Files
red-valley/resources/[framework]/[base]/[jobs]/17mov_JobCenter/client/utils.lua

113 lines
3.5 KiB
Lua

Config.TargetSystem = nil
if GetResourceState("qb-target") ~= "missing" then
Config.TargetSystem = "qb-target"
elseif GetResourceState("qtarget") ~= "missing" then
Config.TargetSystem = "qtarget"
elseif GetResourceState("ox_target") ~= "missing" then
Config.TargetSystem = "qtarget" -- OX_Target have a backward compability to qtarget
end
-- Comenzi utile pentru testare animatii + props
local testProp = nil
RegisterCommand("testanim", function()
local ped = PlayerPedId()
local dict = "amb@code_human_in_bus_passenger_idles@female@tablet@base"
RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do Wait(10) end
TaskPlayAnim(ped, dict, "base", 2.0, -2.0, -1, 49, 0, false, false, false)
local model = GetHashKey("prop_cs_tablet")
RequestModel(model)
while not HasModelLoaded(model) do Wait(10) end
local coords = GetEntityCoords(ped)
testProp = CreateObject(model, coords.x, coords.y, coords.z, true, true, true)
AttachEntityToEntity(testProp, ped, GetPedBoneIndex(ped, 60309),
0.03, 0.002, -0.0, 10.0, 160.0, 0.0, true, true, false, true, 1, true)
end, false)
RegisterCommand("stopanim", function()
ClearPedTasks(PlayerPedId())
if testProp and DoesEntityExist(testProp) then DeleteEntity(testProp) testProp = nil end
end, false)
-- Animatie tableta pentru meniul Job Center
local tabletProp = nil
local animDict = "amb@code_human_in_bus_passenger_idles@female@tablet@base"
local animName = "base"
Utils.PlayTabletAnim = function()
local ped = PlayerPedId()
-- Incarca animatia
RequestAnimDict(animDict)
while not HasAnimDictLoaded(animDict) do
Wait(10)
end
-- Joaca animatia (flag 49 = loop + upper body + secondary)
TaskPlayAnim(ped, animDict, animName, 2.0, -2.0, -1, 49, 0, false, false, false)
-- Creeaza prop tableta
local model = GetHashKey("prop_cs_tablet")
RequestModel(model)
while not HasModelLoaded(model) do
Wait(10)
end
local coords = GetEntityCoords(ped)
tabletProp = CreateObject(model, coords.x, coords.y, coords.z, true, true, true)
-- Ataseaza la mana dreapta (bone 60309)
AttachEntityToEntity(tabletProp, ped, GetPedBoneIndex(ped, 60309),
0.03, 0.002, -0.0, 10.0, 160.0, 0.0, true, true, false, true, 1, true)
SetModelAsNoLongerNeeded(model)
RemoveAnimDict(animDict)
end
Utils.StopTabletAnim = function()
local ped = PlayerPedId()
-- Opreste animatia
ClearPedTasks(ped)
-- Sterge prop-ul
if tabletProp and DoesEntityExist(tabletProp) then
DeleteEntity(tabletProp)
tabletProp = nil
end
end
Utils.AddEntityToTarget = function(entity)
exports[Config.TargetSystem]:AddTargetEntity(entity, {
options = {
{
icon = "fas fa-briefcase",
label = _L("Interaction.Open"),
action = function()
Utils.PlayTabletAnim()
Utils.ToggleNUI(true)
end,
},
},
distance = 1.5
})
end
-- Opreste animatia cand se inchide meniul (safety net)
-- Monitorizeza NUI focus — cand se pierde, opreste animatia
CreateThread(function()
local wasOpen = false
while true do
Wait(500)
local nuiFocused = IsNuiFocused()
if wasOpen and not nuiFocused then
-- Meniul tocmai s-a inchis
Utils.StopTabletAnim()
wasOpen = false
elseif nuiFocused and tabletProp and DoesEntityExist(tabletProp) then
wasOpen = true
end
end
end)