3.2 KiB
3.2 KiB
🚀 Deployment Guide — Spawn Outfit System (2026-03-27)
Fișiere de urcat pe VPS
1. 🆕 Resursă nouă — 17mov-plugin-char-creator (copiază întreg folderul)
resources/[framework]/[base]/[auth]/17mov-plugin-char-creator/
├── fxmanifest.lua
└── client.lua
2. ✏️ 17mov_CharacterSystem — fișiere modificate
resources/[framework]/[base]/[auth]/17mov_CharacterSystem/
├── configs/Skin.lua ← preset-uri: creator, shop, skinCommand
├── client/functions.lua ← ApplySpawnOutfit() + spawnOutfitMale/Female
└── bridge/clothing/qb-clothing/exports.lua ← openMenu→shop, openMenuCommand→skinCommand
3. ✏️ qb-core — fișiere modificate
resources/[framework]/[core]/qb-core/
├── shared/main.lua ← scos mask din StarterItems + TODO spawn_mask
└── server/player.lua ← fix character delete (tabele comentate)
4. 📋 Changelog
changelog.md
Pași deploy
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Oprește serverul pe VPS
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Copiază folderul nou:
17mov-plugin-char-creator/ → resources/[framework]/[base]/[auth]/17mov-plugin-char-creator/ -
Înlocuiește fișierele modificate:
Skin.lua → resources/[framework]/[base]/[auth]/17mov_CharacterSystem/configs/Skin.lua functions.lua → resources/[framework]/[base]/[auth]/17mov_CharacterSystem/client/functions.lua exports.lua → resources/[framework]/[base]/[auth]/17mov_CharacterSystem/bridge/clothing/qb-clothing/exports.lua main.lua → resources/[framework]/[core]/qb-core/shared/main.lua player.lua → resources/[framework]/[core]/qb-core/server/player.lua changelog.md → changelog.md -
Pornește serverul
Important
Resursa
17mov-plugin-char-creatorse încarcă automat din[auth]folder. NU trebuie adăugată înserver.cfg.
Arhitectură
flowchart TD
A[Player conectat] --> B{Char existent?}
B -->|Da| C[Login normal → inGame]
B -->|Nu| D["Create character"]
D --> E["17mov Skin.OpenMenu<br/>(preset: creator = DNA+Details)"]
D --> F["17mov-plugin-char-creator<br/>detectează isGenerated=true<br/>via citizenid tracking"]
F --> G["Per-frame outfit loop<br/>SetPedComponentVariation"]
E --> H[Player editează DNA/față]
G --> H
H --> I[Save]
I --> J["SaveCurrentSkin → loop stop"]
I --> K["ApplySpawnOutfit() la spawn<br/>(gender-specific)"]
K --> L["SaveCurrentSkin → DB persist"]
L --> M[Player in-game<br/>plugin idle, zero overhead]
style F fill:#2d5016,color:#fff
style G fill:#2d5016,color:#fff
style K fill:#1a3a5c,color:#fff
Preset-uri per context
flowchart LR
A[Skin Menu] --> B{Cine deschide?}
B -->|Char Creator| C["creator preset<br/>DNA + Details<br/>(2 tabs)"]
B -->|Shop/Ambulance/Boss| D["shop preset<br/>Details + Clothing + Acc<br/>(3 tabs)"]
B -->|Admin /skin| E["skinCommand preset<br/>All 4 tabs"]
style C fill:#5c1a1a,color:#fff
style D fill:#1a3a5c,color:#fff
style E fill:#2d5016,color:#fff