🗺️ rv-maphold — Physical Map System
A standalone FiveM resource for QBCore that adds a physical map item to the game. Players must own a map item to see blips on the pause menu map. Using the item from inventory opens the map with a realistic map-holding animation.
✨ Features
- Blip Visibility Control — Without the
mapitem, all map blips are hidden (empty map) - Map Animation — When opening the pause menu with the map item, the player holds a physical map in their hands (
WORLD_HUMAN_TOURIST_MAP) - Inventory USE Action — Players can USE the map item from inventory to open the pause menu map directly
- Starter Item — Map is given automatically to new characters via
QBShared.StarterItems - Standalone — No dependencies other than
qb-coreandqs-inventory
📦 Installation
1. Copy Resource
Place the rv-maphold folder in your server's resources directory:
resources/[framework]/[addons]/rv-maphold/
2. Add Item to qb-core/shared/items.lua
['map'] = {['name'] = 'map', ['label'] = 'Map', ['weight'] = 100, ['type'] = 'item', ['image'] = 'map.png', ['unique'] = false, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'A physical map of Los Santos and Blaine County'},
3. Add as Starter Item (optional)
In qb-core/shared/main.lua, add map to QBShared.StarterItems:
QBShared.StarterItems = {
-- ... existing items ...
['map'] = { amount = 1, item = 'map' },
}
4. Add Item Image
Place a map.png icon (128x128 recommended) in your inventory's image folder:
qs-inventory/html/images/map.png
5. Ensure Resource
Add to your resources.cfg (after qb-core and qs-inventory):
ensure rv-maphold
6. Restart Server
ensure rv-maphold
⚙️ How It Works
| Scenario | Behavior |
|---|---|
Player has map item |
Blips visible on pause menu, animation plays when opening map |
Player doesn't have map item |
Blips hidden, pause menu still works but map is empty |
| Player USEs map from inventory | Pause menu opens on MAP tab + map animation |
🔧 Configuration
No configuration needed. The resource works out of the box.
To disable the blip hiding feature, comment out the SwitchBlips loop in client.lua.
📁 File Structure
rv-maphold/
├── fxmanifest.lua # Resource manifest
├── client.lua # Blip control, animation, USE handler
├── server.lua # RegisterUsableItem for 'map'
└── README.md # This file
🔗 Dependencies
| Resource | Required | Notes |
|---|---|---|
qb-core |
✅ Yes | Framework — provides QBCore, CreateUseableItem |
qs-inventory |
✅ Yes | Inventory system — handles item USE action |
📝 Credits
- Red Valley Community — Original development
- Inspired by
sm_map(ScriptsM) for the animation concept
📋 Version History
| Version | Date | Changes |
|---|---|---|
| 1.0.0 | 2026-04-01 | Initial release — blip hiding + map animation + inventory USE |