53 lines
1.7 KiB
Lua
53 lines
1.7 KiB
Lua
RegisterNetEvent(Config.Eventprefix..':server:phoneDispatch', function(coords, street2)
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local alertData = {
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title = Lang("VEHICLEKEYS_NOTIFICATION_TITLE"),
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coords = {x = coords.x, y = coords.y, z = coords.z},
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description = Lang("VEHICLEKEYS_NOTIFICATION_POLICE_DISPATCH").." "..street2
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}
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TriggerClientEvent("qs-smartphone:client:addPoliceAlert", -1, alertData)
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end)
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RegisterNetEvent(Config.Eventprefix..':server:Dispatch', function()
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local PlayerID = source
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exports['qs-dispatch']:GetPlayerInfo(PlayerID, function(playerData)
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if (not playerData) then
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ErrorPrint("Error getting player data")
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return
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end
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TriggerEvent('qs-dispatch:server:CreateDispatchCall', {
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job = { Config.JobPolice },
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callLocation = playerData.coords,
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callCode = { code = "10-42", snippet = "Vehicle Theft" },
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message = 'A ' .. playerData.sex .. ' has solten a vehicle near ' .. playerData.street_1 .. '.',
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flashes = false,
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image = nil,
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blip = {
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sprite = 490,
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scale = 1.5,
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colour = 1,
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flashes = false,
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text = "Vehicle Theft",
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time = (3 * 60 * 1000),
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},
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otherData = {
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{
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text = 'Vehicle Theft',
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icon = 'fas fa-car-side',
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}
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}
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})
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end)
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end)
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RegisterNetEvent(Config.Eventprefix..':server:DispatchOrigen', function(coords)
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exports['origen_police']:SendAlert({
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coords = coords,
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title = 'Vehicle Theft',
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type = 'GENERAL',
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message = 'Vehicle Theft',
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job = Config.JobPolice,
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})
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end)
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