Files
2026-03-29 21:41:17 +03:00

96 lines
2.7 KiB
Lua

-------------------------------------------------------------------------------
-- Settings
-------------------------------------------------------------------------------
Config = {}
-- Supported values: true, false
Config.BackgroundBlur = true
-- It's possible to interact with entities through walls so this should be low
Config.MaxDistance = 7.0
-- Enable debug options
Config.Debug = false
-- Supported values: true, false
Config.Standalone = false
-- Enable outlines around the entity you're looking at
Config.EnableOutline = false
-- Whether to have the target as a toggle or not
Config.Toggle = false
-- Draw a Sprite on the center of a PolyZone to hint where it's located
Config.DrawSprite = false
-- The default distance to draw the Sprite
Config.DrawDistance = 10.0
-- The color of the sprite in rgb, the first value is red, the second value is green, the third value is blue and the last value is alpha (opacity). Here is a link to a color picker to get these values: https://htmlcolorcodes.com/color-picker/
Config.DrawColor = {255, 255, 255, 255}
-- The color of the sprite in rgb when the PolyZone is targeted, the first value is red, the second value is green, the third value is blue and the last value is alpha (opacity). Here is a link to a color picker to get these values: https://htmlcolorcodes.com/color-picker/
Config.SuccessDrawColor = {30, 144, 255, 255}
-- The color of the outline in rgb, the first value is red, the second value is green, the third value is blue and the last value is alpha (opacity). Here is a link to a color picker to get these values: https://htmlcolorcodes.com/color-picker/
Config.OutlineColor = {255, 255, 255, 255}
-- Enable default options (Toggling vehicle doors)
Config.EnableDefaultOptions = true
-- Disable the target eye whilst being in a vehicle
Config.DisableInVehicle = false
-- Key to open the target eye, here you can find all the names: https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard/
Config.OpenKey = 'LMENU' -- Left Alt
-- Control for key press detection on the context menu, it's the Right Mouse Button by default, controls are found here https://docs.fivem.net/docs/game-references/controls/
Config.MenuControlKey = 238
-------------------------------------------------------------------------------
-- Target Configs
-------------------------------------------------------------------------------
-- These are all empty for you to fill in, refer to the EXAMPLES.md files for help in filling these in
Config.CircleZones = {
}
Config.BoxZones = {
}
Config.PolyZones = {
}
Config.TargetBones = {
}
Config.TargetModels = {
}
Config.GlobalPedOptions = {
}
Config.GlobalVehicleOptions = {
}
Config.GlobalObjectOptions = {
}
Config.GlobalPlayerOptions = {
}
Config.Peds = {
}