67 lines
2.0 KiB
Lua
67 lines
2.0 KiB
Lua
function CreateQuests(source)
|
|
if not Config.EnableQuests then
|
|
return
|
|
end
|
|
|
|
if GetResourceState('qs-inventory') ~= 'started' then
|
|
Debug('qs-inventory not started, skipping housing quest creation.')
|
|
return
|
|
end
|
|
|
|
local quest1 = exports['qs-inventory']:createQuest(source, {
|
|
name = 'buy_house',
|
|
title = 'Home Sweet Home',
|
|
description = 'Purchase your first house.',
|
|
reward = 300,
|
|
requiredLevel = 1
|
|
})
|
|
|
|
local quest2 = exports['qs-inventory']:createQuest(source, {
|
|
name = 'install_home_upgrade',
|
|
title = 'Upgrade Life',
|
|
description = 'Install an upgrade in your home.',
|
|
reward = 200,
|
|
requiredLevel = 1
|
|
})
|
|
|
|
local quest3 = exports['qs-inventory']:createQuest(source, {
|
|
name = 'give_house_keys',
|
|
title = 'Sharing is Caring',
|
|
description = 'Give a friend the keys to your house.',
|
|
reward = 150,
|
|
requiredLevel = 1
|
|
})
|
|
|
|
local quest4 = exports['qs-inventory']:createQuest(source, {
|
|
name = 'buy_furniture',
|
|
title = 'Decorator\'s Touch',
|
|
description = 'Buy at least 10 pieces of furniture for your home.',
|
|
reward = 250,
|
|
requiredLevel = 2
|
|
})
|
|
|
|
local quest5 = exports['qs-inventory']:createQuest(source, {
|
|
name = 'place_home_stash',
|
|
title = 'Private Storage',
|
|
description = 'Place a personal stash inside your house to store your items.',
|
|
reward = 200,
|
|
requiredLevel = 1
|
|
})
|
|
|
|
local quest6 = exports['qs-inventory']:createQuest(source, {
|
|
name = 'place_home_wardrobe',
|
|
title = 'Dressed for Success',
|
|
description = 'Install a wardrobe in your home to manage your outfits.',
|
|
reward = 200,
|
|
requiredLevel = 1
|
|
})
|
|
|
|
local quest7 = exports['qs-inventory']:createQuest(source, {
|
|
name = 'place_phone_charger',
|
|
title = 'Power Up',
|
|
description = 'Place a Smartphone PRO charger spot in your house.',
|
|
reward = 200,
|
|
requiredLevel = 1
|
|
})
|
|
end
|