractionHandler == 'qb_textui' then if targetCache[companyData.company] then return end targetCache[companyData.company] = true CreateThread(function() while true do local show = false local cd = 1500 if companyData.location then local plyCoords = GetEntityCoords(PlayerPedId()) local vec = vector3(companyData.location.x, companyData.location.y, companyData.location.z) local dist = #(vec - plyCoords) if dist < 5.0 and CanOpenMenu() then cd = 0 if not show then exports["17mov_Hud"]:ShowHelpNotification(locales.press) show = true end if IsControlJustPressed(0, Config.MenuKey) then OpenMenu('main', 'employees') loadPlayerInventory() loadPlayerVault() end else if show then show = false exports["17mov_Hud"]:HideHelpNotification() end end else if show then show = false exports["17mov_Hud"]:HideHelpNotification() end end Wait(cd) end end) end if Config.InteractionHandler == 'esx_textui' then if targetCache[companyData.company] then return end targetCache[companyData.company] = true CreateThread(function() local show = false while true do local cd = 1500 if companyData.location then local plyCoords = GetEntityCoords(PlayerPedId()) local vec = vector3(companyData.location.x, companyData.location.y, companyData.location.z) local dist = #(vec - plyCoords) if dist < 5.0 and CanOpenMenu() then cd = 0 if not show then Core.TextUI(locales.press) show = true end if IsControlJustPressed(0, Config.MenuKey) then OpenMenu('main', 'employees') loadPlayerInventory() loadPlayerVault() end else if show then show = false Core.HideUI() end end else if show then show = false Core.HideUI() end end Wait(cd) end end) end if Config.InteractionHandler == 'drawtext' then if targetCache[companyData.company] then return end targetCache[companyData.company] = true CreateThread(function() while true do local cd = 1500 if companyData.location then local plyCoords = GetEntityCoords(PlayerPedId()) local vec = vector3(companyData.location.x, companyData.location.y, companyData.location.z) local dist = #(vec - plyCoords) if dist < 4.0 and CanOpenMenu() then cd = 0 DrawMarker(2, vec, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.2, 0.15, 255, 255, 255, 255, false, false, false, true, false, false, false) DrawText3D(vec.x, vec.y, vec.z, "Press E to open Bossmenu") if IsControlJustPressed(0, Config.MenuKey) then OpenMenu('main', 'employees') loadPlayerInventory() loadPlayerVault() end end end Wait(cd) end end) end end RegisterCommand(Config.AdminMenuCommand, function() local isAdmin = TriggerCallback("mBossmenu:checkIsAdmin") if isAdmin then OpenMenu('admin', 'adminlist') else Config.Notify(locales.no_permission_2) end end)