/** * @author citizenfx */ import { Texture } from './Texture.js'; import { NearestFilter, RGBFormat } from '../constants.js'; function CfxTexture( ) { var data = new Uint8Array( 3 ); var width = 1; var height = 1; var format = RGBFormat; Texture.call( this, null, undefined, undefined, undefined, undefined, undefined, format, undefined, undefined, undefined ); this.image = { data: data, width: width, height: height }; this.magFilter = NearestFilter; this.minFilter = NearestFilter; this.generateMipmaps = false; this.flipY = false; this.unpackAlignment = 1; } CfxTexture.prototype = Object.create( Texture.prototype ); CfxTexture.prototype.constructor = CfxTexture; CfxTexture.prototype.isDataTexture = true; CfxTexture.prototype.isCfxTexture = true; export { CfxTexture };