Files
red-valley/cache/files/17mov_TreasureHunter/stream_cache/z9f061dd0b3706c0c485cee7330d34f009da1897b
2026-03-29 21:41:17 +03:00

145 lines
6.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>17mov_TreasureBoat</modelName>
<txdName>17mov_TreasureBoat</txdName>
<handlingId>17mov_TreasureBoat</handlingId>
<gameName>17mov_TreasureBoat</gameName>
<vehicleMakeName>17mov</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>PREDATOR</audioNameHash>
<layout>LAYOUT_BOAT_PREDATOR</layout>
<coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_BOAT_MEDIUM</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_BOAT_CAMERA</cameraName>
<aimCameraName>BOAT_AIM_CAMERA</aimCameraName>
<bonnetCameraName>BOAT_BONNET_CAMERA</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.033000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.050000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.050000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.063000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.063000" />
<FirstPersonDriveByLeftPassengerIKOffset x="-0.030000" y="0.015000" z="-0.046000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.020000" z="-0.041000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.033000" y="0.020000" z="-0.070000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.643000" />
<FirstPersonPassengerMobilePhoneOffset x="0.113000" y="0.450000" z="0.503000" />
<FirstPersonMobilePhoneSeatIKOffset>
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<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.113000" y="0.450000" z="0.596000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.050000" z="0.755000" />
<PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
<PovPassengerCameraOffset x="0.125000" y="0.200000" z="-0.050000" />
<PovRearPassengerCameraOffset x="0.125000" y="0.200000" z="-0.050000" />
<vfxInfoName>VFXVEHICLEINFO_BOAT_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.500000" />
<wheelScaleRear value="0.500000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.000000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
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30.000000
250.000000
500.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.922" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_3</swankness>
<maxNum value="999" />
<flags>FLAG_NO_BOOT FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_AS_AMBIENT</flags>
<type>VEHICLE_TYPE_BOAT</type>
<plateType>VPT_NONE</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_BOAT</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>S_M_Y_USCG_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards>
<Item>REWARD_WEAPON_CARBINERIFLE</Item>
<Item>REWARD_AMMO_CARBINERIFLE</Item>
<Item>REWARD_STAT_WEAPON</Item>
</rewards>
<cinematicPartCamera>
<Item>VEH_WINDOW_FRONT_LEFT_CAMERA</Item>
<Item>VEH_WINDOW_FRONT_RIGHT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>BOAT_PREDATOR_FRONT_LEFT</Item>
<Item>BOAT_PREDATOR_FRONT_RIGHT</Item>
<Item>BOAT_PREDATOR_REAR_LEFT</Item>
<Item>BOAT_PREDATOR_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_jet_interior</parent>
<child>kj2000</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>