-- sync vehicle deformation RegisterNetEvent("VehicleDeformation:sync_sv") AddEventHandler("VehicleDeformation:sync_sv", function(netId, deformation) local vehicle = NetworkGetEntityFromNetworkId(netId) if (DoesEntityExist(vehicle)) then Entity(vehicle).state.deformations = deformation end end) -- fix vehicle deformation RegisterNetEvent("VehicleDeformation:fix_sv") AddEventHandler("VehicleDeformation:fix_sv", function(netId) local vehicle = NetworkGetEntityFromNetworkId(netId) if (DoesEntityExist(vehicle)) then Entity(vehicle).state.deformations = {} Citizen.Wait(1000) TriggerClientEvent("VehicleDeformation:fix_cl", -1, netId) end end)